Didn't you guys figure out how to spawn players in vehicles in Halo 4? Why is GunGoose CTF spawning players on foot then teleporting them to vehicles?
These guys probably read damn much The Fall of Reach, looked at each other and said: well, these fights are huge. And now, let's bring this scope into the multiplayer game. In fact, you can not bring the scope of a book into a video game - but you know what I'm trying to say here.
That's all I can tell you in terms of size.
Halo 5 beta is going to be fun... should run throughout December, 6-8 maps, 2 arena maps, 2 forge maps.
BTW, the maps are going to be huge.
Appropriate reactionOH FUCK MY PENIS
BASED KAMP
BTB is goof off mode anyways. the bigger, more epic the stupidity the better.
but there had better be a toned down 8v8 mode for classic objective stuff.
Yep, this is a big part of it for me, as well. They still won't answer questions about what versions of the games were used, what changes were made, how netcode was adjusted for dedicated servers, etc.
It's ridiculous. All this talk about it being a "love letter to Halo" and fan service, but they won't answer real fan questions, they've gone back on or changed so much of what they said before, and there's no transparency whatsoever on all of this mess.
Seriously, a real honest apology that takes full blame and admits that the game was unfinished and should've never seen the light of day in its current state would go a long way for me.
But this ridiculous rhetoric of "issues surfaced at launch" is just flat-out insulting. There's really two possibilities with that one.
- They're telling the truth and somehow missed all of these various problems, many of which were immediately obvious and many of which are clearly game bugs and not server issues. Some of them are things that happened in previous builds (like freezing and crashing at public demos and tournaments) and quickly swept under the rug of "it's an old build, stop fussing and don't worry about it."
Even with almost no QA or testing whatsoever, a lot of this stuff still would've been known one way or another. Halo 4 and Halo CE's campaign experiencing serious frame drops, sometimes to the point of being unplayable, for example. Halo 4 crashing hard to a black screen with red console text advising a reboot? I've never seen anything like that in a shipped console title.
But they expect us to believe that they weren't aware of any of this. If that were somehow true, it just means that they're guilty of absolute gross incompetence in testing and quality assurance. Sorry if that sounds harsh, but it's the truth. If you miss dozens and dozens of serious bugs, including multiple major game breaking ones and crashes, then something is very, very wrong at your studio.- They knew about the game having problems, they knew it was unfinished (scrambling to finish a 15GB patch after the game went gold), and for whatever reason they released it anyway. This is pretty obviously what happened. But instead they'll keep lying to use with the "issues surfaced at launch" nonsense.
The whole thing is ridiculous. I get that things don't go as planned and that there's a ton of pressure to get things out the door. But if they could just be honest and upfront about the whole thing, I think a lot of us would be a lot more understanding and empathetic.Treating your customers like idiots and expecting them to buy into some "oh, we had no idea there were any problems at all" line is just insulting.
I don't care how big they make it. As long as I can still do something similar to jumping off the spire in reach, landing on an enemy falcon, highjacking it, and flying the gunners into the ocean, I'lll be content.
I think Reach nailed BTB. So much crazy and hilarious vehicle action.
OH FUCK MY PENIS
BASED KAMP
Are you saying the BR has a spread and when in scoped mode, the spread becomes tighter?
Another thing that's bothersome is their message vehicle, it's the support forum on the 343 website.
Nowhere else do you see these updates from the producer, Frankie, or the support team.
...word I agree with...
Ths is just piss poor public relations.
i'm saying the BRs reticule also shrinks when ADS so that shouldnt be used as evidence that the AR/SMG gets an accuracy bonus for doing the same.
I have no idea what I'm reading.
These guys probably read damn much The Fall of Reach, looked at each other and said: well, these fights are huge. And now, let's bring this scope into the multiplayer game. In fact, you can not bring the scope of a book into a video game - but you know what I'm trying to say here.
That's all I can tell you in terms of size.
[*]They knew about the game having problems, they knew it was unfinished (scrambling to finish a 15GB patch after the game went gold), and for whatever reason they released it anyway. This is pretty obviously what happened. But instead they'll keep lying to use with the "issues surfaced at launch" nonsense.
[/LIST]
This truly better be the "mega-patch" that fixes like 90%+ of the ALL the issues currently with the MCC or the viable population of this game will utterly disappear. I'll still play in the weeks to come but I can't imagine people who were like "hmm let's try this Halo collection thing" for the first time (or have only barely dipped into the games) will be coming back anytime soon.
Since you were right on everything regarding H5, this is my reaction ...
(that salty girl to the right is randomrosso btw )
Is that why they brought in that Battlefield guy.These guys probably read damn much The Fall of Reach, looked at each other and said: well, these fights are huge. And now, let's bring this scope into the multiplayer game. In fact, you can not bring the scope of a book into a video game - but you know what I'm trying to say here.
That's all I can tell you in terms of size.
Patch delay is disappointing.
But its better to wait an extra day or two and get it right. Rather than getting patch 1 out the window in a hurry only to realize you didn't fix shit/broke more shit and having to wait an extra week or more for a new patch.
Let's be sure the patch works before they ship it out.
Kinda like how the game shoulda worked before it was shipped out...
I love Lisa Wilkinson. These guys are amazing breakfast news hosts. I'm okay with this
Patch delay is disappointing.
But its better to wait an extra day or two and get it right. Rather than getting patch 1 out the window in a hurry only to realize you didn't fix shit/broke more shit and having to wait an extra week or more for a new patch.
Let's be sure the patch works before they ship it out.
Kinda like how the game shoulda worked before it was shipped out...
Patch delay is disappointing.
But its better to wait an extra day or two and get it right. Rather than getting patch 1 out the window in a hurry only to realize you didn't fix shit/broke more shit and having to wait an extra week or more for a new patch.
Let's be sure the patch works before they ship it out.
Kinda like how the game shoulda worked before it was shipped out...
Agreed.
On that note, if there are still big issues left after the patch goes live... oh boy
So shall we wager a guess when this patch drops then?
End-of-Day Friday, like 5:00pm PST?
Saturday sometime?
Delayed a second time? :-/
So shall we wager a guess when this patch drops then?
Delayed a second time? :-/
Some jimmies will definitely be rustled.If this patch doesn't increase the matchmaking times to the norm...e.g., as fast or faster than COD matchmaking, or similar to ones like Halo 4, many people will treat this as the last straw.
Patch delay is disappointing.
But its better to wait an extra day or two and get it right. Rather than getting patch 1 out the window in a hurry only to realize you didn't fix shit/broke more shit and having to wait an extra week or more for a new patch.
Let's be sure the patch works before they ship it out.
Kinda like how the game shoulda worked before it was shipped out...
If this patch doesn't increase the matchmaking times to the norm...e.g., as fast or faster than COD matchmaking, or similar to ones like Halo 4, many people will treat this as the last straw.
I thought you guys didn't want Halo to take elements from COD?
They're too serious. Karl makes me laugh so muchI used to watch sunrise
what was I thinking?
And they're still pimping it out on the front page of the dashboard without any warning that huge parts of the game are non-functional.
That's a bit hyperbolic, isn't it? The game functions, just with occasional crashes and slow matchmaking. It's not so bad that they need to abandon the game and pull all marketing.
That's a bit hyperbolic, isn't it? The game functions, just with occasional crashes and slow matchmaking. It's not so bad that they need to abandon the game and pull all marketing.
If this patch doesn't increase the matchmaking times to the norm...e.g., as fast or faster than COD matchmaking, or similar to ones like Halo 4, many people will treat this as the last straw.
These guys probably read damn much The Fall of Reach, looked at each other and said: well, these fights are huge. And now, let's bring this scope into the multiplayer game. In fact, you can not bring the scope of a book into a video game - but you know what I'm trying to say here.
That's all I can tell you in terms of size.
These guys probably read damn much The Fall of Reach, looked at each other and said: well, these fights are huge. And now, let's bring this scope into the multiplayer game. In fact, you can not bring the scope of a book into a video game - but you know what I'm trying to say here.
That's all I can tell you in terms of size.
Little bit LTTP, but HOLY CRAP YES. I've been waiting for something that captures the scale you see in the books since... always, seriously, ohmygod.
Though, I do think that traditional BTB should stick around for those who prefer it, but for everyone else LET'S CRANK THIS UP.
These guys probably read damn much The Fall of Reach, looked at each other and said: well, these fights are huge. And now, let's bring this scope into the multiplayer game. In fact, you can not bring the scope of a book into a video game - but you know what I'm trying to say here.
That's all I can tell you in terms of size.
Wasn't one of Nokternal's leaks in regards to the Halo 5 maps being fucking HUGE? My guess is there are 2 multiplayer modes. Arena which will be common to us, and a new one with these big ass maps.
I'm starting to wonder if all the crazy movement options are also there to help navigate these huge maps. I mean, it was already a slog having to walk around Infinity / Containment / Sandtrap / etc. I can't imagine if the maps got even bigger and you were stuck without a vehicle.
Maybe I didn't expect much, but Halo: Nightfall Episode 1 was pretty ok
Maybe I didn't expect much, but Halo: Nightfall Episode 1 was pretty ok
How long was it? I need to sit down and watch it.
Maybe I didn't expect much, but Halo: Nightfall Episode 1 was pretty ok