Sprint is already nerfed hard. Only thing remaining is to cut it altogether and increase movement speed.Hey guys, lets discuss sprint. If sprint is going to be in Halo 5, what are some ways to tweak it than its current state?
Why if sprinting simply drained your shields, not your health, but your shields. For example, if you're full shields and you start sprinting, your shields will deplete, once they pop, you can no longer sprint until they recharge to 100%.
This wouldn't allow people to sprint away when down in a fight, thus it would cut down the offense use of it by penalizing you if you choose to gain more speed.
Thoughts?
Really, sprinting was already really situational in the beta. It's even more pointless than in Halo 4. Atleast in Halo 4 maps were built around sprint, Truth and Empire would play the same without it.
Sprint in Halo 5 doesn't need to be nerfed or rebalanced. Only change that would make it better would be removing it.