Do people actually like the Flood?
tl;dr: I don't like the Flood, dwells is salty and complains a lot, etc.
The Covenant force you to control the combat of an engagement, but the Flood force you to control the movement of the engagement. The Library is a good way to practice running and gunning, which likewise carries over into multi. With stuff like ADS and Sprint you sure as hell couldn't have a mission like The Library again.
Having played the raids with randoms and with organized friend groups I can say that raids are very very difficult with random matching. Some of that would be solved over time as people would attempt raids over and over and would eventually learn what to do, but there are still parts of each raid that absolutely require communication to pull off. Raids today should absolutely have a toggle that allows anyone to join you if you want. That way you could start with a few friends and have randoms JIP to fill out your party.Damn, still haven't been able to have a single raid with 6 people? It's been weeks man lol. Just shows that they should definitely implement some form of matchmaking eventually for Destiny 2. For some people it's easy to get a raid party going, for others it's tough to organize a time, get enough people available etc.
Damn, still haven't been able to have a single raid with 6 people? It's been weeks man lol. Just shows that they should definitely implement some form of matchmaking eventually for Destiny 2. For some people it's easy to get a raid party going, for others it's tough to organize a time, get enough people available etc.
Damn, still haven't been able to have a single raid with 6 people? It's been weeks man lol. Just shows that they should definitely implement some form of matchmaking eventually for Destiny 2. For some people it's easy to get a raid party going, for others it's tough to organize a time, get enough people available etc.
matchmaking wouldn't work with raids lol.
If something requires twenty playthroughs before it stops sucking, it might not be the best example of level design...I like the Flood. I like The Library too. Even on Legendary. Maybe the first 20 times it sucked, but after a while it becomes relaxing.
If something requires twenty playthroughs before it stops sucking, it might not be the best example of level design...
The only way I could see it working is if it only matched two already-formed fireteams of three. Otherwise chaos supreme.
The biggest issue is that you can never MANDATE someone to use a mic. Even if there was somehow a way to detect one plugged in for everybody, you couldn't force them to actually USE it.
You down for 2pm EST Saturday or Sunday?
Cool. Still shooting for like 2pm Saturday, but may move to Sunday.
Daedy, you still down? Would one day work better than the other?
Gringo, aHebrewMenagerie, IHaveIce, Tawpgun, Jellycrackers, Mix (wherever the hell you've been lately)... any of you guys still interested or have preference to a particular day and/or time?
Anyone else who's in here even semi-regularly and has Destiny for XB1 you're welcome to chime in too.
I'M ALIVE!!
I'm down, I just need to know when and what time, my best days are typically going to be saturday nights or sundays
It's in the very message you quoted, ya dolt!
Trying for Saturday, but might move it a bit later in the day or to a similar time Sunday.
The only way I could see it working is if it only matched two already-formed fireteams of three. Otherwise chaos supreme.
The biggest issue is that you can never MANDATE someone to use a mic. Even if there was somehow a way to detect one plugged in for everybody, you couldn't force them to actually USE it.
You down for 2pm EST Saturday or Sunday?
yes, just send me a message on xbl.
I would be down for VoG run on Sunday at 2pm EST. Feel free to friend request and drop into my fireteam whenever you see me on. I rarely have a mic unless raiding - but generally play for an hour-ish every day doing Roc Strikes or random bounties / patrol.
GT : same as GAF name (you guys are playing on X1 right?)
More fun than current MCC. ;p
More fun than current MCC. ;p
I just meant giving people the option is still better than not giving them the option. Some people make it seem like it's near impossible to have a good raid matching with randoms, but maybe there can be certain toggles or factors that are required before you could do so. If there is a level requirement for matchmaking, or having already cleared the raid once on normal or hard etc.
At this point, I'm pretty sure almost anyone still playing Destiny everyday could do vault of glass or crotas end on normal easily. Imagine if instead of trying to find people to raid, you could just try and matchmake and find some all level 32 to raid with. Again, it's just the option I was talking about. Surely there could be some way to implement it? Just like Reach did get co-op matchmaking for campaign and firefight if you wanted to go that route.
More fun than current MCC. ;p
I just meant giving people the option is still better than not giving them the option. Some people make it seem like it's near impossible to have a good raid matching with randoms, but maybe there can be certain toggles or factors that are required before you could do so. If there is a level requirement for matchmaking, or having already cleared the raid once on normal or hard etc.
At this point, I'm pretty sure almost anyone still playing Destiny everyday could do vault of glass or crotas end on normal easily. Imagine if instead of trying to find people to raid, you could just try and matchmake and find some all level 32 to raid with. Again, it's just the option I was talking about. Surely there could be some way to implement it? Just like Reach did get co-op matchmaking for campaign and firefight if you wanted to go that route.
So I've been out of the loop here for a little bit. Has there been any news on BTB in Halo 5?
I'm still dreaming of a standalone Halo entry that would be kind of a reboot and totally different in combat style to all the other games.Finally, we need more multifaction battles in Halo in general. Deciding which side to thin out first, or whether you can simply run past battles entirely adds a lot to the campaign on the first and subsequent run-throughs.
I'm still dreaming of a standalone Halo entry that would be kind of a reboot and totally different in combat style to all the other games.
Something that follows the lore in the Fall of Reach or the live action clips. A single Needler round to the chest means a dead marine. Grunts and Jackals are formidable opponents. A lone Elite is a threat to a Spartan, and neither are bullet sponges. Spartans are more the special forces of the future than they are demigods.
I'm telling you, a Fall of Reach inspired squad-based tactical shooter that begins with Spartans in their original role as uprising suppression forces and transitions into intense combat with the Covenant would be amazing.
Towards the end of Halo 3 I was getting kinda tired of it (I played sooooo much)I'm still dreaming of a standalone Halo entry that would be kind of a reboot and totally different in combat style to all the other games.
Something that follows the lore in the Fall of Reach or the live action clips. A single Needler round to the chest means a dead marine. Grunts and Jackals are formidable opponents. A lone Elite is a threat to a Spartan, and neither are bullet sponges. Spartans are more the special forces of the future than they are demigods.
I'm telling you, a Fall of Reach inspired squad-based tactical shooter that begins with Spartans in their original role as uprising suppression forces and transitions into intense combat with the Covenant would be amazing.
Thanks Ram for not giving me shit for talking about Destiny when based on our previous discussions I sounded kinda salty. You're a bigger man than I, haha. I'm mostly enjoying the game now for what it IS rather than what I initially wanted it to be--which in all honestly probably wasn't feasibly attainable for ANY developer.
Yeah the lack of any... well anything regarding the revelation that ChiefAKA Hero of the galaxyAKA Savior of all you shitswas alive was really a major fail.AKA Space Jesus
The Spartan II's have been public knowledge since before Reach in an effort to raise morale. They were awe inspiring because of their legendary reputation in battle. Having one basically meant your chance of living just Sky rocketed.
Palmer's just a disrespectful dick all around and Del Rio is, as you said, an ass tool.
Ah I seeI meant the truth about the program not just the Spartans themselves, Im pretty sure they also changed the designation from MIA to KIA as a means to honor those who did die, along with the spartan IV's
I actually think Palmer has a lot of potential, She is miss guided on many things but she has major potenial, She is a bit better in the comics and was way better characterized in the New Blood novel
Rio has nothing lol
Rio has nothing lol
Something like a halo rainbow six would be pretty fun to play.I'm telling you, a Fall of Reach inspired squad-based tactical shooter that begins with Spartans in their original role as uprising suppression forces and transitions into intense combat with the Covenant would be amazing.
The same way tons of issues in MCC are still a thing.How is ranks resetting in H2A still like a thing?
What crap did MC get into though? The last time they saw or heard anything about him, MC had just finished saving the galaxy lol. Del Rio's attitude and characterization did not make sense. He really seemed out of place as I would have liked a more stern, respectable and less bitchy UNSC force to "question" MC. Who's Del Rio? Why should we care about this random nerd screaming at the Chief? But if he was more subliminal or psychological in his conversation with the Chief that inferred something deeper going on that made the player stop and think instead of, "Screw this shouting babby, MC is in the right no matter what!"I must be the only one who didn't mind Del Rio around here. Obviously by that I don't mean I like the guy himself, but it was interesting for once for Chief to actually have a foil who was human. Every higher ranking officer in the series before H4 was always just hey buddy buddy with the Chief rather than anyone ever giving him shit for some of the situations he got into. Real military institutions aren't always so friendly and there's most certainly a pecking order and everyone has their own agenda, even if that someone walks around in a half ton suit of armor and is the so-called "savior of humanity".
Del Rio definitely fills that niche to me of asshole bad guy you love to hate (and hope to see their comeuppance)--akin to James Gandolfini's character in The Last Castle or Bob Gunton's in Shawshank Redemption.
Yeah, that's exactly what I had in mind. Make it happen, someone.Something like a halo rainbow six would be pretty fun to play.
His character was incredibly poorly written and acted to the point of being utterly ridiculous.The issue with Del Rio is that he's just a foil, and a somewhat nonsensical one. He's delivering focused bitching right off the bat. 343i even has other characters makeup random stuff to whine about around Del Rio (i.e. Chief/Cortana complaining about the recon situation, which would be realistically fair but comes out of nowhere in terms of Haloverse mechanics).
The individual scenes around it are sort of well-executed in isolation, but the whole thing just feels transparently, I don't know, injected?
lmfao, goldMight as well have had Del Rio break the fourth wall in his first on-screen appearance to tell the player that he's a foil for the other characters.
I must be the only one who didn't mind Del Rio around here. Obviously by that I don't mean I like the guy himself, but it was interesting for once for Chief to actually have a foil who was human. Every higher ranking officer in the series before H4 was always just hey buddy buddy with the Chief rather than anyone ever giving him shit for some of the situations he got into. Real military institutions aren't always so friendly and there's most certainly a pecking order and everyone has their own agenda, even if that someone walks around in a half ton suit of armor and is the so-called "savior of humanity".
Del Rio definitely fills that niche to me of asshole bad guy you love to hate (and hope to see their comeuppance)--akin to James Gandolfini's character in The Last Castle or Bob Gunton's in Shawshank Redemption.
I was thinking, what if they took a third option with regards to old halo versus new halo and offered two campaigns? The "classical" campaign would feature a playable Arbiter and Chief with more open-ended spaces and most of the plot coming from gameplay interactions, while the "quantum" campaign would feature a playable Locke and Buck and feature more Halo 3 ODST / 4 missions that were slightly more linear and cinematic with more of a lore focus in cutscenes. Missions would take the Halo 2 approach of sectioning things off rather than having huge gauntlet missions like The Pillar of Autumn (Reach), and also allow for more story beats and trade-offs. There could just as well be "concurrent" missions where, for example, the Classical mission has Chief scrambling through the cyberpunk Mos Eisley-esque sprawl seen in concept art, while the Quantum mission has Locke following in pursuit. This would also allow them to consolidate factions and emerging plot elements more easily and ultimately tie things up enough to have something resembling a cohesive plot for Halo 6. Classical could feature Chief and his (sparse) human allies, the Lights of Sanghelios, possibly Flood, the occasional Forerunner sentry, and a more dedicated "Promethean" enemy class with the possibility of Forerunner Ecumene allies like the Librarian. Chief's story would focus more on old macguffins like Mendicant Bias or trying to revive Cortana. Quantum could feature ONI as the allied faction, and you'd be mostly fighting Covenant Remnant (Jul's) forces, Promethean Knight automaton reduxes, and occasionally Insurrectionist forces. I think killing humans should only be coming up in extreme circumstances to punctuate events and only be done as a last resort rather than mowing them down left and right. Locke's story could doubly focus on human interactions like Palmer and Halsey.
The issue with Del Rio is that he's just a foil, and a somewhat nonsensical one. He's delivering focused bitching right off the bat. 343i even has other characters makeup random stuff to whine about around Del Rio (i.e. Chief/Cortana complaining about the recon situation, which would be realistically fair but comes out of nowhere in terms of Haloverse mechanics).
The individual scenes around it are sort of well-executed in isolation, but the whole thing just doesn't feel natural. Might as well have had Del Rio break the fourth wall in his first on-screen appearance to tell the player that he's a foil for the other characters.
Yeah I get that, IM not sure if the UNSC used him as a "PR" kind of thing for the end of the Covenants/Flood war. IDK, But i definitely get where you're coming from, Thought it could be that everyone involved were just think "this is way above my paygrade" Kind of thing. And the banter with Palmer just seems to be the way with Spartan IV's Who are much more socialized.I like the flood. Especially from a story perspective. They're terrifying.
From a gameplay standpoint I've never hated them and when I played Halo CE, I didn't know about them, so their reveal was a surprise to me that was really well done imo. Don't see that kind of stuff anymore.
Ah I see
Though I'm not sure how public they went with that knowledge, and the MIA thing is still going as far as I know, I still think the lack of any kind of reaction to the Chiefs survival was a major writing fumble. Even considering the Spartans origins being made known, you would think that would just make people respect them more. It's especially jarring though because it's the Chief, who is well known as the one who stopped the Flood with the Arbiter (if I recall correctly). Blegh... it just didn't sit right with me.
Perhaps Palmer can be redeemed. If she can gain some character development then I could see her turning out to be pretty good. She didn't have any redeeming qualities in Halo 4 and Spops so hopefully they can fix that in H5.
That guy's so dad
I do Like seeing Chief Stand up for himself, So to speak. He knows hes right and knows he has to do the right thing even if it means disobeying and order.I must be the only one who didn't mind Del Rio around here. Obviously by that I don't mean I like the guy himself, but it was interesting for once for Chief to actually have a foil who was human. Every higher ranking officer in the series before H4 was always just hey buddy buddy with the Chief rather than anyone ever giving him shit for some of the situations he got into. Real military institutions aren't always so friendly and there's most certainly a pecking order and everyone has their own agenda, even if that someone walks around in a half ton suit of armor and is the so-called "savior of humanity".
Del Rio definitely fills that niche to me of asshole bad guy you love to hate (and hope to see their comeuppance)--akin to James Gandolfini's character in The Last Castle or Bob Gunton's in Shawshank Redemption.
Personally I don't love to hate him. He's just a meaningless character to me who is a waste of space. He frustrates me more than anything because his actions bad attitude don't make any sense.I must be the only one who didn't mind Del Rio around here. Obviously by that I don't mean I like the guy himself, but it was interesting for once for Chief to actually have a foil who was human. Every higher ranking officer in the series before H4 was always just hey buddy buddy with the Chief rather than anyone ever giving him shit for some of the situations he got into. Real military institutions aren't always so friendly and there's most certainly a pecking order and everyone has their own agenda, even if that someone walks around in a half ton suit of armor and is the so-called "savior of humanity".
Del Rio definitely fills that niche to me of asshole bad guy you love to hate (and hope to see their comeuppance)--akin to James Gandolfini's character in The Last Castle or Bob Gunton's in Shawshank Redemption.
I'd enjoy thatI was thinking, what if they took a third option with regards to old halo versus new halo and offered two campaigns?
I would love itHow would you guys feel if 343 added a feature in forge mode to place invisible points on the maps where a player (s) can super bounce like if you were to glitch/super bounce in Halo 2?
More fun than current MCC. ;p