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FUCK ADS,
Your King returns.
Why did you leave us King?
I was actually starting to think this thread needed more salt.
FUCK ADS,
Your King returns.
Crouch, strafe, Pistol. Spawns get crazy in each game, to be fair.
Halo 5 GAMEPLAY - [EMPIRE] EXCLUSIVE Halo 5: Guardians Beta Gameplay [NO COMMENTARY]
http://www.youtube.com/watch?v=tfRg4Oqgq94
Top-notch sound effects.
That video also proves that BR >>> AR.
I spawn in front of enemies all the time in Halo 2. Not being an apologist for CE spawns because they are funny at times, but let's not forget a couple things here:
- You can manipulate them.
- CE maps were best for 2v2 and IMO have been improved with later versions (ie: Derelict -> Desolation).
- Fast kill times that take skill, so you're equally unfortunate or benefiting from these spawns.
- How many times do we complain about spawns all the time in Halo? They just seem worse in CE because of the lack of knowledge about CE and ^
EDIT:
.
Nice!Halo 5 GAMEPLAY - [EMPIRE] EXCLUSIVE Halo 5: Guardians Beta Gameplay [NO COMMENTARY]
http://www.youtube.com/watch?v=tfRg4Oqgq94
Probably the best vid so far.
Top-notch sound effects.
That video also proves that BR >>> AR.
It's already been known mangNice!
Assassinations are still in, around 6:31
Nice touch: "Control power weapons to dominate the enemy team." Puts an emphasis on power weapon control as a goal to win the match when describing Slayer. And the "Perfect" announcer VO for the Perfect Medal sounds awesome. Reminds me of that classic arena VO.Halo 5 GAMEPLAY - [EMPIRE] EXCLUSIVE Halo 5: Guardians Beta Gameplay [NO COMMENTARY]
http://www.youtube.com/watch?v=tfRg4Oqgq94
Top-notch sound effects.
That video also proves that BR >>> AR.
It's already been known mang
Halo 5 GAMEPLAY - [EMPIRE] EXCLUSIVE Halo 5: Guardians Beta Gameplay [NO COMMENTARY]
http://www.youtube.com/watch?v=tfRg4Oqgq94
Probably the best vid so far.
Top-notch sound effects.
That video also proves that BR >>> AR.
FUCK ADS,
Your King returns.
Damn, that was seriously awesome.
The salt returns!
Watch out Deadly Cyclone!Someone needed to return to even out your slrpfest.
Don't know why, I don't like the medal placements at the bottom, a bit too distracting. I like how they are in H2A, should utilize that again. With so many medals now for almost everything, it's going to be constant pop up right in the middle bottom.
FUCK ADS,
Your King returns.
Someone needed to return to even out your slrpfest.
I like 'em so far.Don't know why, I don't like the medal placements at the bottom, a bit too distracting. I like how they are in H2A, should utilize that again. With so many medals now for almost everything, it's going to be constant pop up right in the middle bottom.
Not a fan of the new typography they are using for the UI.
Not a fan of the new typography they are using for the UI.
The Hero HaloGAF doesn't deserve, but NEEDS right now...
(fun times with CE customs with you and Mix & Co. last week though)
Halo 5 GAMEPLAY - [EMPIRE] EXCLUSIVE Halo 5: Guardians Beta Gameplay [NO COMMENTARY]
http://www.youtube.com/watch?v=tfRg4Oqgq94
Probably the best vid so far.
Top-notch sound effects.
That video also proves that BR >>> AR.
Yeah, under the reticule is a smart place. Lets them have a bit more real estate, is close to the eye's natural resting place, and isn't obtrustive since you've already got plenty of elements blocking view down there. In general I think the contrast for those is quite a bit better than in Halo 4, partially because you've got the background of the first person models, and partially because there isn't the sort of washed-out look to the game.I also like the medal placements. I also like the medals >_>
they're on the screen, they're noticeable, but its not flashing in your face right dead center of the screen like CoD/Halo 4. If that gets them to finally put the reticule in the center of the screen, so be it.
I guess it depends on which part of the chatter we're talking about. The location reporting for enemies could be nice but really depends on the implementation. When you add things like "Nice headshot!" and "Thanks for the assist" though, it starts to make the audio landscape very busy from what I've heard, especially when in combination with the continued development of Steitzer's blabbermouth complex. I suspect if there is a toggle, those two pieces of Spartan chatter would not be separated, which would be a shame.Halo 5 looks promising, I'm fine with everything in that video. The chatter is great for solo play, allow it to be turned off for group play though.
Someone needed to return to even out your slrpfest.
I like the medal placement
A clear step up from H4, IMO. At least you can notice them.
Why would anyone want to be composed into a dog
that's all I could think about when playing Halo 4. Like you give your life for a cause but you don't even get to be the badass robot solider that teleports and has shields and OP weapons. just a dog
It was getting a bit boring without the anti-slrp.
The slrp was going uncontested.
one of the greenskull videos brings a good question to mind,
For weapons like the sniper rifle with a secondary zoom.
I've pretty much done a 180 on the game and think it looks like a hell of a lot of fun. My biggest complaint right now boils down to this...
Superfluous Bullshit
This comes in many forms, such as:
-Too many medals
-Spartan chatter
-Steitzer's terrible announcing. Like seriously let me turn that shit off it's so bad. "Purrrrrrrfect". NO.
-Pre-game/post-game Spartan bro-facular montages
-Headshot "kerplunk" noise sounds like it's straight out of Plants vs. Zombies
-Beeps and boops, hit marker sounds, grenade hit marker sounds, etc etc.
-Shield beep is different again, too many beeps, not enough Halo
Other thoughts -- BR spread is way to low/tight. Essentially just looks like a DMR, no punishment for not nailing 100% of your shots on the body like there was in Halo 2 and Halo 3. They need to loosen that up to differentiate it from the DMR a bit more. Maybe it'll make more sense when playing.
Did they put It'snotADS on the ADS button? And why did they switch crouch to RS?
As long as there's plenty of options, I guess.
So left trigger zoom is for the people who don't really play Halo right?
Why cater to the people who actually buy your games day one.
you're telling me, that its boring to just hear the praises of a game/studio?
So left trigger zoom is for the people who don't really play Halo right?
Why cater to the people who actually buy your games day one.
My thoughts:
Am I weird for thinking the BR spread just seems, off? It hardly looks/sounds like it's firing 3 shots.
It's equally boring to hear constant negativity. A good mix is what's needed.
I can't wait for Halo 6 and it's killstreaksBecause the need to show the CoD crowd that we're like that game too. Maybe hopefully they stay for 2 days instead of 1.
I can't wait for Halo 6 and it's killstreaks
Just be fucking Halo. There's a reason we've stuck around for 13 years, and it's not because Halo follows other shooters.
Just be Halo.
I can't wait for Halo 6 and it's killstreaks
Just be fucking Halo. There's a reason we've stuck around for 13 years, and it's not because Halo follows other shooters.
Just be Halo.
Lol what.For weapons like the sniper rifle with a secondary zoom.