RowdyReverb
Member
If you wanted to find the person responsible, you'd end up so high up the food chain that it would be unrealistic to fire them over one project. Some group of people made the (probably late) call to add H1, 3, and 4 ports to H2A and get it out by the end of 2014, and I doubt that those people were at 343. There are just too many moving parts to this project to do a root cause analysis and ensure that it doesn't happen again.I dont think there should be a scapegoat for this, but people should probably realistically lose their jobs over this. Not in an announcement way either, no one needs to know about it, they dont need to update their blog or something.
But, if im microsoft, im holding some meetings to find who is accountable and to replace some staff with people who make sure it doesnt happen again.
Botched projects happen in large corporations; it comes with the territory. The best they can do is demonstrate their ability to recover from these projects, and MS has been pretty good about that lately. Just think- they have funded 3.5 months of work on fixing MCC, and are they going to see any return on that investment? How many people will buy a 4-month-old game that is finally fixed? Not to mention the money they could have earned for the late ODST port has been sacrificed for the majority of buyers.
Look, I'm not telling you to be grateful for what we've received because MCC really was/is a mess, but I think you should assess what you really want from the people who made it happen. It's fine to be angry, I'm frustrated too, but I just want an eventual fix that works. People losing their jobs won't make me feel any better. Naming, blaming, and shaming isn't going to fix the game and isn't going to prevent these things from happening again.