I legit hate that death music
I found one way to make it go away.
Just stop dying. Any noise being made over and over in quick succession is annoying so that's the best way to stop it.
One thing I don't like is with killcams, the dude bro pose that starts right away at end, they've basically killed off teabagging in this game. It was such an innocuous thing that really could rile someone up.
I don't think Halo 5 is the Halo I'm looking for....come on Frankie, you were there during the Halo 1-2-3 days....don't do me like this.
As long as they make ADS completely cosmetic and add the option to use classic scopes, I wouldn't mind ADS being in the game. Just like having LT to zoom being the default control scheme, if it was the only option it would be terrible, but as long as I have alternative control schemes with zoom on RS, I'm fine with it. Same with kill cams. Gotta make the modern shooter crowd feel comfortable, I understand (as long as there are other options, of course)They're never removing ADS now either.
shout-out to VisceralBowl's british friend thinking I sound like every white boy in gaming on the planet. Got compared to sounding like Bravo and Dan Ayoub.
Why are people still buying crappy overpriced "gaming" headphones when you can get the headset adapter and get wireless sound through any set of headphones?Gonna play a quick game to try out my new astros... Pls oh pls let me get a good team.
Why are people still buying crappy overpriced "gaming" headphones when you can get the headset adapter and get wireless sound through any set of headphones?
Why are people still buying crappy overpriced "gaming" headphones when you can get the headset adapter and get wireless sound through any set of headphones?
pay $250 a year in advance for the next game by the guys who delivered a busted collection of old games
a fool and their money, huh
Why are people still buying crappy overpriced "gaming" headphones when you can get the headset adapter and get wireless sound through any set of headphones?
They're never removing ADS now either.
One thing I don't like is with killcams, the dude bro pose that starts right away at end, they've basically killed off teabagging in this game. It was such an innocuous thing that really could rile someone up.
I have expressed this sentiment internally. As a person who especially enjoys teabagging OTHER peoples kills, and feeding on the rage.
Sorry, but even though I played MLG religiously... I think the AR and SMG are a blast to use, and the ADS mechanic is part of that reason.
I'm all for skill gap and balance, but we simply cannot expect every gamer out there to four shot heads like we can. That doesn't mean dumb the game down and I don't think the current set up does that.
People's issue is that they are playing it like Halo 2, expecting the BR to dominate in every situation. It's your own damn fault for taking a BR into a close range fight against an AR.
If everyone would play to this game's strengths in its current sandbox I'm sure you will be picking up the BR and using it the most still.
Why the hell don't they ever include the soundtrack as part of the LEs?
Actually, while not impossible, it's surprisingly difficult and expensive thanks to complicated ASCAP and other union/performance rules. You'd think you could just pop it in there but it depends how, where and when the soundtrack was recorded, produced etc.
By the way guys, be careful in asking for nerfs to the AR/Pistol, doing so will just re-create the SMG-start mess of Halo 2 and the AR-start mess of Halo 3.
No one wants to play a game where one team gets all the rifles and basically spawn kills the rest of the game.
Vice versa, no one wants to play a game where it's just a one-weapon-to-rule-them-all.
Remember, the reason why Halo 2 and Halo 3 resulted in BR-start games was because the original default starting weapon was not a utility weapon. In otherwords, there was no utility weapon except for the BR.
Halo CE had the utility weapon, H2 and H3 did not, so the BR-start was the only viable option to turn to.
Halo 5 has a pretty good utility weapon so far, the AR & the pistol. I think it should get a little bit more zoom and become a four-shot kill instead of five. I'd really love to see what gameplay is like with a four-shot magnum.
Needs to include cortana fleshlight and I'm sold
I have expressed this sentiment internally. As a person who especially enjoys teabagging OTHER peoples kills, and feeding on the rage.
I think the SMG and AR do not need further aiming assistance, in other words, they don't need to be able to zoom and increase accuracy. The hip fire of both weapons is just fine, so why do they need further accuracy?
Ultimately, I want two starting weapons that protect me off spawn from all ranges. I don't want a repeat of H2, H3, where we spawn with crap and basically lay down the controller waiting till we get a lucky spawn near a weapon that can protect us.
I think they're off to a great start, but some fine tuning wouldn't hurt.
I'm the worst.
Empire would be so much better if we didn't have AR starts...
GG's just now btw, we need to play together later some more.
Empire would be so much better if we didn't have AR starts...
On Empire, I really think the outside of the map is OP with a sniper spawning there. My suggestion would be to keep the inside sniper spawn, but replace the outside sniper with a rocket.
Top middle of the map or bottom mid should get a camo powerup.
Thoughts?