TriStateTryHard
Member
Worst nightmare confirmed.
No way the option to disable sprint would be included in H5. I would much more prefer an option to disable aim-down sights for scope anyway, but obviously that's out of the question.
Maps are made with these abilities in mind, even sprint, so there's no going back at this point.
edit: 343, make everyone happy and add in functionality for game modes to disable all Spartan Abilities. Then Forge maps can be tailor made for no-sprint.
Increase the base player speed. Now your larger maps work again.
The first Halo game to have sprint also had the option to remove Sprint entirely from the game. An option that disappeared for Halo 4.
Give players the option to disable sprint. "But it's a base mechanic!" Yeah, you can disable jumping already. Sprint isn't that special to get an exemption.
No way the option to disable sprint would be included in H5. I would much more prefer an option to disable aim-down sights for scope anyway, but obviously that's out of the question.
Maps are made with these abilities in mind, even sprint, so there's no going back at this point.
"No way"? Lol. I remember Frank saying the biggest lesson they learned from H4 was offering more options to the player base so everybody could at least be happy in customs.
I don't play customs. If that's their solution, they can fuck right off.
Game design doesn't really work like that. They're testing one core way to play. Sure, it would be nice to have a toggle-able option, and maybe there will be when it launches next year or a patch or two down the line, but fact of the matter is that 343 wants sprint to be a core gameplay mechanic, not a secondary one.Increase the base player speed. Now your larger maps work again.
Well if we're given an option to disable sprint, I would like six other options under "base player traits" so I can disable all of these added spartan abilities."No way"? Lol. I remember Frank saying the biggest lesson they learned from H4 was offering more options to the player base so everybody could at least be happy in customs.
Make it so Frankie.
IF the options are there, they can be added to a playlist.
Increase the base player speed. Now your larger maps work again.
Yep.
I've seen enough of the Halo 5 footage to see sprint is far too common to get about normally. They fell right into the same trap, base speed isn't fast to accomadate sprint so you sprint burst every few seconds and it frankly sucks beyond belief when you should be making your way around the map like a majestic flowing spartan on a mission to kill or rocking the objective. There is no smoothness, it's stop start over and over.
Still arguing about sprint, huh?
He writes it out, clear as day, for all of you. The vast majority of people expect to be able to sprint in a FPS, it's really as simple as that. This is a business, not a hardcore fanboy charity.
Still arguing about sprint, huh?
He writes it out, clear as day, for all of you. The vast majority of people expect to be able to sprint in a FPS, it's really as simple as that. This is a business, not a hardcore fanboy charity.
they are going to need a charity to make up for the upcoming large drop in sales.
lol, sure.
Everyone in this thread will be there day 1, cheeks spread wide.
I'm picking up what you're putting down. Reach and Halo 4' player population and decline were an amazingly clear indicator of the general population's interest in sprint and armor abilities/perks/whatever. This is why History 101 is a good thing to know, so we don't make the same mistakes again...Still arguing about sprint, huh?
He writes it out, clear as day, for all of you. The vast majority of people expect to be able to sprint in a FPS, it's really as simple as that. This is a business, not a hardcore fanboy charity.
I will preorder the collector's edition even if I'd know Halo 5 sucked total monkey balls.lol, sure.
Everyone in this thread will be there day 1, cheeks spread wide.
Finally watching Nightfall.
Just finished first episode. I was expecting a lot worse. Locke doesn't seem too bad either? /shrug
lol, sure.
Everyone in this thread will be there day 1, cheeks spread wide.
lol, sure.
Everyone in this thread will be there day 1, cheeks spread wide.
So Destiny MP is pretty fun.
I'm the worst.
I'm picking up what you're putting down. Reach and Halo 4' player population and decline were an amazingly clear indicator of the general population's interest in sprint and armor abilities/perks/whatever. This is why History 101 is a good thing to know, so we don't make the same mistakes again...
The beta will decide that. Most people dropped H4 after first 3 weeks. If Halo 5 isn't really fun, why would they buy? Especially after the fiasco that's been MCC launch.
lol, sure.
Everyone in this thread will be there day 1, cheeks spread wide.
I've had some frustrating matches because of the overpowered perks and loadouts, but they have been few and far between that it has not hampered my enjoyment of the multiplayer. Its still unbalanced as hell, but underneath it there is just some magic that keeps me coming back.Eh, too many people sliding round with shotguns for me. Really frustrating half the time
PvE is really good though. That new Crota raid is fantastic
Blasphemy!I don't think sprint or AA's had anything to do with the decline of those games populations for the majority of people. I just think Halo is way past its prime.
I look forward to division ranking as well. It will be nice to see Tashi, Omlet, Ram, and Funk in the scrub tier division. I AM ROGER CLEMENS.
B b b but my CE pistol. Get rekt.
I've had some frustrating matches because of the overpowered perks and loadouts, but they have been few and far between that it has not hampered my enjoyment of the multiplayer. It’s still unbalanced as hell, but underneath it there is just some magic that keeps me coming back.
PvE is ok. The mission design for most of them is so repetitive, and makes most of the experience forgettable.
I don't think sprint or AA's had anything to do with the decline of those games populations for the majority of people. I just think Halo is way past its prime.
Everyone here knew how bad the Halo 4 stuff sounded, yet they still bought it. It's not going to be any different with 5.
Halo is way past its prime, but so was Counter-Strike couple years ago. Now CS has +100k players daily. Trends change.I don't think sprint or AA's had anything to do with the decline of those games populations for the majority of people. I just think Halo is way past its prime.
Based on what though? We haven't had a legit halo since 3.Halo is way past its prime, but so was Counter-Strike couple years ago. Now CS has +100k players daily. Trends change.
What's the point of even having sprint if you're punished so much for using it?
Is the H4 Turbo Update applied to MCC yet?