Yeah. And if it's Forge remakes, I won't even care.
You say that now...
Remember Reach
Yeah. And if it's Forge remakes, I won't even care.
Yeah. And if it's Forge remakes, I won't even care.
I say that now because Halo 4 maps with classic settings are too big.You say that now...
Remember Reach
Jelly.That's what I played on last night, it was pretty great aside from a few broken spawns and holes in the maps.
So what was this immensely exploitable glitch that could not be spoken of until after the TU launched? There's nothing on that list that qualifies as something like that.
I think fixing exploits in maps and weapons is pretty significant. I read a whole lot of angst here about the Boltshot glitch and map exploits. That's pretty low level fruit relative to other issues (such as, say the Boltshot itself). But it's far and away the fastest response we've seen in any Halo game to date. And it's in addition to small, incremental updates made each week.
I think it's impressive. The game needs so much more. But it's clear they're working, and fast.
343 put a huge investment into updating the tech and tools on the back end to facilitate these kind of faster, more frequent updates. One month out it's paying dividends.
I say that now because Halo 4 maps with classic settings are too big.
Jelly.
Shitting on Halo is becoming the new feed it pizza as far as the actual humor to usage ratio.Wow, Team Downer having a field day. Gotta tell us how much the game sucks, consistently!
Lolz
Wish I could see vids.The Pit, Guardian, Lockout, Colossus, Foundation. No sprint, no instant respawn, no AAs, BR + pistol spawn, 110% damage. Fun set of games. It really showed Halo 4's potential.
Shitting on Halo is becoming the new feed it pizza as far as the actual humor to usage ratio.
Wish I could see vids.
Welcome back from vacation slut.
Add fixed power weapon spawns, and I'd be excited to play Halo 4 again.Remove those three AA's, add in red x death markers, respawn timers, and all of a sudden the game gets much much better, like exponentially better. I have no idea what 343 is smoking not go ahead and just do that right this second. Live in the now!!!
Tremendous effort on the OT kyle.
Sorry you don't like me backdoorbeauty, I hope we can figure that one out.
This OT is Good Enough
The Pit, Guardian, Lockout, Colossus, Foundation. No sprint, no instant respawn, no AAs, BR + pistol spawn, 110% damage. Fun set of games. It really showed Halo 4's potential.
Remove those three AA's, add in red x death markers, respawn timers, and all of a sudden the game gets much much better, like exponentially better. I have no idea what 343 is smoking not go ahead and just do that right this second. Live in the now!!!
Tunavi is sitting in our party making a song about anal sex to the tune of the Dreidel song.
No.Better than the game in its current state deserves, actually.
Halo |OT13| Trolling To Fit InJust trolling. Slayer Pro is fun. Not great, but fun.
How about Halo |OT13| This Thread is a Beta ?
Halo |OT13| We Rage About A Book CoverHalo |OT13| Trolling To Fit In
OH TUNAVI YOU MOTHER FUCKER IT'S ON. IT IS SO ON.
haven haven haven, I'll play on it all dayTunavi is sitting in our party making a song about anal sex to the tune of the Dreidel song.
The Christmas crowd are going to be easy prey.
Rank =/= skill.Matchmaking has been pretty decent about splitting higher ranked players. For example I'm 60 now and I usually get between 35 and higher. Had bunch of matches yesterday with only people about 40.
Ha, knew somebody would say that. Still, there is a clear seperation between those who are at an advantage (the higher the rank, the more options you have to unlock perks). Matchmaking so far for me has done a fine job.Rank =/= skill.
I'm 52, a shit player, and use unlocks I've had available from SR-20 or so.Ha, knew somebody would say that. Still, there is a clear seperation between those who are at an advantage (the higher the rank, the more options you have to unlock perks). Matchmaking so far for me has done a fine job.
On an unrelated note: Finally unlocked Stability.
Have to played with it yet, will do tonight or in the afternoon.
Bye.This thread made me realize why I come here so little often.
lol, I'll never understand the ire this game is getting on here, considering how people put up with Reach so much longer.
Uhm, I didn't mean that ranking is skill based though. Was more talking about the advantage perk wise, but people are right about people coming late into the game at being at an disadvantage. I feel that matchmaking makes up for some of the disadvantage.I'm 52, a shit player, and use unlocks I've had available from SR-20 or so.
No good indicator.
It's not close to CoD.Its weird I'd think you'd like this Halo less considering how close its getting to CoD.
camo and jetpack are more prevalent than beforelol, I'll never understand the ire this game is getting on here, considering how people put up with Reach so much longer.
Bye.
If you're a lurker and approach me to talk Halo on Twitter...you're out of luck.
Bye.
Probably has something to do with the lists of bugs.faults.changes that people dislike that have been posted in the last four or so Halo threads...
The claims are legitimate, and are you paying attention to the numbers? They aren't lieing. These are actual statistical facts. (Not the IGN rating)
Its weird I'd think you'd like this Halo less considering how close its getting to CoD.
I didn't, 343 did.Didn't you quit Halo?
camo and jetpack are more prevalent than before