Going back to the last page, I really remember Emile for the Pillar of Autumn level. I'm trying to sneak around and go stealthily and he's shooting at Elites or enemies from like 50 feet away with his shotgun. There was one point with the two hunters before the Brute section, and he's getting thrown around nonstop trying to shotgun them, whereas I was out of ammo and struggling on the higher levels. I remember I ran out of spartan laser shots etc.
What I thought Reach would be and what it became is interesting. From the first teaser you hear there are Spartans on the ground, they're not going anywhere. The first cinematic, we hear how they're a team, there is no lone wolf stuff, and then aside from winter contingency and sword base, you're split up basically, maybe one partner with you, and often you're going it alone again. I'm not saying I wanted them to do everything for me, but surely they could have crafted much better levels utilizing Noble Team properly. In the end, it was very much lone wolf again. Maybe it'll be better in Halo 5. You actually feel like you're part of Locke and his team. They're useful, not too smothering but there for help.