Here is something I'd prefer not to have to deal with in Halo at all, ever thanks. A known cheater to my regular party of Halo guys'n'gals since Halo 4, which we've reported and avoided back in the 360 days of Halo 4, once again appears to be right at it cheating throughout MCC P2P games. Really in 2015 we're still dealing with assclowns that cheat to win, repeatedly for years and don't get banned? We've all submitted blocks, reports and even submitted clips to the xbox cheating form service too.
At any rate the usual network manipulation is at work here for the benefit of their team. We literally didn't spawn until or start the game for most of the match. The game before this one they cheated too.
IMO here's an example of why players get so shitty about dedis, especially regional ones. This is two parties of Aussie making up 8 out of 10 players (didn't check if they other 2 randoms are Aussie) and we're still put into a P2P game to get cheated. You've done the job of matching the parties, happy with skill matching for parties (would have liked a legit go at a 31 thanks), found the game quickly, got an objective vote over slayer but it falls down being P2P and allowing cheaters to run rampant in matchmaking.
Please for the love of the sacred rings have H5 ALL or select an Azure DC as well as OPT OUT of P2P fallback at all. I/we literally do NOT want to play Halo on P2P anymore. Throw up a Platinum XBL service and let me lease a VPS thanks, I'll guarantee to fill it up and let Aussie players/parties use it 24/7. The fine folks over at ACL would love it, my friends would love it, christ I'd approach the local press even
You get the point. #ExactlyHowIRememberHalo2Online