That DF article on gaming side
"Hey guys lets argue about the resolution of preview builds"
smh
The DF thread when the release game inevitably drops below 60fps is gonna be something. VinFTW and Wesley will have their hands full during damage control against all the "after all the LAN/split Screen/feature cutbacks, dynamic sub-900p rez, and the MCC disaster, they STILL can't even do a locked 60fps!?!? lazy/incompetent devs 3 strikes you out 343 rip Halo is dad doesn't even look that good BF shits on this"
The DF thread when the release game inevitably drops below 60fps is gonna be something. VinFTW and Wesley will have their hands full during damage control against all the "after all the LAN/split Screen/feature cutbacks, dynamic sub-900p rez, and the MCC disaster, they STILL can't even do a locked 60fps!?!? lazy/incompetent devs 3 strikes you out 343 rip Halo is dad doesn't even look that good BF shits on this"
The Forza Motorsport games are all completely locked.The only console game that I'm aware of that's like dead locked 60fps is Captain Toad: Treasure Tracker.
Did they say the arena mode isn't really Halo? :lol
because of processing of data on the serversSpectator mode isn't exactly "live" but its as live as you can get. There is a short delay between what players are actually doing and what spectator mode is presenting because of the processing of data on the servers and then presenting that data to players watching. We don't know what the final product's delay will be yet though.
Fuck, come on now JC, you can't compare me to Wesley... :'(
yeah that was a bit far, sorry pal.
because of processing of data on the servers
lololololololol
because of processing of data on the servers
lololololololol
SWAT is real Halo. Also Grifball.
SWAT is king supreme. All day err day.
I'm just kidding. I don't really like SWAT.
That DF article on gaming side
"Hey guys lets argue about the resolution of preview builds"
smh
Halo 4 campaign is fun
Considering It is July and 343 haven't spoke a peep about resolution, It is a pretty fair sign that it may not be 1080p come October in 3 months. I would actually be surprised it it was 1080p when it launches. I expect it'll be like what Battlefield does, where its like 900p or something.
Considering It is July and 343 haven't spoke a peep about resolution, It is a pretty fair sign that it may not be 1080p come October in 3 months. I would actually be surprised it it was 1080p when it launches. I expect it'll be like what Battlefield does, where its like 900p or something.
Back in the Reach days I had periods where I'd play nothing but SWAT for weeks. Somehow I loved it, even with shitastic full bloom DMR. I definitely can't play it all the time, though. Normal 4v4 is my OTP.It's alright, I'll play it occasionally if I want to mix it up. However, for the most part I just avoid it.
Considering It is July and 343 haven't spoke a peep about resolution, It is a pretty fair sign that it may not be 1080p come October in 3 months. I would actually be surprised it it was 1080p when it launches. I expect it'll be like what Battlefield does, where its like 900p or something.
Back in the Reach days I had periods where I'd play nothing but SWAT for weeks. Somehow I loved it, even with shitastic full bloom DMR. I definitely can't play it all the time, though. Normal 4v4 is my OTP.
Hoping for 900, expecting dynamic that averages lower. There's just a lot goin on for it to be much higher in the resolution department.
Battlefield and Battlefront (according to the E3 footage) are only 900p on PS4.
Both Battlefield games run at 720p on XboxOne...
that's where I am
accept your dynamic sub-900p overlords right now and you won't be disappointed, even when the framerate inevitably drops below 60 despite claims otherwise
Back in the Reach days I had periods where I'd play nothing but SWAT for weeks. Somehow I loved it, even with shitastic full bloom DMR. I definitely can't play it all the time, though. Normal 4v4 is my OTP.
It's alright, I'll play it occasionally if I want to mix it up. However, for the most part I just avoid it.
Your point being? Halo 5 isn't battlefield and 343 isn't DICE. Jumping to these conclusions based on other games is a pretty weak argument.
It's frustrating for me because I'm not good at it.
It's can be frustrating because it really just comes down to who sees the other person first. If some has the drop on you, you're pretty much boned, unless they just have terrible aim.
I just corrected what Nowise thought. Whats your mission now?
Uhm Halo tries to push more players Online now and the only game you can compare that with is the Battlefield series.
amenLess melee kill trades is enough to warrant 60fps alone imo
I just corrected what Nowise thought. Whats your mission now?
Uhm Halo tries to push more players Online now and the only game you can compare that with is the Battlefield series.
amen
What kind of overlays?Do you guys think there will be another HCS tournament with Halo 5 at gamescom? I really wonder how everything is going to work with Specator mode etc.
I hope the Spectator mode has some neat overlays like in CoD.
These I'm guessing.What kind of overlays?
I hope it has at least x-ray mode
That seems pretty barebones. I'd expect H5 to have something of that level.These I'm guessing.
What kind of overlays?
I hope it has at least x-ray mode
I just corrected what Nowise thought. Whats your mission now?
Uhm Halo tries to push more players Online now and the only game you can compare that with is the Battlefield series.
I understand and empathize with the debate about graphics and such... But art aesthetic and style have the biggest impact for me when it comes to making something visually appealing. I'm not sure if Halo 5 will be a rock solid 60fps because of the performance problems in the MCC campaigns, but the art in Halo 1 and 2 just really pop for me. Halo 1's original graphics are still charming to me (despite the MCC version being the visually gimped PC variant).
So far Halo 5's art looks pretty nice and visually consistent. Even the forge pieces had a nice clean look to them. Halo 5 just had a clearer and cleaner aesthetic over Halo 4, which I appreciate a ton.
Yeah I really liked the design of the campaign level they showed. Really cool art style coming through in Halo 5.