User 73706
Banned
If Halo is going to have all these pointless animations that add nothing to gameplay, it should have a Dance button too.
i'd be down
If Halo is going to have all these pointless animations that add nothing to gameplay, it should have a Dance button too.
Why not? It was fun in Destiny. Probably my favourite part about that game.
And it no way goes against the simple, elegant gameplay that Halo got popular by providing...
I'm not sure if I heard you correctly over all the pre scripted Spartan Chatter though.
Ayo Ram are you staring Halo 4 legendary or you gonna do it at all? I'd like to know hobbit runs.
Anyone feel free to chime in who has played it.
Just finished Halo 3, and all I can keep thinking is I'd like a game playing as the Arbiter, that guy is a G. Chief and Arbiter storming that tower of Flood at the end of Halo 3 was badass. Happy to see him back in Halo 5, I hope he has a big role in the game.
1080/60 has me appreciating that game In a whole new light. I havent played it in years and was pleasantly surprised.
Halo 5 is to Ryn as CE is to Funknown and Halo 4 is to Ozzy.
It has no effect on gameplay though so what's the problem with it?
Just because something CAN be added, doesn't mean it SHOULD be added. Tea bagging is Halo's form of dancing. It was player controlled and unique to Halo. A dancing Spartan would in no way fit into Halo gameplay. I feel like you must like the remastered star wars better than the original because it has more flashy things to look at.
Just because something CAN be added, doesn't mean it SHOULD be added. Tea bagging is Halo's form of dancing. It was player controlled and unique to Halo. A dancing Spartan would in no way fit into Halo gameplay. I feel like you must like the remastered star wars better than the original because it has more flashy things to look at.
Jem is back. Wanting superfluous animations and bullshit because of his subjective opinion of fun.
Okay, wait, wait, let me get this one straight. You unironically think teabagging is quintessential to the classical Halo sandbox and fits perfectly within canon? I stopped taking you seriously a while ago, but this doesn't help.
Probably got replaced by a spartan yelling "I'm engaging the enemy!" Or something along those lines. Then you round the corner and one red spartan is on a knee with a ring. Halo 5 is a weird game.
Nobody here has said they want hand holding. We are just trying to think of ways in which clamber can be good.Seem like halo isn't 343's target audience anymore.
We have people arguing that if someone misses a jump we should hold their hand and let them recover with the shitty clamber ability.
What happened to punishing those who made a stupid move? Now its all "participation ribbons and 'hey, don't feel bad that you suck, here are a ton of useless medals'"
Not quite since I have yet to play the game. I think it has some solid ideas though.Ayo Ram are you staring Halo 4 legendary or you gonna do it at all? I'd like to know hobbit runs.
Anyone feel free to chime in who has played it.
Just finished Halo 3, and all I can keep thinking is I'd like a game playing as the Arbiter, that guy is a G. Chief and Arbiter storming that tower of Flood at the end of Halo 3 was badass. Happy to see him back in Halo 5, I hope he has a big role in the game.
1080/60 has me appreciating that game In a whole new light. I havent played it in years and was pleasantly surprised.
Halo 5 is to Ryn as CE is to Funknown and Halo 4 is to Ozzy.
Holy shit. Wow. You really can't comprehend that you shouldn't always be able to have your gun up do you? I mean... wow.They are all the same. They take an ability a player could perform in classic Halo and force an animation on it that takes away control from the player.
Backsmack plus pointless animation equals Assassination
Run plus pointless animation equals Sprint
Crouch jump plus pointless animation equals Clamber
Why do we need all these pointless animations removing control from the player? How do these pointless animation improve gameplay?
http://m.neogaf.com/showthread.php?t=940129&page=1
Anyone saying 343 doesn't owe its fans is delusional, even Ubisoft realizes you can't ship broken games without some form of repayment.
http://m.neogaf.com/showthread.php?t=940129&page=1
Anyone saying 343 doesn't owe its fans is delusional, even Ubisoft realizes you can't ship broken games without some form of repayment.
Holy shit. Wow. You really can't comprehend that you shouldn't always be able to have your gun up do you? I mean... wow.
There absolutely will be compensation.
They would be insane not to. Hell MCC is in a worse state than Unity.
Didn't Bonnie mention that vaguely in her letter?
They could give us Halo 5: Halo Gameplay EditionWhat can they offer though? Drawing a blank there except a longer h5 beta
MS better give me Undertow 2 dammit!
Terminal and Relic plzI think an actual useful (and awesome) compensation would be 2 - 3 more H2A maps for free.
What can they offer though? Drawing a blank there except a longer h5 beta
What can they offer though? Drawing a blank there except a longer h5 beta
That's the thing though. They don't owe us anything more than getting the game fixed.Well there are many in here who think 343 owes us nothing.
...you're... you're kidding right? Are you genuinely making this argument?I usually find the worse a player is at the game, the less he cares about losing control to pointless game controlled animations. Good players never want to give up control of their Spartan just because LOOK DORY, SHINY!
Honestly, have you ever been playing classic halo and thought to yourself "wow, I am firing my weapon so much, the game should really do something to put a stop to that".
Please explain to me how it is good for Halo gameplay to take away a player's ability to attack just so he can navigate the map. CE ladders didn't take away a player's ability to attack. Grav lifts don't take away a player's ability to attack. Running, jumping, and crouching don't take away a player's ability to attack.
Tell me why taking away a player's ability to defend himself is good for Halo gameplay. Please.
lol thanks. Mark V is GOAT.I love how you draw CEA Chief, lol.
Games with Gold, some extra months on LIVE, maybe.
Fabulous rebuttalThere's this other game that uses trade offs in its core gameplay and it's awesome. You should check it out. It's called Rock-Paper-Scissors.
You do acknowledge the fact that forcing players to choose between sprint and fire is similar to forcing players to choose between rock and paper, right?
You can see that the addition of sprint is moving Classic Halo gameplay more towards Rock-Paper-Scissor gameplay, right?
Look, I'm not defending them Ram.Ryn, they raked in mountains of cash for a broken product, get off the D, please,
Look, I'm not defending them Ram.
This isn't about 343. I don't care what game studio it is. I don't think that a studio is obligated to do anymore than get a game running properly. It's inconvenient that it doesn't work sure. However regardless of the game, I don't expect anything more than for it to work properly. If the studio gives a special gift for the inconvenience that's great. But I don't expect it. If it were something like WoW where the game was dependant on my subscription and it stopped working then I can see expecting some form of compensation.
For the record, I don't think any of you are wrong for wanting something extra. It's been a ridiculous failure of a launch. I just don't think they are obligated to do jack.
The only proper thing to do is give free art lessons from the artist(s?) of Halo:EscalatorEscalation.
Win.
Win.
Would you at least be willing to agree that additional movement options that don't compromise the holy trinity of guns / grenades / melee and more emphasis on verticality / three-dimensional map traversal, properly balanced, would be beneficial for Halo?
Just because something CAN be added, doesn't mean it SHOULD be added. Tea bagging is Halo's form of dancing. It was player controlled and unique to Halo. A dancing Spartan would in no way fit into Halo gameplay. I feel like you must like the remastered star wars better than the original because it has more flashy things to look at.
Jem is back. Wanting superfluous animations and bullshit because of his subjective opinion of fun.
But what about all the casuals and their "fun"?
fuck all the superfluous shit people want to add to this game in the name of fun or attracting another shitty community
I usually find the worse a player is at the game, the less he cares about losing control to pointless game controlled animations. Good players never want to give up control of their Spartan just because LOOK DORY, SHINY!
This is my same line of thinking. We're lucky we're even getting apologies.
Ryn you don't even have the MCC. How you gonna comment on the game and what people feel they are owed? T
And you never played Halo 2. How you gonna comment on classic halo.
Don't say your not defending them when you absolutely are.
First off, I don't have to play the game to see its issues.Ryn you don't even have the MCC. How you gonna comment on the game and what people feel they are owed? T
And you never played Halo 2. How you gonna comment on classic halo.
Don't say your not defending them when you absolutely are.
So what't wrong with assassinations? They DO fit in with Halo's gameplay, they fit perfectly into the theme.
Because crouching during a jump is such a task."Hold jump mid air preparing to climb"
I'm glad it still takes the same skill and timing of crouch jump.
Because crouching during a jump is such a task.
"Hold jump mid air preparing to climb"
I'm glad it still takes the same skill and timing of crouch jump.