There's already a thread for this, but it looks like this one is winning out. I think we should permaban Mix anyways.<3
Whoa, how did you do that? That trick would really help get me through the rest of this month's coverage, haha.
Just look at 1:33-1:37 to see how bad the registration is compared to EVERY other Halo game.
graphics look the same, but the 60 FPS is noticeable right away
Just look at 1:33-1:37 to see how bad the registration is compared to EVERY other Halo game.
hahah Add me, FUNKNOWN iXi.Nooooooo!
We can play whatever![]()
Yeah, it makes the BR feel clumsy and unsatisfying.Absolutely.
The lack of Hitscan on weapons always was the biggest issue with Halo 3. I thought dedicated servers would at least alleviate the problem, but doesn't seem like it.
Direct link for those who can't/don't want to use IGN player:
http://assets.ign.com/videos/zencoder/1920/708399a5a6670601c2c022fcb9982d8e-9000000-1413829277-w.mp4
Off topic but is anyone getting a malware warning when trying to go into the Xbox November Update thread?
PM a mod.
Direct link for those who can't/don't want to use IGN player:
http://assets.ign.com/videos/zencoder/1920/708399a5a6670601c2c022fcb9982d8e-9000000-1413829277-w.mp4
Thanks, now I can watch it without stuttering! Based VLC.
Hmm... it looks like Halo 3 isn't quite locked in at 60 fps. I noticed frame drops in the video that weren't caused by my player.
Just look at 1:33-1:37 to see how bad the registration is compared to EVERY other Halo game.
The same can be said on the campaign front too.Well worth the money alone in multiplayer mayhem IMO. I hope to see a lot of old Halo friends back.
There's already a thread for this, but it looks like this one is winning out. I think we should permaban Mix anyways.<3
Whoa, how did you do that? That trick would really help get me through the rest of this month's coverage, haha.
Direct link for those who can't/don't want to use IGN player:
http://assets.ign.com/videos/zencoder/1920/708399a5a6670601c2c022fcb9982d8e-9000000-1413829277-w.mp4
This game hasn't aged well at all.
My number one issue with Halo 3, right there. Was upset at the time that photo mode was being put across as what you'd see on your screen by hype-induced posters when it was anything but. And now, its not only true but running at 60fps?Kept trying to find jaggies, couldn't.
Video compression is amazing.Kept trying to find jaggies, couldn't.
There's already a thread for this, but it looks like this one is winning out. I think we should permaban Mix
Those few hours I spent wondering why the hell my TV was showing those jaggies, only to realize it was Halo 3 that was the problem. Such disappointment, could not unsee.My number one issue with Halo 3, right there. Was upset at the time that photo mode was being put across as what you'd see on your screen by hype-induced posters when it was anything but. And now, its not only true but running at 60fps?
Can't wait.
Am trying to remember where I saw it but I think Halo 4's join-in-progress was a casualty of unifying all the game's multiplayer modes into a central menu system.What I loved about Halo 4 was that when someone quit mp someone else could join in mid game. Is this in all the games or just 4?
I do not miss the 8-4 BTB of old.
What I loved about Halo 4 was that when someone quit mp someone else could join in mid game. Is this in all the games or just 4?
I do not miss the 8-4 BTB of old.
What I loved about Halo 4 was that when someone quit mp someone else could join in mid game. Is this in all the games or just 4?
I do not miss the 8-4 BTB of old.
Maulers back in mp? Dunno if I really like that. Gonna be honest though, I miss 1.0 where melee sent your enemy flying across the map. That was hilarious.
just 4
just 4
I'm pretty sure they were taken out of mp with one of the patches. Unless I am misremembering.what? Maulers were always in MP.
It was in 4, but not anymore.
They were always in construct the pit and guardian. Possibly more can't rememberI'm pretty sure they were taken out of mp with one of the patches. Unless I am misremembering.
Am trying to remember where I saw it but I think Halo 4's join-in-progress was a casualty of unifying all the game's multiplayer modes into a central menu system.
And yeah, it made a huge difference in making Halo 4 so damn playable. If you were outnumbered you could usually hold out until you got reinforcements. I'll miss it if it is indeed gone.
Edit: yeah, Googling it shows quite a few hits that join-in-progress isn't in the MCC at all.
It is not a problem. It improves the competitive nature of the game like comp in CS. I think it is a mechanic that discourages teamwork and communication.Honestly, this is stupid and will date the games more than jaggies or sub-resolutions ever did. Being outnumbered in a mp game is just a BAD experience regardless of the age of the hardware.
Thanks, now I can watch it without stuttering! Based VLC.
Hmm... it looks like Halo 3 isn't quite locked in at 60 fps. I noticed frame drops in the video that weren't caused by my player.