Wait, what? You got a warning for console warring? All your arguments have been pretty well backed so far, even if they are just your subjective opinion. You've never done a drive by shit post. That's fucking pathetic of both the mods and whoever was butthurt enough to report you. That seems more like a Resetera thing to do.
Yep, it's ridiculous. I haven't even owned a playstation since the PS3 lol. I have zero intention to buy a PS4 or 5 because Sony's first party exclusive games are the type of games I hate the most in the gaming world. My avatar is this because I knew it got under someone who is now on my ignore lists skin haha. But yeah, one or more of the people from the "arguments" on the first few pages who accused me of being a sony fanboy and not having played the infinite tech preview, to the point where I literally took a photo of the game running on my xbox and posted it here, must have reported me and the mod must not have actually looked into what was going on and just seen my avatar and gone straight for the warning button lol. Imagine getting a warning for console warring for saying I prefer Halo 5s controls and movement over Halo Infinites lol. Absurd.
Weird you got a warning mate, we might disagree but you're bloody far from console warring. Please don't ban MrFunSocks, he's a solid poster that takes the time to detail a reply/chain.
To your bolded point. They did exactly that with Apex Legends, condensed the sandbox. There's a segment of ultra skilled wall runners still complaining about it but the Apex sandbox is better off now in the larger picture over TF. I'd be happy if they kept TF3 with titans and wall running etc but in reality the best parts of TF were the movement and gunplay. IMO removal of wall running and titans gives room for the best parts of the sandbox to shine and the character abilities to interplay so bloody well in Apex. Loved wall running in TF2 campaign, hated it in multiplayer as it just turned into that random aspect of players traversing map or attack vectors being completely unpredictable and out of nowhere. YMMV. I think it's a solid reference point in a series akin to Halo and what they've done from Halo 5 to Infinite. I hope it proves as popular as the change from TF2 to Apex.
Maybe that's why I couldn't get in to Apex then? I tried to like it because it is the closest thing we're gonna get to a Titanfall game for a while, but the lack of wall running paths and titans just isn't for me. I'm one of the TF players that just loved playing the game while barely touching the ground, jumping into a titan, then when I exit it's straight back to the walls and corridors. I also disliked Titanfall 2 and Apex because I don't like "hero" shooters with unique character abilities, rather I like everyone being equal so skill is what wins. For me, they basically removed everything that I liked about Titanfall 1 in the space of Titanfall 2 and Apex Legends haha. TF2 "dumbed it down" to be more like COD in terms of 3 lane map design and Titans as just being more like temporary kill streaks, and also brought in non customisable classes with unique abilities. They also changed the momentum system which completely changed how it played.
Hopefully Infinite has the ability to do custom games where you all start with the thrusters and they recharge in a few seconds like in 5.
So you think it was a complete coincidence that Halo 5 decided to focus on enhanced mobility right after Titanfall popularized it and CoD hopped on the bandwagon in 2014.
????
343 in Halo 4 and 5 combined added custom loadouts, killstreaks, flinch, ads, etc. It's not a CoD clone but like I said before it is an obvious attempt to force Halo appeal to that crowd.
The real toxicity is you blaming other people for the game changing directions and not Halo 5 being an unsuccessful title. Halo 4 and 5 had their player bases drop off faster than any other Halo game and MCC is currently higher on the Xbox most played list than Halo 5.
The timelines don't add up. Titanfall released in 2014. Halo 5 released in 2015. 343i didn't have time to go back to the drawing boards and completely change how the game plays and how the maps and campaign are designed lol. Thinking that Titanfall and COD in any way affected Halo 5 is crazy talk. COD absolutely jumped on the bandwagon though, due to their yearly releases on the same engine they can do that.
Halo 5 doesn't have custom loadouts in arena, killstreaks at all, or "ADS" as you think it does. Halo 4 was a miss for sure, but that was 343i's first halo game. They wanted to try something new. Halo 5 wasn't an attempt to force halo on the cod crowd, it was to try and bring the franchise into the current year. Like I said before, Halos slow movement and limited controls were a product of their time. The descriptions of spartans in the halo lore and how they play in Halo 1-3 don't match
at all.
Halo 5 was successful - it sold 5 million copies in like 3 months. It had a massive launch, iirc at the time it was a franchise high? What you and lots of others don't do is look at the bigger picture. When Halo 3 released it was top dog. There was no competition on Xbox Live. Then COD4 happened. Halo Reach's player base dropped off fast and hard too. Halo 5 exists in a world where a new COD releases every year and sells 20 million, a new battlefield was releasing every year selling 10+ million, and there are half a dozen other big online MP games at any given time. It's not 2007 anymore.
Halo MCC is no doubt back up as high as it is due to the hype around infinite by the crowd that just want Halo 3 all over again. Halo 5 is also 6 years old at this point - the fact that it's even anywhere in the top 50 most played games is pretty insane, especially with game pass being a thing now. MCC was nowhere to be seen on those charts for years because it was so broken. It was basically a new game released in 2020. Back in 2017 - 2 years after halo 5 released - the Halo community still hated it:
for example. It was basically re-released in 2020, actually fixed and working now with some massive updates, so it being higher on the charts is in no way surprising.