Dark_AnNiaLatOr
Member
SMG + BR is the ultimate combo, especially on Empire. My god.
I know they said flinch is being removed but did they say it was only an animation? Bcuz it didn't look like it was when I watched the early beta vids and it messed with your shots/aiming.
I have expressed this sentiment internally. As a person who especially enjoys teabagging OTHER peoples kills, and feeding on the rage.
I think 2 snipers is a bit much for a smaller map like that, but having a rocket in the close quarters could be an interesting balance; especially for picking off/forcing out the sniper if they're in those windows.
The snipe outside is like a gimmie for its location, a good team will lock down the outside and have good lines of sight.
If a rocket spawned outside and the snipe was still inside, it would be an interesting tilt in balance. The snipe would have to EARN the outside essentially.
A leftover from halo 4?it was a bug
Two snipers on Empire is definitely too much. One of them needs to become a shotgun.
The snipe outside is like a gimmie for its location, a good team will lock down the outside and have good lines of sight.
If a rocket spawned outside and the snipe was still inside, it would be an interesting tilt in balance. The snipe would have to EARN the outside essentially.
Throw a shotty bottom mid with a camo powerup.
Rockets outside. Snipe inside at its original location.
Game. Set. Match.
17-16
14-6 me
9-15
3-13
come on man i just want decent teammates one time
17-16
14-6 me
9-15
3-13
come on man i just want decent teammates one time
Im gonna get on in just a few minutes, we'll dong on BKs
Im gonna get on in just a few minutes, we'll dong on BKs
And got my first ground pound. It came at the cost of my third perfection in a row, but oh well. :lol
Join my party.
Why?
It's better when you explain reasoning other than blanket statements.
Are you getting spawn killed?
I'll be back on in a bit, taking a quick Metro break
I think a rocket launcher on that map might be a little too much. Depending on if the Halo 5 shotgun is worthless or not would probably influence what power weapon goes outside
Actually, while not impossible, it's surprisingly difficult and expensive thanks to complicated ASCAP and other union/performance rules. You'd think you could just pop it in there but it depends how, where and when the soundtrack was recorded, produced etc.
Me and Clique in a party atm, need 2 more, anybody down? Onyx level.
It's a pretty tight map so naturally the AR will shred through everything.
I dunno if I'm being insane or not, but the map just feels cheesy with ARs being so strong.
Actually, while not impossible, it's surprisingly difficult and expensive thanks to complicated ASCAP and other union/performance rules. You'd think you could just pop it in there but it depends how, where and when the soundtrack was recorded, produced etc.
TTK is good in this game, a rocket would might be nice. To me, there just needs to be more on the map to actually control...so far it's two snipers...
I know this is a beta, but I'm just hoping that's why it's so stale-like...because it's a beta.
TTK is good in this game, a rocket would might be nice. To me, there just needs to be more on the map to actually control...so far it's two snipers...
I know this is a beta, but I'm just hoping that's why it's so stale-like...because it's a beta.
I see you, Vin!
I really hope they don't change the ranking system because of all the whiners.
Top ranks are limited right? Constant fluctuations are obviously gonna change your rank around a lot as other start playing the beta and rank up.
And the playlist is TEAM SLAYER. Of course winning as a team is most important.
Stop posting your "wahhh I went 45-0 and lost points." It's a team game.
pay $250 a year in advance for the next game by the guys who delivered a busted collection of old games
a fool and their money, huh
On Empire, I really think the outside of the map is OP with a sniper spawning there. My suggestion would be to keep the inside sniper spawn, but replace the outside sniper with a rocket.
Top middle of the map or bottom mid should get a camo powerup.
Thoughts?
I'd say its because its a beta and because a huge chunk of the normal Halo weapons are missing in action. We haven't seen
-The shotty
-The rocket launcher
-Any of new human weapons
-Any of the Covenant weapons sans the Prophets Bane
-Any of the Promethean weapons
Yup, seems a bit silly having two snipers as well. I don't think a rocket launcher would work though, bit too tight IMO. I think a shotgun would be pretty good.
Why the hell aren't we all in a 4 player group right now, lmao.
This will be interesting
Both maps need a heavy weapon to break up camping, IMO. This is mostly because of radar, but ya know.
It's amazing how much Halo has changed the past 3 games, but the radar is still the same ole shit. Destiny has a good radar if you must stick with motion, but I'd reduce the range on it greatly. I prefer a CoD/BF radar tied to gunfire personally, I know they're not removing it entirely. Too many people think crouch walking is some kinda integral part to the gameplay, lol.
So, if we were to tone down the AR...off spawn in CQC situations, you're going to basically have rifles spawn kill you, or you're going to have people rush at one another with ARs till they melee, which was what Halo 3 was.
There's also the magnum that's amazing in this game.
I honestly think we're just not used to a full-auto weapon actually being able to kill from mid to short distance.
Time will tell.
Shotgun as a power weapon wouldn't do much for the flow of Empire, breaking up campers, etc. What can a shotgun really do against a scoped SMG user, or a group of people who have thrust, AR's, sprint even? I'd much prefer rockets to replace one sniper.
I guess it depends on how different the shotgun is in H5 versus the old versions.
Maybe the Halo 5 shotgun is actually the shotgun from Combat Evolved and it actually can wreck people from decent distance
I honestly feel like the AR would be balanced if you just couldn't scope in with it.I dunno, I just really really don't like the AR. The accuracy gain when scoped has gotta go though.
I dunno, I just really really don't like the AR. The accuracy gain when scoped has gotta go though.
The ADS accuracy buff makes the weapons viable now. I want it to stay. If they were always that powerful without ADS they would be OP, but if they didn't have the ADS buff they would become pretty much worthless starting weapons again.
Sinking in 14 hours into this and it still feels good. You can easily kill an AR at mid range because they have a hard time hurting you without ADS as you are descoping them.
I honestly feel like the AR would be balanced if you just couldn't scope in with it.
Right now the BR is the strongest gun in the game with the smg a hair behind it so I'm not sure where all this AR talk is coming from. When you start playing semi-pros and pros it's all they use.
A radar that shows people when they shoot would almost make up for sprint and ADS. Really wish they'd replace the motion tracker with it already.Both maps need a heavy weapon to break up camping, IMO. This is mostly because of radar, but ya know.
It's amazing how much Halo has changed the past 3 games, but the radar is still the same ole shit. Destiny has a good radar if you must stick with motion, but I'd reduce the range on it greatly. I prefer a CoD/BF radar tied to gunfire personally, I know they're not removing it entirely. Too many people think crouch walking is some kinda integral part to the gameplay, lol.
Right now the BR is the strongest gun in the game with the smg a hair behind it so I'm not sure where all this AR talk is coming from. When you start playing semi-pros and pros it's all they use.
The DMR is so inadequate I'm not sure what it is but it seems like it has recoil. Almost the same amount as a sniper.
I think it comes down to personal preference, I opt for the DMR every time over the BR.
^ I know people are dead set against weapon customization, but if it meant I could add a silencer to my weapon and remove myself from radar, I'd be all for it, lol.
Has anyone used the spectate feature?
A radar that shows people when they shoot would almost make up for sprint and ADS. Really wish they'd replace the motion tracker with it already.
I saw the 343 stream of it when they did the early beta. It is pretty basic and there is definitely some bugs with it. Still, awesome that it is finally a feature in Halo.
People would just move around a tiny bit in a spot.I want a "staydar" that only shows people crouching / stationary. It'd encourage people to stay on the move, at least.