Try:The aiming on controller is the only thing keeping me from completely enjoying this game. I've messed with every sensitivity/deadzone setting and I cannot seem to get one that feels good. I keep getting dominated in PvP against PC players to the point where I just feel exhausted.
Something felt off with Halo 5's aiming but this is on a whole other level.
I keep getting dominated in PvP against PC players to the point where I just feel exhausted.
1 Aim Acceleration feels very good against bots right now. Will try in pvp later.Try:
5 or 7 Look Deadzones. (default is 12 I think)
3.5 or 3 Horizontal and Vertical Sensitivity. (default is 4 or 5)
1 or 2 Aim Acceleration. (default is 2)
Thats what I use after not being able to aim at first - and im now donking on fools like im playing MCC.
Halo 5 has some of the most ridiculous aim assist in any game. If I pick up the sniper in H5 I expect to get a kill for every bullet since it just tracks their heads. I can’t hit anything in Infinite though.I doubt it has anything to do with PC players and more just controller players who are exploiting the console aimbot to its fullest.
I've played fps exclusively on PC for the last 4 years at least. Not insane good or anything but get plenty of them hackusations. Typical problem of weapons being balanced around insanely high magnetism that doesn't exist on M&K
Fire up my xbone controller, first fast paced shooter on it in years, getting consistent perfects and rarely going more than 2 shots passed it. All this while the aiming feels like garbage.
The tip? Use strafing. The game will do most of the aiming for you.
It's sad to see that it has Halol 5s babies first FPS aim assist with a layer of very bad aim acceleration and response curves.
crate floats on the last pic, no shadow 0/10 !!!Halo Infinite looks so good on PC.
Some of the texture-work is just *chef kiss*
crate floats on the last pic, no shadow 0/10 !!!
That's what the kids call a "glow up".Halo Infinite looks so good on PC.
Some of the texture-work is just *chef kiss*
I agree, however, I think the ambient lighting is up a little too much and to my knowledge, there's no way to adjust at the moment.Halo Infinite looks so good on PC.
Some of the texture-work is just *chef kiss*
The aiming on controller is the only thing keeping me from completely enjoying this game. I've messed with every sensitivity/deadzone setting and I cannot seem to get one that feels good. I keep getting dominated in PvP against PC players to the point where I just feel exhausted.
Something felt off with Halo 5's aiming but this is on a whole other level.
pc version is fucked worse than last flight for me. hopefully they can fix something inbetween this and next week if possibleFirst match I got to play, game crashed on my randomly shooting someone. Game would freeze and fail to load if my controller was on when I launched the game..
Edit: Turned controller off and launched the game, turn it back on when in the menu and it just rumbles uncontrollably.
Is the blue fuzz normal?
Crashed again, think I'll wait for the full version.
It feels so good. Love me that sidekick. I have to get work done, but I just want to keep playing.Holy fuck this game is amazing.
Ok after many, many hours of play time here's my only complaint (it's close to perfection): sliding could use some work.
Once you slide you're locked into the slide animation, you can break out of it by jumping, but you can't break out of it early by hitting the sprint button or something like that. Also, after you jump, you need to wait about half a second after you land before you can initiate a slide. You can't combo a jump --> slide.
I get it's an attempt to balance it...HOWEVER slide has already been balanced - it's slow and short as hell compared to Halo 5. Now this is totally fine, but also removing the ability to cancel out of it or initiate it after a jump leaves us with a slide that just doesn't feel as responsive as it could be.
Well, I like it.Or they could just remove it since it adds absolutely nothing positive to the game
Thinking of putting together a list of all the locations the shitty clamber mini game is nothing but a detriment to gameplay and map design
That's what the kids call a "glow up".
You have to download it through the xbox insider hub on the preview tab.I was told I was selected, but I haven't gotten my download email....what's up with that?
All this texture stuff keeps reminding me of PDZ screens lol.
People were doing the same stuff when the 360/PDZ launched.
I am having issues with melee vs equipment vs reload. Played so much MCC Halo 3 that Halo Infinite throws me off a bit.The aiming on controller is the only thing keeping me from completely enjoying this game. I've messed with every sensitivity/deadzone setting and I cannot seem to get one that feels good. I keep getting dominated in PvP against PC players to the point where I just feel exhausted.
Something felt off with Halo 5's aiming but this is on a whole other level.
No they weren’t. They were mocking wall guy.People were doing the same stuff when the 360/PDZ launched.
Again I don't think the game is that visually impressive, but a lot are making the case with it just due to textures.
I'm pretty sure there's like a slide buffer (at least on controller). I noticed that if I pressed B to crouch hop mid-air I would automatically go into a slide once I touched the ground, without needing to hold B. Gets kinda annoying. But you definitely can cancel out of a slide by jumping, I've done it plenty of times.Ok after many, many hours of play time here's my only complaint (it's close to perfection): sliding could use some work.
Once you slide you're locked into the slide animation, you can break out of it by jumping, but you can't break out of it early by hitting the sprint button or something like that. Also, after you jump, you need to wait about half a second after you land before you can initiate a slide. You can't combo a jump --> slide.
I get it's an attempt to balance it...HOWEVER slide has already been balanced - it's slow and short as hell compared to Halo 5. Now this is totally fine, but also removing the ability to cancel out of it or initiate it after a jump leaves us with a slide that just doesn't feel as responsive as it could be.
There is no team damage, period. That's just the spartan teammate chattering.Can anyone explain to me the team damage rules, I'm a bit confused (I'm talking about Slayer specifically).
If I recall correctly, Halo 5 had full team damage - bullets and nades (I could be remembering this wrong). I distinctly recall the auto-chatter like "hey stop shooting me!" or whatever.
In this game, I think there's no team damage at all, however your nades can still hurt yourself but not team mates. Is that right? I've killed myself by accident a few times but never a team mate. I feel the rules have changed but haven't quite put my finger on it yet.
fair warning it runs like shit on my build that's not too different from yoursI’ve never played halo on PC so I might give it a go today to see how it feels. I’ve got a 5800/3070/UW VRR monitor so should be a different experience to on Xbox.
Based on MP leaks, some mode will have friendly fire and some will not.Can anyone explain to me the team damage rules, I'm a bit confused (I'm talking about Slayer specifically).
If I recall correctly, Halo 5 had full team damage - bullets and nades (I could be remembering this wrong). I distinctly recall the auto-chatter like "hey stop shooting me!" or whatever.
In this game, I think there's no team damage at all, however your nades can still hurt yourself but not team mates. Is that right? I've killed myself by accident a few times but never a team mate. I feel the rules have changed but haven't quite put my finger on it yet.
Geez, what in the world have they done wrong haha.fair warning it runs like shit on my build that's not too different from yours
You sure?No they weren’t. They were mocking wall guy.
Do what others have been sayingGeez, what in the world have they done wrong haha.
this still makes me stutter like shitDo what others have been saying
No Min Framerate
Max Frames highest setting
VSYNC off
Ultra Terrain and Geometry Detail
I'm getting fantastic fps on my RTX 1080 / i7 8700K / 1440p / 144hz
You sure?
Who/What is Wall Guy anyways?
There is no team damage, period. That's just the spartan teammate chattering.
There’s something wrong with mouse buttons. Mine keeps hard crashing if I rebind M5 (back side button) to push to talk.I keep trying to rebind my melee and grenade to mouse buttons but it wont take.