Steelyuhas
Member
Whelp, guess I better starting hitting the bottle to deal with how bad MM will become.
Worked on me. I haven't bought any yet, but my interest was definitely at an all time high after finishing the campaign.I'm wondering if they thought Halo 4's narrative would be so captivating that it'd make people want to go out and buy the books.
Whelp, guess I better starting hitting the bottle to deal with how bad MM will become.
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/05/tumblr_m3v5w5BHm01qznr6bo1_1280-610x343.png[/IM][/QUOTE]
Don't worry bro, they got this.
So nades don't go up lifts. huh.
I would be OK with one forge map from each of the environments per playlist. It would give a bit more selection, while not getting old aesthetically.
Wait, really?
I have about 7 posts before I hit Inheritor status on GAF, hold me.
What happens at 24k?
Destiny looks to be everything I could have dreamed of. It's as if Bungie dug around in my brain for the game that I would love the most.
Did some other info leak? The leak was pretty vague, not sure how you could come to that conclusion, lol.
nothing like winning a firefight then having your victim instantly respawn and AR you down before your shields are back up.Nothing like getting in a firefight and losing, to see the kill cam show your team mate swinging melee 5 times and missing. Shoot muthafucka!
nothing like winning a firefight then having your victim instantly respawn and AR you down before your shields are back up.
Giant explosions in film are often portrayed as planar shockwaves: http://tvtropes.org/pmwiki/pmwiki.php/Main/PlanarShockwave
Reach multiplayer was more infuriating that anything I have witnessed in Halo 4. Sure there are things about Halo 4 multiplayer that are really annoying, such as Camo, Boltshot, AR range and more but even then I really don’t see why people are now being nostalgic about Reach. Reach wasn’t a good game and even after the must needed Title Updates it still wasn’t. It was a decent game, with more bad concepts then good. There was far more randomness in Reach then Halo 4 which cheated you out of kills and promoted (at least in matchmaking) bad behavior from players.Re: Reach multiplayer is better.
Why do people care what some ex-bungie employee thinks about the game. Halo obviously has not went in the direction bungie wanted it to but its when it a direction the majority of fans are happy with.
Yah.
Weren't Bungie unhappy with Halo Wars too? I remember reading something that said they considered it to the 'whoring of their franchise'. Hate to think what the general consensus is on Halo 4.
The art style, the tone, the setup, the talk of a co-operative centric experience.
<3
Destiny is waiting.Link? I only saw the picture they posted on their website.
I respect Bungie as a developer and wish them success in the future but I care what they (and the ex-staff) think of Halo 4 as much as i care what Cliffy B thinks of the studio. Its nice to see another Devs opinion but the posted above twitter comments come off with a tone of "Look how they damaged OUR franchise"
I dunno comes off as petty
Yup, being disappointed with the direction of something you put 10+ years into is totally petty.
They are allowed to have opinions.
Yup, being disappointed with the direction of something you put 10+ years into is totally petty.
They are allowed to have opinions.
Yup, being disappointed with the direction of something you put 10+ years into is totally petty.
They are allowed to have opinions.
So can somebody explain to me why that one large hill on Complex was a bad thing and needed to be changed? Thought it was cool like that considering how wide open that area is.. Now it's just a little circle in the middle of an open field ;[
..snip..
TL;DR People are crazy for going back to Reach or listen to Nasty.
So true. I felt the story was more engaging in Halo 4, especially if you just focus on Chief and Cortana. I was never interested in the story in 3. Halo 4 does have an issue with telling the story. There's a ton of history in it. The terminals should have been played out in the game not in waypoint.He's one to talk about competent storytelling though if he was involved in Halo 3. Halo 4's narrative is a mess... and yet still better than Halo 3's.
RIP Haler
Alright people, anyone still need that achievement where you save marines on the Spartan Ops mission? I would kinda like to get that this weekend so I can 100% this game come Monday.
Also, did anyone unlock the achievement for completing 20 challenges?
I hope two out of the three maps in the first expansion are slayer sized, especially as there's no concrete plan to fold any Forge maps into the rotation before 2013. Quite ridiculous, really. Adding to the game feeling like a beta, Slayer Pro is literally a rotation of Haven, Adrift, and Solace, with Haven appearing 80% of the time.
Alright people, anyone still need that achievement where you save marines on the Spartan Ops mission? I would kinda like to get that this weekend so I can 100% this game come Monday.
Also, did anyone unlock the achievement for completing 20 challenges?
Hopefully a haven/midship type map, a symmetric pit/sanctuary type map and an asymmetric lockout/guardian style mapI hope two out of the three maps in the first expansion are slayer sized, especially as there's no concrete plan to fold any Forge maps into the rotation before 2013. Quite ridiculous, really. Adding to the game feeling like a beta, Slayer Pro is literally a rotation of Haven, Adrift, and Solace, with Haven appearing 80% of the time.
So much damning evidence as to the problems with Spartan Ops, not the least of which is how the video was even made.
Originally, I was one pushing for smaller maps for Halo 4, but because of instant respawns and sprint, I don't think I want something quite as small as lockout and guardian. But I do want some more good 4v4, maybe 5v5 maps.Hopefully a haven/midship type map, a symmetric pit/sanctuary type map and an asymmetric lockout/guardian style map
I meant a scaled up versionOriginally, I was one pushing for smaller maps for Halo 4, but because of instant respawns and sprint, I don't think I want something quite as small as lockout and guardian. But I do want some more good 4v4, maybe 5v5 maps.
He was there...
In that case let's do this!I meant a scaled up version