I always post the same stuff too, but I'm just trying to have honest discussion regarding Halo and it's future. Sprint is a foreign mechanic to Halo. It hasn't worked in two games, and it's had to be gimped to try and be usable in Halo 5 and I feel it's still detrimental.
Primarily is still used to traverse over the match much faster than should be allowed, coupled with thruster is still used to evade firefights creating cat and mouse game play, has now become unlimited. What has the nerf done asides from making players run away further than before and hide? It played virtually identical to Halo 4. Whereas they'd turn and run and hide and wait for shield to recharge, they now turn and run and hide a bit further and wait a bit longer for white nerf bar to go down before shields recharge. Coupled with thruster or things like the prophet's bane, sprint just doesn't work. I don't know why people feel it's needed, especially if they can increase base movement and strafe speed to compensate. You don't play CE in MCC wishing you could sprint do you?