Damn MLG settings suck wayyyyy too many nades. Explosions everywhere
A cinematic, big budget action movie experience.
Damn MLG settings suck wayyyyy too many nades. Explosions everywhere
Normally a good prediction, but 3.5 hours of fun and laughs later I come bearing compliments.Hirednoobs rage post incoming in 15 minutes.
Normally a good prediction, but 3.5 hours of fun and laughs later I come bearing compliments.
The Crimson DLC list is FUN. 6v6 feels like a sweet spot for Halo 4 and there is a healthy mix of objective with the occasional slayer match. You need some voting power to maintain map variety (or else the achievement hunters are going to vote 100% Shatter), but those 3 maps are varied and especially fun for using Halo 4's Hog, Mantis, and Ghost.
Too bad it's the least popular list.
Wasn't there some site someone posted where you could make custom speaker tags for Astros? Need that just got me some a40s
Spartan Ops is the mode you have been asking for.A cinematic, big budget action movie experience.
Aka Halo 4 aka chuckin' grenades like a mofo aka offending Wu aka This is how we do it.Damn MLG settings suck wayyyyy too many nades. Explosions everywhere
They even stole the Active Roster? Well, I guess it's not stealing if 343 just left it out by the curb.
It's from reach not H4
"When I joined the Corps, we didnt have any fancy-schmanzy tanks. We had sticks! Two sticks, and a rock for the whole platoonand we had to share the rock! Buck up, boy, you are one very lucky marine!"
Believe.
you ass, I come in this thread and this is the first I see, don't make jokes about that
"When I joined the Corps, we didnt have any fancy-schmanzy tanks. We had sticks! Two sticks, and a rock for the whole platoonand we had to share the rock! Buck up, boy, you are one very lucky marine!"
Believe.
If I'd have the original multiplayer (without all the glitches) with all the DLC maps, I'd be in heaven.
i wonder how likely that would be... seems like fixing the glitches and improving the netcode would be quite the task. theres also the question of how it would split the decreased halo fan base further - potentially impacting halo 4. i suppose if 720 isnt backwards compatable AND halo 2 anniversary is a 720 launch or near launch, having the MP may be a possibility.
i'm not holding my breath and don't much care either way, but it would be interesting to see the reactions here and what haloGAF would find to complain about
343i definitely has to redesign the Promethean Knights classes in Halo 5. It is damn hard to see difference.
from the gaming side... http://www.neogaf.com/forum/showthread.php?t=506815
that would be pretty sweet actually.
Telltale Games had one hell of a 2012. It released its successful adaptation of The Walking Dead (which GamesBeat named its Game of the Year).
How does the developer plan to follow that up? Well, it sounds like it wants to work on some of the biggest video game and movie franchises in existence.
Coming from LucasArts, we always felt we could do a great Star Wars story game, Telltale chief executive officer Dan Connors told Red Bull U.K. in an interview. We also love the idea of building out a deeper story to a great game franchise something like Half Life Stories or Halo Stories.
Of course, the developer has nothing in the works that involves Halo, Half-Life, or Star Wars, but Connors and the rest of the team at Telltale believe they are ready for something of that scale.
[Dan Connors was] speaking more to our goal of wanting to take on a major gaming franchise someday, Telltales senior vice president of publishing Steve Allison told GamesBeat. [We want] to build a narrative game series that supports another franchise as we passionately believe [our game] would not compete with or cannibalize [Halo 4 or the next Half-Life.]
Allison believes that a Telltale adventure game based on a major gaming or movie franchise would only boost player investment in the series. Especially since the developers games are so different from what most of these properties are best known for.
Will we do this? Yes, we believe we will some time very soon, said Allison. But the franchises mentioned are totally speculative and used only as an example to frame the idea.
Source
Sooo.... Where's that classic playlist we were promised?
Well fuck me lol sorry was at friends on my phone. Thanks for the link! We have 4 TVs setup and 4 xboxes lined up and just practicing together and were thinking about getting Astros. :3It's on Astro's homepage. Here you go: http://betacustomizer.astrogaming.com/gift/
Livin' the dream.Well fuck me lol sorry was at friends on my phone. Thanks for the link! We have 4 TVs setup and 4 xboxes lined up and just practicing together and were thinking about getting Astros. :3
I love how in Halo Wars you can just set up a big defense with anti-vehicle and anti-air units at your base and get the most amount of points even if you lose.
Edit: Haha, a guy just spend like half an hour trying to destroy my defense and base. In the end when he finally managed to win he only got around 2,500 points while I got 14,000.
Deathmatch.Haha yeah turtling is fun! Though he shouldn't have allowed the game to progress so far (tech 3/4), should have rushed you! :L
He said that in reach vidoc if I'm not mistaking?Another interesting note to make, the ending of Halo 4 sets it up so we might never have to fight Promethean Knights ever again.
Also, discussion point: A lot of the design decisions around Halo 4 revolve around a single question. What makes Halo, Halo... and who has the right to say what it is, because honestly, I don't even think 343 has a right to decide what makes Halo, Halo. They only have the power to make it so. The only people that ever had that right were Bungie since they created it.
"Two men enter, the better man leaves, the lesser man is left respawning, and that's Halo." -Luke Smith.
has changed to
Two men enter, the one who had the better loadout wins, and that's Halo (4).
That's a very big generalization and not true in every 1 v 1 situation, because a good player will dong on a lesser player regardless. But all these loadout options basically dilute the skill levels. What this means is a Level 50 will destroy a level 30 in a straight up even fight the VAST majority of the time. But a Level 50 vs a Level 45 will be a much closer match and the level 45 should lose more than the 50, but he would win a lot more than the level 30.
The decisions made in Halo 4 make it so that the Level 45 and the Level 50 match is a LOT closer. What should have come down to simple skill is muddied by each players loadout choices and luck with his ordnance.
Yes, the 50, being the better player will still win the majority of the time, but the 45 will win more times than he would have given an equal fight.
However it seems 343 has no regard for this aspect of player equality. Unfortunately it was the thing I fundamentally disagreed with with CoD's design. Better players and worse, players who simply play more, are given access to more tools.
To 343, this can be Halo. To me, it can't be.
He said that in reach vidoc if I'm not mistaking?
Ghaleon Presents: Does Anyone Want My Stuff?
I think it should be..
Two men enter, the person with active camo + boltshot leaves, the other person is instant respawning back into the camo boltshot trap, that's Halo (4).
I really think the biggest glitch I have ran into in MM is how after some host "blank screens" I am unable to sprint. Sometimes for the rest of the game.
Guys, early 2013 does not mean the first week of january. I wouldnt expect these things to roll out until at least february or march.
Guys, early 2013 does not mean the first week of january. I wouldnt expect these things to roll out until at least february or march.
Guys, early 2013 does not mean the first week of january. I wouldnt expect these things to roll out until at least february or march.
At least they acknowledge the assist pretty well in H4 ....For the first time in my life I lost control of my Xbox today. My son is using it to watch bubble guppies :sTwo men enter, shoot each other, then the one with better teammates gets backup and the other one dies. That's Halo 4.
Since when was Halo EVER a 1v1 fight?
Because 1 v 1 fights arise all the time.Two men enter, shoot each other, then the one with better teammates gets backup and the other one dies. That's Halo 4.
Since when was Halo EVER a 1v1 fight?
Guys, early 2013 does not mean the first week of january. I wouldnt expect these things to roll out until at least february or march.
Nothing new in the Halo 4 world, ok.
Soon and Early 2013 must have meant mid summer.
I went back to work on the first week of January. Most people did.I could have written a few paragraphs about the current state of my projects.
I don't understand how it's so difficult for 343 to have a community manager that actually does their job.
I set up 5 loadouts, like everyone else - but i only use 2 of them. They're nearly identical; they differ only in Tactical Package and Upgrade.Because 1 v 1 fights arise all the time.
Im curious though, what do you prefer, the highly customizable loadouts making every player have different traits and abilities, or the old equal starts?
Two men enter, shoot each other, then the one with better teammates gets backup and the other one dies. That's Halo 4.
Since when was Halo EVER a 1v1 fight?