YourExWife
Member
Jem, just go to bed man.
This entire conversation (based on a quick skimming)...
Jem, just go to bed man.
I mean, I think that was Booshka's point. You don't add something just because you had fun with it in some other game, you add it because it makes sense in the larger context. Does the Mauler? Maybe, it was more fun in the shotgun in that you had to beat down right after for the kill.
The problem with bloated sandboxes is that they are almost impossible to balance and you have weapons basically duplicating roles. Instead of offering interesting choices to the player (AR or Plasma Pistol), you offer up almost superfluous ones (AR or Suppressor). It's a total waste of effort.
I think the point is that's actually what you think, but it took like 5 posts to boil down to that when you should have just figured out how to say it in the first place.
Jem, you're missing the point. The issue here isn't explicitly related to your preferences, word choice or intent regarding the two. It's that, rather than focus on grounding your stances with quantifiable information, when faced with a conflicting standpoint you immediately pivot to some other thought process that does nothing to strengthen your original argument or even validate your new ones! Rather than trying to salvage even a modicum of rationale, all you're doing is proverbially smashing mailboxes in hopes of having someone seeing eye to eye with you. That's the problem I'm getting at.
lol
After watching both of those and going back to the front page, it recommended I watch this for some reason.
Balance aspects I can understand. However as long as you have anything super OP I don't think it's a big issue. Useless weapons are just ignored generally. I don't think having superfluous weapons is really a problem.
That's not true at all though. I think you're collecting multiple discussions together that were only loosely linked.
I mentioned I didn't enjoy Nintendo games and went on to clarify that it was actually the majority of Japanese games largely because of the presentation. This was met with disbelief and caused a tangential discussion about character action games and how I think they're a bit absurd and don't enjoy the gameplay. Which in turn (caused by a bit of ramble from me about presentation) led onto a discussion about story in games vs gameplay.
These discussions had very little to do with my initial comment about disliking Japanese games. They were actually just tangential discussions about other aspects of gaming. However you seem to be attributing them to some form of running commentary I had on Japanese games. That's not the case. In almost every post where I actually discuss Japanese games I mention the fact that I generally dislike their presentation including my very first post on the topic. This being a large reason why I don't like them.
The fact that you missed or just ignored those comments would probably explain why you're so confused by my posts.
Edit: Actually looking back on the conversation, they're quite clearly linked.
I mentioned I didn't enjoy Nintendo games and went on to clarify that it was actually the majority of Japanese games largely because of the presentation.
That said, I don't like Japanese games. Not because they're Japanese, I couldn't care less from where they were made. I just haven't found a single one I have enjoyed.
This is a Halo thread. Not a "how much do you like Japanese games" thread. A Halo thread. I'm talking about your attempts to defend your positions on Halo.
Okay, but... if that's the case, then why didn't you say that in the first place? It just serves to weaken the impression of your arguments if every debate goes like this:
A: "I don't like X. I think that's the case because M."
B: "Why do you think M, though?"
A: "Actually you're wrong, I don't think M, it's only half an M, really. Oh, and I don't not not like X, it's more that I don't like Y."
B: "Well, even if that's the case, half an M still means you're associating your reasoning with M. Why do you feel it's because of half an M, even though it would make more sense to think N?"
A: "See, that's not true at all, though. It's not that I think it because half an M, it's because X is O. And, well, N? I've never been a huge fan of N, honestly."
B: "You didn't even mention O before, but if that's the case, wouldn't O be more related to Z? And why don't you like N?"
A: "Now, that's not why at all. It's not that I don't like N. And, well, it's not really even O, either!"
You have to imagine that level of roundabout reasoning and justification is going to make any attempt at a unified methodology seem paper-thin.
This is in fact not what you said.
The fact that you still don't understand why people object to your statements / correct you, and how you somehow still don't understand how having these types of discussions with you is annoying as fuck, does, in fact, make you annoying as fuck.
Think out your thoughts fully before you tell others about them. Then think about them again. Then type them. Then ask yourself what that shit sounds like. Then re-write it. Rinse. Repeat.
Until then, just stop.
for clarification, refer to my previous post...
The campaign comment was directed at how weapons aren't a waste of resources, regardless of if they're superfluous in multiplayer or not. They have a use in the campaigns, which is a pretty major part of Halo.Indeed, but that doesn't mean those weapons should appear in multiplayer. There's an obvious need for weapons for the Prometheans and Covenant to throw at you in the campaign; but in multiplayer, balancing those different weapons results in samey weapons that most players ignore cause they want the human weapon anyhow.
I think 343's ideas with getting people to use alien weapons was a good one, I just don't think there's any way to make it work. I'd rather have had crazier and imbalanced weapons in campaign and just leave them out of the multi insofar as sandbox considerations. Add them via Forge if you want.
I don't believe it was wasted resources at all. You're forgetting that the weapon was also a part of the campaign. Halo isn't entirely about multiplayer.
You said thing, and then went "wait, oh I forgot the first thing I said is actually not true." Not a single game vs majority is a pretty massive goal post change, not even going into you bringing up Tenchu basically meaning what you said earlier was actually false.Nice use of selective quoting there.
You said thing, and then went "wait, oh I forgot the first thing I said is actually not true." Not a single game vs majority is a pretty massive goal post change, not even going into you bringing up Tenchu basically meaning what you said earlier was actually false.
Selective quoting implies changing the meaning, when you said that all on your own.
Maybe everyone being confused and thinking you are wrong has less to do with everyone being mean meanies and more to do with the fact your posts are confusing and not well thought-out.
If Jem went -20 versus Deez and the other scrubs that aren't on 343's Pro Test team, it would still be less embarrassing than the thrashing he is getting on this page.
I saw a suggestion for population counters a couple pages back. I think a better solution would be either a graphical representation of playlist activity, or even better an estimated wait time to find a match.
Giving population counters gives ammunition to popularity contests or "Halo is dad" arguments, neither of which contributes to a healthy community. It was one thing when Halo was on top of the world to proudly show off the matchmaking population, but these are different times. The solution I offered would give the same utility of a playlist population counter without stirring up controversy.
As for the selective quoting, he bolded the comment about presentation, then cut that part out of my first comment. If he was only referring to the majority party of the comment then he's going to have to be a bit more clear.
On that note, you guys been watching Apex? Shit is intense. I wish Halo was as intense as Apex.
But, why else would you want a population counter if not to gauge how long it will take to get into a match?...
Telling me, I'll find a match in under 45 seconds in Halo 2 Classic is not the same as telling me there are only 450 people available whereas the Team Slayer combined playlist has 2400 people.
But, why else would you want a population counter if not to gauge how long it will take to get into a match?
Fuel more debates on how Halo is dead and 343 is incompetent.
That's the only reason, honestly.
Oh I'm sorry I forgot about that one game I played about 11 years ago.
That first post is more or less true, other than one, I haven't actually enjoyed any Japanese games I've played. Sorry if that offends you.
As for the selective quoting, he bolded the comment about presentation, then cut that part out of my first comment. If he was only referring to the majority party of the comment then he's going to have to be a bit more clear.
Anyway this discussion has gone on way too long and is completely irrelevant to Halo.
Is selective quoting and moving goalposts is thrashing, sure.
Did I ever tell you the story about how the H5 servers are shit for Southern New Mexicans?
The servers might be alright, but the latency was laughable 9/10 games.Are they bad? My ABQ ass was having little to no trouble.
But then who will help you when your dumb state runs low on electricity all the time?Simple solution. Nuke Southwest.
Simple solution. Nuke Southwest.
Fuck right off. Green chile. Nuff said.
The California Gangsta himself
Titanfall requires dedis to handle having the AI in the session. Each of those AI take the bandwidth that a normal player would. So even though the game is capped at 12 human players, it's actually like running a 48 player server.
But, why else would you want a population counter if not to gauge how long it will take to get into a match?
Did I ever tell you the story about how the H5 servers are shit for Southern New Mexicans?
I'm in Europe with two fully functional azure datacenters nearby. Playing games on them was great, but getting placed in servers out of region, in the US for example, would mean pings up the arse.
Have you played titanfall? If so what your lowest ping datacenter?
343 need to let us choose where we play.
If we played a drinking game for every time Leyasu posted about datacenters we'd all be dead.
Titanfall is horrible if I don't get the West Coast server and that's still like 80ms.
80ms is not great, but still playable. Titanfall atleast let you choose where you play.
Only if I played alone. If I wanted to play with a party, then I lose the guaranteed server :/ And considering I bought it with my normal playgroup, that was my usual experience. Such wow.
Alright, Frankie a couple pages back:With 343s idiotic idea of server selection, you are completely at their mercy! They will just chuck you in any server, no fucks given for ping or location. Read what Frankie said two pages back about p2p.
Hmm.No. It's a good fallback for people who have rough geographical access to dedis, or weird DNS issues, or crazy unchangeable NAT situations, or when dedis are down
That is going to stay in halo 5!
Your citation, and your suggestions about what that citation said, do not appear to match.but we will be making general improvements to make sure that both of those scenarios are less frequent. And the rollout of cloud and geographically better server clusters is obviously going to continue forever, basically.
Alright, Frankie a couple pages back:
Hmm.
Your citation, and your suggestions about what that citation said, do not appear to match.
Jem... why do you have to disappoint me like this dudeThat said, I don't like the majority of Japanese games. Not because they're Japanese, I couldn't care less from where they were made. I just haven't found a single one I have enjoyed. Even the very Western style Japanese games like Dark Souls I didn't enjoy. Mario Kart and stuff like that is fun, but it's never something I'd spend money on. I think it could well be due to presentation, a large amount of Nintendo games are very happy, colourful and almost childish. I just don't really like it, then there's anime which I just cannot stand.
I'd like to think that the majority of the Halo player base wouldn't abandon a game they love because other people got it for free when they paid but had to deal with it broken for a while.So you want to absolutely destroy the audience it already has, so you can appease I bunch of free loaders? If they lets say gave the early adopters a free game of choice, a $60 title, then that would be fine. Cause if they just said "hey look a 5 month old game is now working, here you can have it for free", they would completely fuck themselves.
You accept their reason for having the fallback, but there are other games out that don't need one, and nobody presses them on this!
Things I didn't expect to see on HaloGAF - Gay Byrne.
This right here really bites hard.Now it's shoulder shrugging acceptance that we may have no such option in H5, and we'll get what we're given.
I'm sorryJem... why do you have to disappoint me like this dude
<3SERIOUSLY what is wrong with you though!?Clarified "the majority" in your comment as well