User 73706
Banned
so glad i know nothing about destiny
so glad i know nothing about destiny
Yeah the Magnum in MCC CE is super easy to use, doesn't require much effort or thought while aiming. Just 3 shot melt kids all day shooting in their general direction. Not sure where the much trumpeted slickness of movement is supposed to be either, feels like a couple of anchors tied round the ankles. The jumping is just pathetic, like 300 ms firefight levels of input lag on it. Not sure how much of the above is an MCC thing, Haven't LAN'd CE since about 2003.
Still if I had my way I'd only play CE and H3 in MCC.
No, not with flinch, no descoping and huge aim-assist. It's the worst Team Snipers out there, in my opinion.
Ha, he got one? Too bad he barely plays.a zoojoo is now my archenemy.
Fyi.
Just getting a Gjallarhorn in front of me while I can't get it for months now
I agree with the bolded, it's always been that way from what I remember. Rest of the post I don't, it's probably the most played Halo on MCC for me outside of of the GOAT(The pistol in CE has always been inconsistent and boring. Just like the MP in the game. 343 shouldn't waste anymore time or resources on that port.
I'll have to see it myself to believe it, but guess it stood the test of time. Evolve definitely dropped, probably Dying Light and BF4 too.the 7th most played game on live was MCC.
I dont think ive seen that in months let alone weeks. its usually completely off the list.
Can't blame you for not liking it and having opinions, but I can blame you for going into CE like the other games. You can't.-bad opinion snip-
And this is a good indication that you've gone off the deep end, Tawpgun, when jem "completely" agrees with you over a game he's admitted to barely touching.I agree completely. The pistol just feels weirdly inconsistent. Especially at long ranges. BTB CE doesn't feel great at all.
Do you understand the spawn system? If not, spawns will always seem fucked on Prisoner on anything more than 1v1. There are overlapping spheres of influence all over that map, covering so much space, and if you're not aware of how spawns work then Prisoner will seem nuts.I'd probably do CE more if it was 1 v 1 or 2 v 2.
We did 3 v 3 on prisoner and I was getting spawn fucked.
Would be interesting to see some maps added to CE that play well for 4v4.Only CE gripes I have it seems like there is only like 3-4 good maps for 4v4 gameplay.
CE spawns suck
Speaking of bad spawns, remember Bro Slayer in Reach? What a terrible idea.
Speaking of bad spawns, remember Bro Slayer in Reach? What a terrible idea.
Speaking of bad spawns, remember Bro Slayer in Reach? What a terrible idea.
Wait... wat?
Wait... wat?
I remember only being able to spawn your assigned teammate. Was this the beta??
Wait... wat?
I remember only being able to spawn your assigned teammate. Was this the beta??
It was a gimmick temporary playlist later in Reach's life, iirc
#rekta zoojoo is now my archenemy.
Fyi.
Just getting a Gjallarhorn in front of me while I can't get it for months now
It was just normal 4v4 Slayer with the active spawning mechanic added in. It really sucked.Yeah, this is my first time seeing the active spawning mechanic outside of Invasion as well...
Interesting concept at least, but I'm guessing it didn't stick?
He got mine. It was destined for me man.Ha, he got one? Too bad he barely plays.
watch your back the next days #Kappa#rekt
You joke, but that's accurate for 2v2 and under on most maps. Just like you tell people to git gud at Halo 3, this is the same deal. Getting donged on by those using Rockets and Power-ups? Well, you just don't understand timing, so learn when they spawn. Getting donged on by poor spawns in a 2v2 on Hang 'Em High? Well, you just don't understand the spawning system, so take a couple minutes to read http://halospawns.com/ to understand them better. Getting rekt by kids in Smash 64 or Melee and don't understand why people aren't getting stuck in the ground for longer when using Link's Down-AIR? Well, learn to Z/L-cancel.You just don't understand the nuances of the spawning system. Dat skill gap.
Same, but that shouldn't have eliminated the possibility of spawning closer than the initial spawn point.I thought the bro spawn system was a cool idea for Invasion.
Never realized people didn't like it.
Can someone fill me in on what happens with halo 4a MP? I played it pretty fairly consistently up until the first set of DLC. To me it was kind of ruined by ordinance drops and some of the abilities/loadouts however I have yet to see an ordinance drop on the 10 or so games I've played. Did they cut them from the game? Or am I missing something...
I'm having a blast with halo 4s MP. Team snipers on halo 4 is amazing and so is BR slayer. The BR packs a punch unlike no other in that game.
And this is a good indication that you've gone off the deep end, Tawpgun, when jem "completely" agrees with you over a game he's admitted to barely touching.
lol for sure, can't blame some randy nobody who doesn't post about Halo as much as we do, but I hope for those who frequent here to at least realize that before spewing nonsense like Tawpgun usually does and like you were contributing to ;'[You can't blame people for bagging the spawns in CE though when 343 pushed CE into playlists that have 8-10 people in them. The few games I managed to play with 3v3 weren't much better.
<3 I kidd, you know I'll play Halo 3 if you want! Shoot me an invite :]It's been quite a while since I said that, I have had a chance to play a bit more.
Anyway, I've played enough to know that the movement sucks, the pistol feels wildly inconsistent and it has absolutely terrible spawns.
OhhhhIt was a gimmick temporary playlist later in Reach's life, iirc
Guess not. I can see how it could be an ass a and a half. Firefights in a single area could last for awhile like in the video.Yeah, this is my first time seeing the active spawning mechanic outside of Invasion as well...
Interesting concept at least, but I'm guessing it didn't stick?
I think having 5 potential spawn points as a max instead of the 3 that there currently are (First phase, second phase, bro) would certainly be better. Only being able to spawn from a single point made it especially annoying when the enemy had long range weapons.Same, but that shouldn't have eliminated the possibility of spawning closer than the initial spawn point.
lol for sure, can't blame some randy nobody who doesn't post about Halo as much as we do, but I hope for those who frequent here to at least realize that before spewing nonsense like Tawpgun usually does and like you were contributing to ;'[
When jem and fracas agree with your lack of understanding (not you specifically, just in general), you know you dun goofed.. That's a good indication one should re-evaluate their thoughts on Halo.
<3 I kidd, you know I'll play Halo 3 if you want! Shoot me an invite :]
a zoojoo is now my archenemy.
Fyi.
Just getting a Gjallarhorn in front of me while I can't get it for months now
i know your pain
Ha, he got one? Too bad he barely plays.
#rekt
Jem is the Jerry Gergich of HaloGAF.
Dammit Jem.
Jerry is often dismissed even if he is clearly in the right
Jem is the Jerry Gergich of HaloGAF.
Dammit Jem.
Jem is the Jerry Gergich of HaloGAF.
Dammit Jem.
Jem is the Jerry Gergich of HaloGAF.
Dammit Jem.
I'll have to see it myself to believe it, but guess it stood the test of time. Evolve definitely dropped, probably Dying Light and BF4 too.
ill check again tonight.
Perhaps its like seeing a unicorn
Well the last thing they said was this:All this CE talk reminds me; has anybody seen Clique?
I don't think I've seen him post here in a while.
So I assume they will be back eventually.Hey guys been a little while. Wanted to say Hi! I'm taking a break from Halo until that patch comes out. See you guys on the other side.
All this CE talk reminds me; has anybody seen Clique?
I don't think I've seen him post here in a while.
Jem is the Jerry Gergich of HaloGAF.
Dammit Jem.