Note my italics. I don't think Halo 4 is ONLY a game of stolen mechanics. It's part new Halo, part utilization of popular mechanics. Basically the game isn't 100% COD, it's 75% new Halo ideas, 25% borrowed mechanics and systems.
(Percentages are just for example)
I really like the concept of classes if it's only primary, secondary, and grenade. Without perks or AAs and this game could be great. I wish they'd make a barebones playlist that is like classic Halo, but still keeps loadouts (without perks or AAs). So H4 has the potential to be my favorite Halo.
COD COD COD COD COD COD
Come on now.