I understand
MrFunSocks
point. Infinite is taking away many things that Halo 5 added, thruster being a big one as well as the overall speed. Personally, as a big longtime Halo fan, I applaud the decision to peel back things to get Halo back to being...Halo. The series had its own identity - Halo 4 and 5 were getting away from the Halo formula.
But - will this dialed back Halo click with a newer, younger audience? Time will tell. I think BTB has a chance of being really popular. 4v4 slayer+objectives will probably skew towards the more hardcore Halo heads.
For me, ive been playing online FPS since Quake 2. The only titles that I still stuck with after all these years are Counter-Strike, Battlefield, and Halo.
I prefer Halo to the rest for one main reason: a better player will win engagements 99% of the time. Player skill is the ultimate trump card. Halo is not a see first, kill first game. The shield/health/guns/grenade/melee system allows for ridiculous outplays - moreso than any other shooter to date. Halo has to be played at a slower pace for this system to work - otherwise people could just run to safety at any moment.
It took 343 three games but theyve finally gotten Halo mp gameplay back to where it should be.