I was doodling in class today and came up with this for an idea for the focus rifle/laser hybrid: the Gravity Rifle!
http://i.imgur.com/APG0d.png[IMG]
Any ideas for colors?
It takes a second (not literally, I'm not sure what the charge time would be) to get the charger spinning, and then it starts firing out a beam of plasma. You can do up to five seconds of sustained fire before it overheats; you only have about thirty seconds or so of fire. As for vehicles, it works similar to the scarab's beam but with EMP properties--it wrecks their hardware, and also has significant blowback properties. If you're grounded it's not too big of an issue, but if you're in something floaty like a Mongoose, you'll get EMP'd and then start getting tossed around. It takes about three seconds to kill a light vehicle, and the complete five to destroy something like a tank. Aerial units are inbetween, but are naturally harder to kill with it because while it EMPs them, they're now a dropping target with a ton of intertia.
The blowback affects you, too: if you jump and shoot it, you'll be pushed back a bit. Meaning while you can do mini-grenade jumps (albeit with ridiculous splash damage to yourself) to it, you can also propel yourself off edges if you're not careful. However, blowback would not only wreck jetpackers (EMP + pushing them off the edges of maps or just plain trapping them), but allow for some interesting use cooperatively, like using it to get to elevated places in campaign.
It should be noted it's [i]only[/i] a vehicle/shield destroyer, though. It would take about ten seconds of sustained fire to completely kill a normally-shielded target, which is impossible. And since it blows you and them back, it's very difficult to spam grav beams and melee. It [i]will[/i] blind targets if you shoot them in the head, much like the beta Focus Rifle. However, due to the power of the weapon, there are two major problems: it's very, [i]very[/i] noticeable (due to a large, scarab-like beam, and due to the sound--think the Locusts from Halo Wars, but with some deeper tones in there, like the AA guns) and you have to be careful not to EMP allies or knock your teammates off edges. I think I might do an animation detailing most of its features at some point.[/QUOTE]
Very cool man. More of this please.