I think their perspective is a valid one. They're mass-market publications for mass-market audiences.
You may have to dig a little more to find die-hard fans' opinions, but they're still out there and they're still useful. I don't see the point of getting angry about these sorts of comments, because they're not aimed at "us" anyhow.
I certainly don't agree with a lot of people's opinions here on things regarding sprint, which Halo multiplayer is best, et al... but I respect those opinions as coming from a similar appreciation of the games I share, and from a level of expertise I can't expect people who have to review games for a living to have.
Some suits at MSFT are pushing out the design direction. I have no doubt Josh Holmes didn't just come up with these new features in Halo 5 all from his mind. He was directed to do so, just like any other creative director or director for that matter, is told by who they get paid by.
It would be different if Josh Holmes owned 343 and it was his studio...then I'd like to see how Halo 5 would be designed.
Even going back on Bungie, the Bungie president had said in several interviews, that after Halo CE, they weren't even planning on doing a Halo 2, or a 3 for that matter. They were instructed by MSFT to do those sequels. You can tell that after Halo 2, they were already burnt out on Halo. Look at Bungie over the years, their creative talent kept leaving.
The Bungie president also said they couldn't keep their creative talent because they weren't allowed to be creative...they had to follow some damn list set forth by the upper execs.
I work in marketing in the oil and gas sector, and our business development teams have quotas to meet...unfortunately that's the biz, but they sure as hell didn't set the quotas.
343 probably also have a quota to meet set forth by MSFT. Just like Activision does the same for their studios that create COD games year after year.
I'd be willing to bet that the creative ideas in Halo 5 were maybe....10% coming from 343, and 80% of the game was directed by MSFT.
Hell, even Gears of War 1 was directed by MSFT. Cliffy B said there was a MSFT exec in everyone of their meetings signing off on all things/ideas/direction/etc for Gears of War.
John Blow of Braid was told by MSFT, "we think you should put tips in the game, game hints." His reaction? He told them to go screw themselves and that if he puts tips/hints in Braid, he just simply won't release it. He'll stop work on it all together.
But hey, I'm just a Halo fan, this is all assumption.