It's fun going back and rereading all the bullshit said in interviews after having played the game.
http://www.gamingvogue.com/halo-4-is-the-most-expensive-microsoft-game-nothings-even-close/
Watch yourself, egghead.Is Master Chief smart? Sarah Palmer has a bit of a
thing going on. It's pretty hilarious in a bad way.
Halo 4 really has a shallow amount of good maps. Maybe even worse than Reach. For me, on release, I liked these maps in Reach:
Zealot
Asylum
Countdown
Powerhouse
In 4, the only maps I really like to play are Adrift and Haven. I haven't played enough BTB to judge the bigger maps in 4 but as long as BTB in Halo 4 is this aweful, I'm not planning on learning these maps any better.
Halo 4 really has a shallow amount of good maps. Maybe even worse than Reach. For me, on release, I liked these maps in Reach:
Zealot
Asylum
Countdown
Powerhouse
In 4, the only maps I really like to play are Adrift and Haven. I haven't played enough BTB to judge the bigger maps in 4 but as long as BTB in Halo 4 is this aweful, I'm not planning on learning these maps any better.
I disagree. countdown was a shitty map but it just wasn't as shitty as the rest, so it seemed good. haven is a far better zealot. I wouldn't count asylum as it was a forge map.
halo 4 doesn't have many standout maps but they all flow a lot better than reach's maps
Overall I think a few map packs, playlists and technical tweaks will make this a genuinely solid Halo game. I just hope they make a Guardian remake...come on guys, it's TIME. Also, the Pit. Those two map remakes would make this game fantastic fun.
very good post. Sadly 343 won't go back to the Halo I loved.I was thinking about this for awhile today but I think changes actually kill a game and dont keep it fresh.
Think of CoD like a Madden of FPS. Yea it stays the same gets a fresh coat of paint. People are fucking drawn to it for some reason. It attracts fans and doesn't change from this core game that it has.
Halo changes constantly. Its pissing people off through each iteration when it fucking worked way back in the day. It didn't NEED anything. It needed no change. Guns/Melee/Nades triangle in Arena style maps, with casual BTB on the side available would have worked forever.
Think about it hard.
But to give Halo 4 a 2 is just fanboyism. Its at least a 6-7. Its glitchy as fuck and not really fun or innovative in anyway. Campaign is so boring. Unless you are a Halo fan, Halo 4 won't last. Theres a ton more interesting games out there.
Watch yourself, egghead.
very good post. Sadly 343 won't go back to the Halo I loved.
Oh and Complex and Regicide hate ? May I join this ? I hate both of it
Played through half the campaign last night. Not sure if I'm going to do a big ass post about it or not. It's... something.
It's beautiful.
Last night I had some of the worst games of my life since Halo 4 came out. None of my decisions in combat were paying off. If I thought there was no way i could be assassinated in my current position right after seeing the rest of the team on the other side of the map, wrong. If I didn't pursue a kill thinking they would sprint and circle around to attack me from behind, wrong. The split second I turn to check behind me, player pops back out. Also felt like I was playing against teams with full parties and no randoms much of the time.
My biggest gripes are instant respawns, sprint, and no mercs playlist. I detest having to watch my back every two seconds. Instant respawns only make it worse, and on maps like Adrift, it's awful. Plus, having to stop sprinting to shoot a gun irks me as well. I don't like how long it takes for a shield to start recharging either.
I really enjoy pro slayer, but I've found that a viable strategy for teams with no randoms is to simply hold a position and never move. Even without AA's, it's still hard for a team of randoms to successfully break it up. For a break from pro slayer, I like hopping into BTB slayer, but personal ordnance and vehicles really hamper the matches rather than enhancing them.
This game is only tolerable with a full party.
Last night I had some of the worst games of my life since Halo 4 came out. None of my decisions in combat were paying off. If I thought there was no way i could be assassinated in my current position right after seeing the rest of the team on the other side of the map, wrong. If I didn't pursue a kill thinking they would sprint and circle around to attack me from behind, wrong. The split second I turn to check behind me, player pops back out. Also felt like I was playing against teams with full parties and no randoms much of the time.
My biggest gripes are instant respawns, sprint, and no mercs playlist. I detest having to watch my back every two seconds. Instant respawns only make it worse, and on maps like Adrift, it's awful. Plus, having to stop sprinting to shoot a gun irks me as well. I don't like how long it takes for a shield to start recharging either.
I would attribute this partly to the fact that randoms can get matched up against a full party.
I seriously do not know why this isn't being complained about. No matter how shitty or good the game is (halo 4) it certainly is not fun playing against a full team (all with mics and calling out to each other) while the rest of your random teammates either don't have mics or do not care to communicate.
I would attribute this partly to the fact that randoms can get matched up against a full party.
I seriously do not know why this isn't being complained about. No matter how shitty or good the game is (halo 4) it certainly is not fun playing against a full team (all with mics and calling out to each other) while the rest of your random teammates either don't have mics or do not care to communicate.
I would attribute this partly to the fact that randoms can get matched up against a full party.
I seriously do not know why this isn't being complained about. No matter how shitty or good the game is (halo 4) it certainly is not fun playing against a full team (all with mics and calling out to each other) while the rest of your random teammates either don't have mics or do not care to communicate.
Play Regicide. Problemfixed.band-aid
Or you know, they can just bring back lone wolves? Not an unfair playlist where the king gets constant overshields just as you are about to kill him or damage boosts.
So, what is the penalty for when I quit a game?
Quit ban?
Lowering Trueskill?
Nothing?
Not like it's unbalanced, the king is waypointed...
Quit doesn't count as a loss (I think), and there is no quit ban, so nothing, I guess.
I would attribute this partly to the fact that randoms can get matched up against a full party.
I seriously do not know why this isn't being complained about. No matter how shitty or good the game is (halo 4) it certainly is not fun playing against a full team (all with mics and calling out to each other) while the rest of your random teammates either don't have mics or do not care to communicate.
Just call it social slayer. Problem solved When people try and go into it with a party it will say only randoms allowed. lolYou guys want a mercenary gametype, like the one found in modern CoD games. I can't say for sure why 343 hasn't included it, but MW and BLOPS do have the benefit of having a much larger pool of players to spread out between game types. Halo's online community isn't exactly small, but who can really say if it's enough to support that kind of playlist.
I should note that mercs on CoD's tend to have a noticeably smaller amount of players in it.
It's the best Halo I've ever played mp wise, and considering (mostly) minor details seperate the online gameplay between each title I think you're probably nitpicking.I've already expressed my extreme disappointment in many aspects of halo 4s multiplayer in the gaming OT only to be hated on by 343 fanboys/those who were never into halo... is it the same in here or do any of you feel that halo mp has been ruined? I've actually popped reach back into the 360 a couple times the last few days.
visuals are nice and campaign is decent enough though.
343 is clearly pushing their anti-intellectualism agenda in our game. Another notch off my Halo 4 score.
I would attribute this partly to the fact that randoms can get matched up against a full party.
I seriously do not know why this isn't being complained about. No matter how shitty or good the game is (halo 4) it certainly is not fun playing against a full team (all with mics and calling out to each other) while the rest of your random teammates either don't have mics or do not care to communicate.
I think rather than have one mercs playlist 343 should just make every playlist have party restrictions, except for say two. Call these two playlists social and then let the rest of the matchmaking playlists actually work. The second most annoying thing behind playing against a team of 4 while being paired with randoms is being in a party of 4 and facing randoms. When I am partied up with 3 other guys I want to beat another team, not a group of randoms that we should beat every time. I miss halo 3's matchmaking system .
Someone glitched into complex's map geometry with the oddball last night.
It's really easy to do too. GG 343
Someone glitched into complex's map geometry with the oddball last night.
It's really easy to do too. GG 343
Wait, wat? I didn't send you anything...
Game needs respawn timers in a bad way, not being penalized for death in an objective game is mind boggling...
In the Gaming side thread Frankie said map exploits can be fixed weekly.Someone glitched into complex's map geometry with the oddball last night.
It's really easy to do too. GG 343
Just call it social slayer. Problem solved When people try and go into it with a party it will say only randoms allowed. lol
Yeah its odd how dudebro Palmer is considering the Spartans realistically would have to be extremely clever people themselves, I am not liking the brawns vs brains divide going on there - Spartans should be a strong mix of both.
Campaign or Multiplayer, right?
Of all the complaints, saying the game is unpolished is extremely bizarre. Outside of lag I haven't seen a single bug. I think it's also a very well balanced game.
You guys want a mercenary gametype, like the one found in modern CoD games. I can't say for sure why 343 hasn't included it, but MW and BLOPS do have the benefit of having a much larger pool of players to spread out between game types. Halo's online community isn't exactly small, but who can really say if it's enough to support that kind of playlist.
I should note that mercs on CoD's tend to have a noticeably smaller amount of players in it.
There is nobody to complain to about people not using mics other than the people not using mics. You might be underestimating how many players go into matchmaking alone versus how many go in with groups. Matching singles against singles and parties against parties may not be feasible without significantly extending the wait times between matches a large majority of the time. Not saying it shouldn't be a search option at least, though. Too bad you can't set search preferences like Reach, though I never could tell if they worked anyway.
I wonder if it's possible for a game to detect if players have mics in use while creating matches.
That stuff was shit anyway. Took forever to find a game.Nah, there weren't any party search preferences in Reach, but it had stuff like chatty vs quiet, team players vs lone wolves, and you could set match preferences to skill or good connection. Halo 4 doesn't have any of that stuff.
This only proves that you only looked at the grades and did not even read the text. GG by the way, most of the missing features where discussed in reviews. Heck Edge destroyed the multiplayer. Also, glitches happen in every game. There is no way to avoid them with such a big game. Whatever though, rage will always win regardless of reason.Campaign/Spartan Ops theater missing. Campaign scoring gone. Spartan Ops reusing campaign spaces with redundant mission objectives and poor difficulty scaling. Broken file share searching. No file share/web integration. Inexplicably lost custom game options. Downgraded Forge functionality and build space. Uneven/lackluster sound design. Multiplayer maps with geometry exploits. Large mutiplayer maps with poor framerates. Frequent networking issues in matches with more than eight players. Symmetrical maps with asymmetrical spawning and weapon placement. Poor UI design and functionality in-game and menus. Grenade throwing and Boltshot button glitches. Unpolished.
In matchmaking: Promethean Vision, Jetpack, Active Camoflage, random ordnance, personal ordnance, Scorpion tanks, Mantis, Banshees, Regicide, Multiflag on asymmetrical maps. Unbalanced.
Or were you talking about graphics and BRs? Yeah, those are awesome.
Played through half the campaign last night. Not sure if I'm going to do a big ass post about it or not. It's... something.
That stuff was shit anyway. Took forever to find a game.