The rocket is changing because of ADS, I'm sure.
These are different artists, I'm sure they want to put their own mark/spin on things.
I just don't care, personally.
Get ready for the pile on!
I've said the same thing before
The rocket is changing because of ADS, I'm sure.
These are different artists, I'm sure they want to put their own mark/spin on things.
I just don't care, personally.
The rocket is changing because of ADS, I'm sure.
These are different artists, I'm sure they want to put their own mark/spin on things.
I just don't care, personally.
Your avatar is from Top Gun. Nuff said.
Isn't there a scope on the top of the SPNKr?Surely there is a way to work their need for ADS into the design while still keeping it's familiar aesthetics no? They have to realize, they're taking over a mature series, with almost now 14 years of history. I get they want to put their mark on everything, but damn.
Not true. If base movement speed is 100% and sprint is 160% then make no-sprint movement speed 130%.
130% will still feel slow for the maps after playing with sprint. Unless you shrink the maps. Then you also have to take out shoulder slam, and other things. A lot of the jumps can't be made without sprinting.
Thanks for reporting your findings on how 130% movement speed feels on Halo 5 maps.
hahahahahFUNKNOWN get online and play some Halo with me. I want to yell at you about our polite conversation on vehicles. This isn't over...
When I asked Frankie if classic scopes would be in the game as an option at least, he said this:I think ADS on the DMR is their way of balancing the weapons dominance, and it works. ACOGs in any game sacrifices vision for range, the old scope system had no drawbacks to the DMRs range. There won't be a toggle to go back to old scopes, dream on brothas.
So yeah, having the classic scope/zoom in the final game is still very much possible.Certainly not in beta. But try it, coherently complain. Who knows? Dec 29.
When I asked Frankie if classic scopes would be in the game as an option at least, he said this:
So yeah, having the classic scope/zoom in the final game is still very much possible.
Thanks for reporting your findings on how 130% movement speed feels on Halo 5 maps.
lol
I'm not sure how to take that lol
Soooo, completely possible then.Having classic zoom in halo 5 is just as possible as having classic flag in Halo 4.
Defense force in full effect.
Precision weapons have always had the "tunnel vision" effect when zoomed. The only difference would be that the outer section of the screen would be obscured when using the classic scope, instead of having the gun in the middle of the screen.I could see them offering a classic scope option, but I suspect they'd do something to ensure the DMR still had the same tunnel vision effect, since it actually works quite well.
Defense against hyperbole? Yeah.Defense force in full effect.
When I asked Frankie if classic scopes would be in the game as an option at least, he said this:
So yeah, having the classic scope/zoom in the final game is still very much possible.
Precision weapons have always had the "tunnel vision" effect when zoomed. The only difference would be that the outer section of the screen would be obscured when using the classic scope, instead of having the gun in the middle of the screen.
314 has wrinkles already?
There was never a problem with the classic zoom. ADS is not in the game to balance the guns, that's for sure. What a terrible (and dumb) way to balance the guns would that be, LOL.Not to the same extent, though. I... actually thought that was part of the problem.
Sorry, I'm not into that. All yours.Keep fuckin that chicken.
There was never a problem with the classic zoom. ADS is not in the game to balance the guns, that's for sure. What a terrible (and dumb) way to balance the guns would that be, LOL.
They are including ADS not to scare away the modern shooter crowd, and to avoid stupid reviewers complaining about the game "being too archaic" for not including ADS.
Grenade Launcher attachmentGood fucking God, I wonder what ADS on the Shotgun will do. Wasn't like that weapon had a well defined role or anything.
Oh boy, fluff!The Magnum and DMR fill completely different roles in Halo 5. Secondary weapons belong in Halo. There should absolutely be intentionally inferior versions of weapons in the Halo weapon sandbox.
#sidearms
When I asked Frankie if classic scopes would be in the game as an option at least, he said this:
So yeah, having the classic scope/zoom in the final game is still very much possible.
There was never a problem with the classic zoom. ADS is not in the game to balance the guns, that's for sure. What a terrible (and dumb) way to balance the guns would that be, LOL.
They are including ADS not to scare away the modern shooter crowd, and to avoid stupid reviewers complaining about the game "being too archaic" for not including ADS. That's all there is to it.
Keep fuckin that chicken.
can I watch?
Yep, I'm the same. If they don't include the classic scope as an option in the final game, Halo 5 would the first Halo I don't buy. Which would be totally crazy, considering I've bought two Xbox's, two 360's, an Xbone, and around 7 years of Xbox Live, just for Halo. Oh, and I own at least two different versions of every Halo game (the ones that had more than one version)If they don't have substantial options in customs this time around (like removing flinch, particular spartan abilities including smart scope, etc.) I can safely say the Beta is going to be my first and last time playing H5G.
Awesome post.It's not new; it already exists in H2A. You scope in with the Carbine and the reticle decreases in size, which is exactly what people are asking for as an alternative to ADS. The H2A SMG already reduces spread too.
If 343 allows for traditional scopes without ADS, that would go a long way towards their image and having the community respect them. Halo fans (some of the most hardcore fans of any franchise who put insane amounts of hours into these games and equally as important, its commnities) have to beg and beg and beg and beg and make fools of themselves for years before any slight changes are seen, and that's not entitlement because let's not forget the context of which we're talking about here. No one's suggesting they add completely new features or something that would take years of development time, we're talking about just a circle on the screen like we've always had, perhaps even just removing the weapon from the screen if they don't want to design anything too different.
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I think it's important to note that 343 has the chance to change the dynamic between Halo devs and the Halo community, and they've been doing a great job so far with The Sprint series, so hopefully they keep that up. If they decide against classic zoom, people will forever hold that grudge because of how "simple" it seems to implement over a year away from launch. This may be entitlement, to ask for an explanation, but can you really blame them? It's a alternative that doesn't detract whatsoever from the ADS, LT aim crowd they're aiming to attract.
If they don't have substantial options in customs this time around (like removing flinch, particular spartan abilities including smart scope, etc.) I can safely say the Beta is going to be my first and last time playing H5G.
I remember way back before Reach was released I had an idea for a elimination mode in Halo similar to Breakout just without the nerfed shields. Really excited that something like it is happening.lmfao Quinn with the HALO CE KID shirt in the latest The Sprint. Looks like a fun place to work.
It's ironic how they used paintballing for Breakout's development because I was talking about that with a friend recently, recalling how huge paintballing was around the era CE launched. My friends and I used to go paintballing, then play so much Halo; the two felt part of the same culture in a lot of ways. That was a nice little surprise for me as I've always been interested in either a paintball mode for Halo or for some mode to be similar to paintball, and so far it's looking great. Limited lives modes can be really exciting.
Dear god no!Cant wait to learn about the campaign. Hope the h5 campaign is vibrant and huge. I wanna fight the flood again.
next gen library please
Yep. In the beta you either sprint and run away (or die) if you encounter enemies, or you walk around like some old grandma with your weapon ready. Crouch campers paradiseI bet Halo 5 plays better with sprint and with 130% movement speed.
Weapons are designed with two sets of traits now: hipfire and ADS. Which traits are applied to classic scope? What about weapons without scopes like Prophet's Bane? ADS is core functionality now. There will be no toggles for it.
I'm exaggerating? I think you are lying to yourself if you think a Magnum, SMG, AR, BR, and DMR are all filling their own unique roles in the weapon sandbox.
here ya go funknown: https://www.youtube.com/watch?v=G6MQNuaRITk
combat evovled medal in h5 via /r/ halo
https://www.youtube.com/watch?v=SHMoXlmDeTQ
Damn, this video has all of the classic "Montage Elements" to it. But it needs more Screen-Wipe.
Also, my friend called the Grenade-Weapon Mechanic a Gimmick as it doesn't add much to the overall game.
Do you think it's a gimmick or does it add a lot to the game?
It looks more like Dickbutt...What did Frank spray on the windows of the testing room? It looked like the Halo symbol and maybe the #5?