I'd love to share custom gametypes with all you guys? I imagine there's gotta be some classics between all of us here.
One that was ALWAYS popular on Halo 3 for our guys was BPEDTS (pronounced Beepeds)
Bonus Points Extra Damage Team Slayer.
Primary Weapon - BR
Secondary Weapon - Brute Shot
Weapons on Map - Human Sniper only.
Speed - 110%
Damage - 110% (Bringing the BR to a guaranteed 4 shot kill)
Extra points were awarded for various actions, such as multikills, headshots/noscopes, sticks, melees etc.
Play to 250 points for the win. Best played on The Pit.
Good times.
The greatest gametype of all time: Pink Snipers.
I made this when I was like 10.
Basic rule set is deathmatch, generally we didn't bother playing with a kill limit. We played with a time limit.
- Primary Weapon - Sniper (obviously)
- No secondary weapon
- No weapons on map
- Recharging grenades
This is where it gets interesting...
Movement speed = 300%
Gravity = 50%
No shields
Minimum damage resistance
And finally, to explain the Pink in the name: Spartan colour is forced as pink.
We also occasionally enforced the gentleman's rule of no scoping.
I've spent probably about 10-20 hours playing this game mode. It is amazing. Because you run so fast and have so little gravity, hitting a tiny bump will send you flying into the air. Which is a bad thing because in the air you are a sitting duck, waiting to be sniped. The thing is you can also never stop moving as you'll quickly be sniped by someone far off who's weaving about at max speed.
This gamemode was incredible on Sandtrap and Last Resort. Most fun I've had on Halo other than on infection.
If we start doing custom games on the MCC we have to play this.