Because that's exactly how it is.Fans: Reach had too much, Forge give us proper developer made content.
*Halo 4 to launch with no Forge maps in MM*
Fans: We want to more Forge content
Because that's exactly how it is.Fans: Reach had too much, Forge give us proper developer made content.
*Halo 4 to launch with no Forge maps in MM*
Fans: We want to more Forge content
Fans: Reach had too much Forge give us proper developer made content.
*Halo 4 to launch with no Forge maps in MM*
Fans: We want to more Forge content
Because that's exactly how it is.
So, the new Forge map, briefly. Been busy today so I haven't had a chance to chime in.
I'm red/green colorblind, which means a lot of shades of other colors that are not grey, look grey to me. So that may be part of it.
So when the developer said they want players to accidentally build beautiful maps, and then panned out to show an ocean of grey pieces against brown rocks and a (mostly) black background, it was quite the juxtaposition.
The shadowing does help. But I am disappointed that it's still a grey metal dungeon, and that the map is primarily brown/black. It's not pretty.
The new tools to quickly iterate and snap pieces together are helpful, but only at the Forging 101 level; the best custom maps use pieces in non-traditional ways. What I really hoped for was a way to snap pieces together and then move them as a unit; take this section of the base I built and move it over, rather than one part at a time.
Player trait zones are interesting and some neat things will come of it, but they feel like novelty features.
My hope right now is that we get a grassy Forge map, and that some of the objects we can place are grassy hills, to shape the terrain. Toss in some tree objects, and that's how we'll get a beautiful Forge map.
The Forge World palette had a lot of problems. A LOT OF PROBLEMS.
I hope they are not carried over verbatim.
No! You forget the facts that a Human character stands for humanity. Is the character xenophobic? Whole humanity is xenophobic. It is too hard for people to think that people could have different views. The person thinks that Halsey did atrocious stuff? Humanity thinks like that.Glasslansd and TTW have gone into great detail setting up the ONI and Elite plots. Have you even read these books?
I'll always be in the camp that wants real maps made by the dev. team over Forge crap.
Have you even read these books?
I agree 100%.Ideally there would be a combination of the Far Cry 2 editor and Forge.
Unfortunately it reveals the ending of the most interesting plot line of TTW. But I would take a book spoiler before they are revealing something from the game's plot.Well fuck me. The video title is already a spoiler. The Thursday war has been out for a couple of weeks, at most.
being there & alive resolves one of the most tense plots of TTW.M'dama
What the fuck were they thinking?
I'm pretty certain therein lies the problem. The FC editor is really far more simple than Forge if you think about it. Plus it makes you complete that stupid fucking checklist just to use your map.
10 developer maps + 3 Forge maps
Yeah that was the one I was talking about.
Also YouTube Forge Link:http://www.youtube.com/watch?v=lOJ5lqXXtpU&list=UUbu2SsF-Or3Rsn3NxqODImw&index=1&feature=plcp
First thing I thought of.
Would you prefer a Halo game with NO developer maps, just pre-made maps using the terrain/object editor, which of course you could also use
Best option.I have a question for you guys. Would you prefer things the way they are with Halo 4, 10 developer maps + 3 Forge maps
I have a question for you guys. Would you prefer things the way they are with Halo 4, 10 developer maps + 3 Forge maps
Or
Would you prefer a Halo game with NO developer maps, just pre-made maps using theterrain/object editor, which of course you could also use
inb4 I fucking want everything gimme nao fuck u 343
Oh so you mean Reach?
I'll always be in the camp that wants real maps made by the dev. team over Forge crap.
Why? Could you find a Zanzibar recreated in Halo Reach and list out the things it does better or more faithfully than in that FC2 video?That looks like absolute dick. As do any of the FC novelty maps. They look more like dick than the grey Forge maps you all complain about too.
That looks like absolute dick. As do any of the FC novelty maps. They look more like dick than the grey Forge maps you all complain about too.
Weapon placement and selection on Highlands would like a word with you.One of the biggest follies of Reach is that the map pool SUCKED unless you bought all the DLC map packs. Which I should also state to add to this, that the DLC maps are fucking amazing in Reach. Best DLC $ ever spent for me.
Oh so you mean Reach?
*wakes up, alright, time to check out the ign vid on gaf*
no rush, might aswell respond to a few people along the way
I wouldnt say small? its 18 x 11 ?
*.. oh yeah, adrift, whatever, scroll, scroll*
OH
MY
GAWD
allthegifs.gif
Wheres homeboy,
SPACE TURF, are you ready?
its honestly so fucking cool, I might build exclusively on it, holy shit yes
I have a question for you guys. Would you prefer things the way they are with Halo 4, 10 developer maps + 3 Forge maps
Or
Would you prefer a Halo game with NO developer maps, just pre-made maps using the terrain/object editor, which of course you could also use
inb4 I fucking want everything gimme nao fuck u 343
Me and Over are playing with ZooJoo'z right now.
Over managed to kill the party mood.
Just an idea: maybe since we can have baked-in lighting now, we'll be given more options with colored lights. Bigger ones, even. It'd be cool to have actual sizes (either default or customizable) to help increase diversity. Maybe that's why most of the pieces are white! So that when your maps are bathed in colored lights, it's easier to identify them!
NYCC is going to be great!
Because seeing as though Halo 4 is 2 packed discs, hypothetically you'd have to remove content to add in a super Forge like people are asking for. And taking away MP maps would make the most sense because the editor would be good enough to please everyone, so fuck it, might as well just use it for the disc maps.Why would anyone want the second option?
Even though Reach's built in maps weren't anything special, I'd take them over any of the Forge maps, outside of Asylum.
That must be awkward as hell
Weapon placement and selection on Highlands would like a word with you.
jetpacks suck ass
I stil want 343 to keep the Forge garbage out of the hoppers. Put them in a community playlist so I don't ever have to play on those maps.Fans: Reach had too much Forge give us proper developer made content.
*Halo 4 to launch with no Forge maps in MM*
Fans: We want to more Forge content
It only looks useful on that center room. And even then, there looks to be plenty of foot paths. Otherwise, the map is mostly hallways.I have a feeling Jetpack will absolutely demolish Adrift.
I like the version with the weird realistic anime man face better.
fixed.
In all honestly, change the jet pack into a jump pack and I'd be okay. Any prolonged time in the air really breaks combat flow and map design.
That must be awkward as hell
Just got it as well
I have a question for you guys. Would you prefer things the way they are with Halo 4, 10 developer maps + 3 Forge maps
Or
Would you prefer a Halo game with NO developer maps, just pre-made maps using the terrain/object editor, which of course you could also use
inb4 I fucking want everything gimme nao fuck u 343
The human eye can only see 24 shades of grey, despite what book sales might tell you.I hope H4 Forge doesn't have framerate issues.