Halo 2 had Blow Me Away...
Republic Commando had Clones...
I wish H5 would have something like that in it
Personally I just want a Skrillex song to play at every end match animation.
Halo 2 had Blow Me Away...
Republic Commando had Clones...
I wish H5 would have something like that in it
Personally I just want a Skrillex song to play at every end match animation.
been playing quite a bit of mcc and its clear as day to me that despite some mis-steps, halo has really improved from one iteration to the next. as far as multiplayer movement and gunplay goes, its halo 4 (in its current state, without ordinance and weapon balances) > (reach?) > halo 3 > halo 2 > halo ce. the older games feel so fucking clunky compared to halo 4. and sprint is a good thing. sorry haters.
Now I appreciate a good drop of the bass as much as the next guy but no. Roaring guitars or nothing.
been playing quite a bit of mcc and its clear as day to me that despite some mis-steps, halo has really improved from one iteration to the next. as far as multiplayer movement and gunplay goes, its halo 4 (in its current state, without ordinance and weapon balances) > (reach?) > halo 3 > halo 2 > halo ce. the older games feel so fucking clunky compared to halo 4. and sprint is a good thing. sorry haters.
CE's movement and gunplay is the worst in the series to you guys?I (kinda) agree. The base gameplay of H4 (and H5) feels really smooth compared to the older games. H4 is definitely one of the worst from a design aspect though; ordnance drops, loudouts, (most of) the armour abilities, flinch etc. are all kinda terrible.
I (kinda) agree. The base gameplay of H4 (and H5) feels really smooth compared to the older games. H4 is definitely one of the worst from a design aspect though; ordnance drops, loudouts, (most of) the armour abilities, flinch etc. are all kinda terrible.
Is no one going to mention the fact that every single gun in Halo 4 requires little skill to use.
Is no one going to mention the fact that every single gun in Halo 4 requires little skill to use.
but halo 5!!
Halo 3's gunplay is so bad that it should be last on every list ranking gunplay in Halo lol, but I digress.
CE's movement and gunplay is the worst in the series to you guys?
Breaks my heart ;'[
yeah, but thats all separate to the feel of how the game plays. movement and shooting. from what i recall of the halo 5 beta, it felt considerably better than 4 in this regard. god damn i cant wait for halo 5.
Oh I agree with that. I think H4 excels in the game feel aspect, although the guns are too easy to use (something which H5 thankfully seems be fixing).
i really hope that isnt tweaked in the final game to "reach a broader audience"
I (kinda) agree. The base gameplay of H4 (and H5) feels really smooth compared to the older games. H4 is definitely one of the worst from a design aspect though; ordnance drops, loudouts, (most of) the armour abilities, flinch etc. are all kinda terrible.
It's like a meme in HaloGaf lol.jem is all too familiar with bad opinions
There is never a week where Jem doesn't use this GIF.
I'm not sure that's changed, but its clear in this video they upped the base speed/decreased the sprint max speed since the Beta
I don't believe that Wesley and jumperz are real people. They have to be AI constructs programmed by the ghost of Corrine Yu at 343.
I personally believe they are two personalities of the same person.I don't believe that Wesley and jumperz are real people. They have to be AI constructs programmed by the ghost of Corrine Yu at 343.
I personally believe they are two personalities of the same person.
I don't believe that Wesley and jumperz are real people. They have to be AI constructs programmed by the ghost of Corrine Yu at 343.
I personally believe they are two personalities of the same person.
>sprintbeen playing quite a bit of mcc and its clear as day to me that despite some mis-steps, halo has really improved from one iteration to the next. as far as multiplayer movement and gunplay goes, its halo 4 (in its current state, without ordinance and weapon balances) > (reach?) > halo 3 > halo 2 > halo ce. the older games feel so fucking clunky compared to halo 4. and sprint is a good thing. sorry haters.
I'm fairly optimistic about H5 nowadays, MP looks to be solid with the changes they made. I was willing to try ADS until I tried the sniper in the beta and saw how they ruined that. Other than that, I'm excited.
Let's hope they've retained the scale of battles and levels in the Bungie games, that was my biggest gripe with 4.
On the other hand, I played some H2 classic today in MCC and I could hear the other team's voice chat.
Time for my daily post reminding Halo 3's Game/gunplay is the best out of the series.
halo 3 did everything bad except for letting me ride a mongoose off of a ramp and onto a scarab
I saw, but the fact that no one noticed it and corrected it before the community complained about it bothers me.I think they specifically mentioned making the sniper less clunky/zoom more snappy from where it was in the beta. You can see in the video I linked earlier, it functions a lot more like the old Halos, an instant zoom in, no physical animation on screen disrupting the view.
I loved this video when I first saw it. I still love it. I miss this kind of stuff in games.