I think you misplaced you're decimal point there, you sure you don't mean .98%?I give it a 9.8% chance of working after patch.
I think you misplaced you're decimal point there, you sure you don't mean .98%?I give it a 9.8% chance of working after patch.
I give it a 9.8% chance of working after patch.
Do you have anything constructive to say?
Guys, it takes like a second to trim videos.
Thrust,Sticky, Reversal, I did this a few times in Halo 4 too. Prophet's Bane Triple. I will always love the Halo Energy Sword.
Speaking of Prophet's Bane, do we have any ideas about any other Legendary weapons other than Bane? I want to see what else they can do with them other than sword+speed.Fist of Rukt + Overshield
Guys, it takes like a second to trim videos.
literally the worstTakes like 2 min
Takes like 20 seconds of watching to get to the good part on xboxclips
Takes like 2 min
Takes like 20 seconds of watching to get to the good part on xboxclips
I think the Spartan Laser could easily become a Legendary with minimal changes.
A Magnum with explosive rounds (CE pls) has also been a popular fan suggestion.
I think an Engineer powerup could be pretty cool. Only lasts 20 seconds, but any teammates that enter your radius get a 2x overshield. It doesn't recharge so it's on traditional powerup rules.
Just gonna go off topic for a moment and say that my heart goes out to everyone in France right now. I know some of you guys in here are in Europe so this is a lot more on your doorstep than it is for those of us across the pond.
Those who died should be remembered for who they were: heroes who gave their lives in the support of free speech and press.
A faster charging Spartan Laser? I'm all for it.
2 MCC patches incomming (finally):
One patch this Thursday, which will add achievements for Spartan Ops and MP and an other one next week, which will adress the issues.
Lets hope these Reddit rumours about that new Matchmaking (Beta) API are right and they can revert the API back to a working one.
A faster charging Spartan Laser? I'm all for it.
Nah, doesn't need any buffs imo. It would basically double as an infantry zapper and a one-shot vehicle destroyer, so regardless of what parallel you draw (railgun, sniper, rockets) it still comes out on top. If you absolutely have to give it a player trait modifier too, you could increase the motion tracker range while holding it.
go use the sentinel beams in Halo 2 FrankerZI want a Spartan Laser which you can continuously fire.
Frankie said a lot of the MCC issues were tied to one big thing - if this API stuff is true that could be said "one big thing"
hm... Maybe they should add glowlights to the armour... kind of like the COG in Gears. Back & shoulders.
they had these in 3/R
The Novermber SDK added the ability to more directly access various multiplayer functions through MPSD sessions, as opposed to being forced to work through the game party abstraction layer. From what I gather, it's a bit closer to the model used on the Xbox 360, which developers were more fond of.Does anybody have a link to the rumored matchmaking redo stuff? What was said exactly? Very interesting if they go for a full on redo of the system - it needs it.
they had these in 3/R
I hated that the armor detail color didn't change the color of the lights in 3.
They exist in 4, too, but they're always pure white and don't give off any lights
Halo 5, please stop putting me against Semi-pros and pros, I'm barely a Gold 3.
Also, kill cams really need to be taken out.
Given that this functionality wasn't fully exposed to developers until Novermber (shell support in November, API support in October and September), I'm not so sure about it being the cause of Master Chief Collection's problems. While it's clear the game was way behind in development, it went "gold" (more like Iron Tier, am I right?) in the middle of October.
You have to figure matchmaking was implemented for the game to go gold, and I doubt they would've migrated their setup over to a partially exposed new platform over the course of a month. If they had, one would suspect that they had a working 2014 matchmaking model implementation that they could have temporarily reverted to while they work to resolve issues.
Like I've said before, immediately pull up death cam and insert a prompt to press X to view a kill camThey really need fixing, then they should be the secondary after death cam. Sometimes I'm genuinely curious about how I died so I don't want them gone.
Like I've said before, immediately pull up death cam and insert a prompt to press X to view a kill cam
Depends on who you win or lose against.How does the ranking work? I somehow got placed in bronze (worked up to silver now) and have a 4.something KDA and a decent win %, yet my friend who just now got ranked got into gold 2 right away with a lower KDA and lower win %. Also I see people all the time with a negative KDA and like 7 wins and 40 losses who are gold.
Makes no sense to me.
Exactly.Like I've said before, immediately pull up death cam and insert a prompt to press X to view a kill cam
Yeah that works so much better. Seriously, killcams are something I'd easily take out and would make the game ten times better. This isn't Call of Duty, very rarely do I wonder how I died or what killed me or how. Halo has much more close quarters action.
They completely ruin the tense moments going on in the match, sometimes it's a push happening by the team and as soon as you die, you want to know what happened to attacker, are your teammates able to kill him, but no, here is some cheesy music and a 5 second clip of how you died, even though you saw him out shoot you with the BR in front of you.
https://www.youtube.com/watch?v=IN4DIUO2mUg
Really strange drops.... they don't appear to be due to graphically intense workloads. :s
How does the ranking work? I somehow got placed in bronze (worked up to silver now) and have a 4.something KDA and a decent win %, yet my friend who just now got ranked got into gold 2 right away with a lower KDA and lower win %. Also I see people all the time with a negative KDA and like 7 wins and 40 losses who are gold.
Makes no sense to me.
Regret definitely needs some work. Getting some pretty serious fps drops...
Over time, you will eventually get into the rank you deserve. 10 matches isn't enough. But any more than that is obnoxious.
Get initially placed, and then you will go up, down, or more or less stay the same.
I started as Gold 3 and now I'm some number in Semi Pro. But you bet your ass I'd probably still be some kind of Onyx if I solo matchmade.
Interesting. I know it's mainly based on wins, I just found it odd that my friend did all his first games with me and landed in gold, even though we didn't win a ton due to teammates being AFK, etc.
What are all of the levels? I've seen bronze, silver, gold, and Onyx. Also something below bronze.
Iron is below Bronze. Above Onyx there's Semi-Pro then Pro.
Interesting. I know it's mainly based on wins, I just found it odd that my friend did all his first games with me and landed in gold, even though we didn't win a ton due to teammates being AFK, etc.
What are all of the levels? I've seen bronze, silver, gold, and Onyx. Also something below bronze.
Over time, you will eventually get into the rank you deserve. 10 matches isn't enough. But any more than that is obnoxious.
Get initially placed, and then you will go up, down, or more or less stay the same.
I started as Gold 3 and now I'm some number in Semi Pro. But you bet your ass I'd probably still be some kind of Onyx if I solo matchmade.
I was placed in Iron 2 (lolwut), now I'm at Gold 3. So yeah it gets better the more you play.
I solo'd placed at Gold 2 and have worked my way up to Gold 3, if i had teammates, I'd probably be at Onyx 2 by now.
I definitely have quite a few moments where I am like "What the fuck happened there?". Last game I played I had full shields and someone punched me only once and I died. Turned out someone got a headshot just as the other guy hit me.
But those are the exception and not the norm. More often than not, you died by the guy right in front of you meleeing, shooting you, or having thrown a grenade no? It should be off by default, and press X to view it if you want and not the other way around.
I agree, that's what I've been suggesting.But those are the exception and not the norm. More often than not, you died by the guy right in front of you meleeing, shooting you, or having thrown a grenade no? It should be off by default, and press X to view it if you want and not the other way around.
I don't even think they have to be after death cam, they just need to instantly dismiss when you hit X. Right now there's some weird lag or delay that makes it essentially pointless for me to try and see the death cam.
I solo'd placed at Gold 2 and have worked my way up to Gold 3, if i had teammates, I'd probably be at Onyx 2 by now.