Ok, newbie question: what is the context of this GIF?
http://www.neogaf.com/forum/showthread.php?t=467732
Ok, newbie question: what is the context of this GIF?
Regicide sounds like a nice casual/competitive gametype.What I got from Over's deets: Regicide is Halo Mario Kart.
Yeah, but Over, where are the pictures?!
Here.
holy shit you lost a lot of weight!Here.
impressions
-The ordnance weapon drop system seemed terrible. At one point during a match I was on top of the bases about halfway through a match and suddenly there was a bright flash and I heard an explosion. I jumped down from the roof only to find out that a power weapon dropped right where I was a second ago at the top of the base, right on top of me. There wasn't anything warning me that a power weapon would get dropped on that location at that time. It just dropped from the air and I could only see it the moment it hit the ground and it showed up on the radar and it had a waypoint above it.
I'm talking about global ordnance. And why am I complaining? Well, maybe because the spawn location is fucking random unlike in previous Halos.If your talking about PERSONAL ordnance, then I cant imagine how you came to that conclusion because of the weird orange highlight thingy of when you call something in
If your talking about ON MAP power weapons, why would you complain? Theres no "warning" when rockets spawn in any other Halo game
I mostly disliked your impressions, I felt they were often negative for the sake of being negative, or at the least, overly pessimistic,
maybe your mood was effected by the whatever the hell preview thing + shit map/gametype
idk, but this bothered me specifically, maybe you could defend it, or explain it better
If your talking about PERSONAL ordnance, then I cant imagine how you came to that conclusion because of the weird orange highlight thingy of when you call something in
If your talking about ON MAP power weapons, why would you complain? Theres no "warning" when rockets spawn in any other Halo game
ohmehgerd meQuote to get shitty Warrior armor for your avatar.
-The audio sounded like everything was a lot more... metallic. This is - of course - especially the case for the UNSC weapons but the Carbine also sounded like it was shooting rounds rather than plasma. The Covenant weapons lost a bit of their character in that regard. Not that I particularly care, but whatever. The shield recharge sound also sounded different. I wasn't the 'whoooom' sound anymore but more of a 'tsss - clunk' sound if that makes sense. IMPORTANT STUFF
I am worried about the direction that 343 is taking with Halo 4 because it keeps adding elements that have caused me to stop playing a certain other franchise. I stopped playing Call of Duty because too often I felt like I was cheated by the game. I often felt like I didn't die or lose a game because I played badly, but because the game mechanics screwed me over. In CoD you will never know what to expect from your opponents, the game becomes very unpredictable and not in a good way. 343 can use the word "dynamic" all they want but I don't always see that as a good thing. Halo was awesome because it was simple and you it was predictable. Not in a way that you predict what will happen during a game - enough crazy 'random' stuff happens in Halo - but the way of knowing what you're up against. You fight against 4 other dudes with a BR primary, AR secondary and 2 grenades. On the map are X, Y and Z power weapons in locations A, B and C. That's it, you know what you're up against and skill will be the decisive factor. In CoD this isn't the case at all and you'll have to guess what kind of player you will be facing. Will he have extra armor? Extra ammo? Faster movement speed? 3 grenades instead of two? You don't know. Obviously there's still a lot of skill involved in Cod but in a different way than Halo. This is what people mean when they say that CoD is more rock-paper-scissors more than anything. They don't mean literally having a few things that counter each other perfectly, they mean that you can't predict what features the other player has so it becomes a bit of a gamble. Some people like this but I'm not a fan of this at all.
I'll be clear about this: Halo 4 isn't even close to being that bad in that regard as CoD but it's definitely moving into that direction and that's probably what's most worrying. Because that is not Halo to me.
Quote to get shitty Warrior armor for your avatar.
I mostly disliked your impressions, I felt they were often negative for the sake of being negative, or at the least, overly pessimistic,
maybe your mood was effected by the whatever the hell preview thing + shit map/gametype
idk, but this bothered me specifically, maybe you could defend it, or explain it better
If your talking about PERSONAL ordnance, then I cant imagine how you came to that conclusion because of the weird orange highlight thingy of when you call something in
If your talking about ON MAP power weapons, why would you complain? Theres no "warning" when rockets spawn in any other Halo game
Why are you moaning at him for his first opinions on the game?
I'm talking about global ordnance. And why am I complaining? Well, maybe because the spawn location is fucking random unlike in previous Halos.
Here.
Clever girl.Sorry, I meant quote to see shitty Warrior armor codes for your avatar.
Sorry, I meant quote to see shitty Warrior armor codes for your avatar.
There are preset locations on the map where the weapons will spawn but it will still randomly pick one of these locations. That's why not having a warning so both teams can properly set up is bad design in my opinion. (Honestly I think it shouldn't be random in the first place but that ship has sailed.) It creates an unfair advantage for one of the teams because they just happen to be in the right spot to grab a power weapon that happens to be spawning there. 343 calls it dynamic, I call it broken.I have no issue if you think the position is "random", Im sure once we all play and learn the maps the locations wont be random anymore
I just didnt understand what you meant.
There are preset locations on the map where the weapons will spawn but it will still randomly pick one of these locations. That's why not having a warning so both teams can properly set up is bad design in my opinion. (Honestly I think it shouldn't be random in the first place but that ship has sailed.) It creates an unfair advantage for one of the teams because they just happen to be in the right spot to grab a power weapon that happens to be spawning there. 343 calls it dynamic, I call it broken.
I think David mentioned the times being static.We also don't know whether the times are random, right?
There are preset locations on the map where the weapons will spawn but it will still randomly pick one of these locations. That's why not having a warning so both teams can properly set up is bad design in my opinion. (Honestly I think it shouldn't be random in the first place but that ship has sailed.) It creates an unfair advantage for one of the teams because they just happen to be in the right spot to grab a power weapon that happens to be spawning there. 343 calls it dynamic, I call it broken.
I think David mentioned the times being static.
I don’t understand how somebody could dislike somebody else’s impressions. Also, it's Over, he looks more at the big picture and problems that can arise. That he is over critical is actually a good thing, it makes us look at the game more critical then only lavishing praise over it. Remember Reach? Yeah.I mostly disliked your impressions, I felt they were often negative for the sake of being negative, or at the least, overly pessimistic,
maybe your mood was effected by the whatever the hell preview thing + shit map/gametype
I don’t understand how somebody could dislike somebody else’s impressions. Also, it's Over, he looks more at the big picture and problems that can arise. That he is over critical is actually a good thing, it makes us look at the game more critical then lavishing praise over it.
IMO Over’s impressions were really well thought out. He pointed out flaws, flow and even praised some stuff. What more could you ask for.
There were already modes played on events where the spawns weren'T "random", I think Hyper said something about him playing Ragnarok and the weapons were everytime the same on the same locations
Was sadly clear after the Covie weapon trailer..My impressions:
-The audio sounded like everything was a lot more... metallic. This is - of course - especially the case for the UNSC weapons but the Carbine also sounded like it was shooting rounds rather than plasma. The Covenant weapons lost a bit of their character in that regard. Not that I particularly care, but whatever. The shield recharge sound also sounded different. I wasn't the 'whoooom' sound anymore but more of a 'tsss - clunk' sound if that makes sense. IMPORTANT STUFF
Have you played the game?I simply didnt really "get" his opinions or the way he worded things.
So Im not allowed to have my opinion on his opinion?
There was something in particular that struck me as odd, I asked him to elaborate, he did
Now I understand what he meant.
His tone just seemed strange to me, and on some things we just disagree in theory
Theres nothing wrong with that.
edit:
seriously, its a fucking difference in OPINION, mine and his,
I didnt call him a fucking idiot or anything, I just dont see eye-to-eye with him
he has no eyes, just a preorder face
Well, you pointed out that you had a problem understanding certain things he wrote down. That doesn't mean that you dislike impressions, right? Agree?I simply didnt really "get" his opinions or the way he worded things.
So Im not allowed to have my opinion on his opinion?
Are people not allowed to have opinions about your opinions of opinions?I simply didnt really "get" his opinions or the way he worded things.
So Im not allowed to have my opinion on his opinion?
Great write up Over. My fears are basically what you outlined :/
Really hope there is a mode (Classic/Ranked?) without the "random" global ordnance.
On that, U4ix is MLG Dallas going to have global ordnance?
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Nilla, you can't "dislike" someone's opinion. You can disagree about something sure, but Over's write up was great. I would rather Over posted what he genuinely thought about the game than read 100 reviews from gaming journalists who are worse than my Grandma at Halo.
Have you played the game?
I think most people knew exactly what you were saying but just wanted to make a stink out of it.
If it makes everyone feel better
I "disagreed" with some of his impressions
not "disliked"
As I said, it just didnt really vibe with me, difference in opinion
For Example:
The Menu; I understand his concern,
I happen to like it, I didnt say he was "wrong" for not liking it
Added.Halo 2 maps were so kickass.
How did Bungie go from this,
to this
i miss halo 2.
I never said I had
It was my impressions (video, other peoples impressions) vs. His hands-on
He is entitled to whatever opinions he wants
Someone posts a mostly negative review
I question it, and I get a buncha shit
Replay Halo 3 on Legendary. See the last scene, it is over, chief floating in space, cue sad music, watch credits till the end and then... oh shit what is that? Hype over a billion.The hype is almost annoying now I don't feel like playing anything on my xbox anymore lol. I have plenty of other games that I've been meaning to get to, but nope, it just ain't happenin'. I can't do it. I need this game to come out. Hell, my xbox is essentially just youtube and a fuckin' phone these days
In other news, that was a good write up Over. I think your concerns are pretty justified, I'm sceptical about certain things myself. I just really want to try it out though. I can't wait to hear how the guys who are going to NYCC get on too Fuckin' hype, man.
I for one liked Last Resort.
I just think it's kind of silly for a person who hasn't played the game to disagree about the particulars of said game with someone who has.
Before I ever played halo as I do now I played Zanzibar 1v1 with my friend and about for or five bowls. Zero kills. 2 hours of searching for each other. Halo 2 sucked.