Ozzy Onya A2Z
Member
A few things:
-1 Flag/Bomb has no place on Coagulation, replace with Neutral Bomb.
-Gemini is primarily an Oddball/KOTH map, Flag on it was always weird because of how the teleporter affected routes.
-2 Flag/Bomb on Headlong? Ew.
-Add Midship 2 Bomb/Neutral Bomb/Oddball/KOTH.
-Lockout Oddball addition.
-1 Bomb Ivory Tower was great. Two arming spots!
-Orbital is terrible, nobody should ever look at it except as a tutorial of what not to do.
-Last Resort's objective modes were marred by its horrible base design. Giant empty room, no cover for carriers. Zanzi/Last Resort were decent Snipers maps, but were not good for regular Slayer due to their compartmentalization.
Reach objective:
Zealot (2 Flag, Neutral Bomb)
Countdown (2 Flag)
Powerhouse (KOTH (?), 1 Flag)
Anchor 9 (2 Flag, 2 Bomb, Neutral Bomb)
Not counting remakes. I am totally apathetic towards Halo 4's objective gametypes, so that's a list for someone else to make.
Solid additions and I agree with almost all of them, I'll let some other responses come in and then post an updated version towards a top of page soon.