Blame the art director, Kenneth Scott.So the Harvester is still covenant. Glad no explanation went into its design. Looks more locust than covenant
Blame the art director, Kenneth Scott.So the Harvester is still covenant. Glad no explanation went into its design. Looks more locust than covenant
Man, I just read through the past 5 pages or so and every one of your posts was a brief of fresh air. People are expecting Destiny to be the second coming of Halo 2 MP. It's not going to be.
I'm interested to see how the tweaked boltshot settings work in practice.
Serious question.
Now what do we do about the troll on our team who spends the entire game plowing us down with the Ghost? We couldn't retaliate but we could at least take his toys away with a PP/Plasma.
Does negating the damage go both ways? Will FF off now disable vehicle on player damage?
You married? Sounds like you're married.Try some Infinity settings in the bedroom. Call in some ordnance drops. I recommend Thruster Pack or Speed Boost. Avoid Damage Boost, it's Valentine's Day after all.
So what you're saying is the community doesn't know what it wants and 343 definitely shouldn't listen to it.
Waypoint doesnt know what is best for a Halo game. meaning 343 shouldn't listen to them.
I know those weapons are super OP. Does that mean they should never exist in the game under any circumstance? I don't believe so. Turn that shit off for things even close to competive but at least leave them in the game so that I can dick around in customs or something. Why get rid of it because it lacks a role in the competitive side of Halo?
Read before you post![]()
Read before you post, bro
Actually its hard light shield instead of jetpack
its the most inconsistent Precision rifle in the game.
It is just... Why even have 4 different primary precision rifles if they aren't balanced...
I thought Doubles Pro was a great sign. It had all 4 primary precision rifles.
I figured, "Hey! The DMR is a bit overpowered right now, but this might be a sign that they are going to rebalance the weapons in the upcoming title update!"
But, nope.
When you say balanced though what do you mean? If that means the original vision that people would use the BR up close and the DMR at range (instead of what we have now where the DMR dongs at all ranges) then that veers towards rock paper scissors and that's not appropriate for competitive play. How would you like to see the DMR balanced out of interest?
As for throwdown I'm happy that it's BR starts only, or more accurately, I'm happy that it's forced weapon starts to a single rifle. The first month or so of Halo 4 I switched between BR and DMR but eventually settled on DMR in all five loadouts which is a shame because I found BR battles to be more fun than DMR battles but unfortunately using the BR basically puts you at a disadvantage so it's out of the question.
I've wanted a BR only playlist in Halo 4 since launch if only to see if what I suspect - that the game without the DMR would be noticeably better - is true. The v2 option in throwdown will offer that opportunity. Now for a BR only BTB please!
The only way to "fix" Halo is to remove loadouts and sprint entirely among other things.
The only way to "fix" Halo is to remove loadouts and sprint entirely among other things.
I'd say the first thing is to remove the randomness from the game first. Then you focus on the things that significantly change halo, i.e. custom loadouts, perks, armor abilities etc. I don't believe sprint will be removed EVER, especially since it's now a staple in almost every FPS.
Wait, people are still not happy with the updates? Competitive playlist, TU, etc? Will Halo 4 ever satisfy some of you?
They can make Halo 4 play almost as Halo 2 and people will find stuff to complain about.
Um, what? Perks, custom loadouts, and AAs are what's random.
Oh for fuck's sake.They can make Halo 4 play almost as Halo 2 and people will find stuff to complain about.
... That is what random is. The other player could start with any one of seven starting weapons. They could start with one of eight AAs. It's pretty much the definition of random.Those are unequal starts. What's random is the fact I can get a killing spree and only get needlers or speed boosts while someone can get only 3 assists, one destroy vehicle assist because they hit a warthog two times before someone else killed it and get rocket launchers or binary rifles.
There is nothing "random" about a jetpack, nor is it random for some to have a carbine, others to have a DMR, it's just not equal starts. It comes down to rock, paper, scissors gameplay.
Sure you can argue that it's random because you don't know what the other person has till they use it and I agree.
This is no true, at least for me it isnt, on encounters i have where me and my opponent fight on equal conditions in a close range situation, and my opponent has a DMR, i usually win the 1 v 1, where i only get killed when my opponent skills are clearly superior than myne. (or my connection is very laggy)
The personal ordnance enabled simply refers to the AAs (thruster, hologram, hardlight) that can be found in v2. This should not be a shock to anyone, and it clearly states that this is for v2 - it is not playlist wide.
The alternate DMR-start settings will feature personal ordnance disabled.
At this point why don't you guys just stop playing?
Wait, people are still not happy with the updates? Competitive playlist, TU, etc? Will Halo 4 ever satisfy some of you?
Sprint is necessary. Loadouts I'd at least hear arguments against.
Well we know very little about the TU other than the supposed big ticket items.Apparently. 343 is making big steps to "fix" what people thought was "broken" with Halo 4. They add rankings (albeit online) they add a competitive playlist made by Walshy and Bravo themselves that removes AAs, instant spawn, join in progress, etc etc, they add a TU that fixes heaps of things and helps further balance the game, and what do you see the next day?
"343 has no idea what they are doing"
"Kevin Franklin is a confused dog.jpg"
etc. etc.
At this point why don't you guys just stop playing? Or go LAN Halo 2, or play on PC if that's what you want Halo 4 to be.
That would appear to be the option most people are taking.
Indeed. I just find it odd that they announce a very nice sounding competitive playlist that fixes most the issues folks had and somehow it's still shit. Just doesn't make sense to me.
Oh for fuck's sake.
... That is what random is. The other player could start with any one of seven starting weapons. They could start with one of eight AAs. It's pretty much the definition of random.
The people you're referring to have already stopped playing Halo 4 for the most part, some of them for months now. They're not going to stop giving opinions on news that's being released. At this point you should probably be used to their posting style instead of using it to paint with a broader brush.Apparently. 343 is making big steps to "fix" what people thought was "broken" with Halo 4. They add rankings (albeit online) they add a competitive playlist made by Walshy and Bravo themselves that removes AAs, instant spawn, join in progress, etc etc, they add a TU that fixes heaps of things and helps further balance the game, and what do you see the next day?
"343 has no idea what they are doing"
"Kevin Franklin is a confused dog.jpg"
etc. etc.
At this point why don't you guys just stop playing? Or go LAN Halo 2, or play on PC if that's what you want Halo 4 to be.
Frankie: I'm sending in The Wolf (Shishka). Feel better, motherfuckers?
You will stomp with any weapon at any range if your skills are superior than your opponent, but if both player are equally skilled, BR will go on top most of the time. Of course you can beat someone as good as you with the DmR at close range and your opponent using the BR, but is not going to happen with frequency. When this happens to me, i never blame the gun, i blame myself for not been good enough.Of course a BR user can beat a DMR user up close but the DMR's aim assist at close range means that it's not difficult to stomp BR users. I do it all the time. The fact that it's very capable up close plus unrivaled at long range means it's the clear choice every time.
Halo needs its version of the wolf. Frankie should become the Wolf. Comes in here, assuages our fears, red x's are coming back, descoping returns etc
No talk of feasability, no 'if's'. The Wolf
http://www.youtube.com/watch?v=ojTKkfgvwvU&feature=player_detailpage#t=12s
thanks for clarification bravo. im slightly confused as to why that wasn't in the bulletin, but w/e
They are barely noticeable trough the game and have no real impact on the match, heck, most of the time i lasted 1 or more minutes without ordering the personal ordnance playing Gamebattles and most of the time i called it out to get that anoying display from my screen.I'm not speaking to the quality of the playlist or any of the what-have-you surrounding Team Throwdown, but how can a playlist be competitive if it has personal ordnance?
no please no PLEASE NO
You will stomp with any weapon at any range if your skills are superior than your opponent, but if both player are equally skilled, BR will go on top most of the time. Of course you can beat someone as good as you with the DmR at close range and your opponent using the BR, but is not going to happen with frequency. When this happens to me, i never blame the gun, i blame myself for not been good enough.
I'm not speaking to the quality of the playlist or any of the what-have-you surrounding Team Throwdown, but how can a playlist be competitive if it has personal ordnance?
I'm not speaking to the quality of the playlist or any of the what-have-you surrounding Team Throwdown, but how can a playlist be competitive if it has personal ordnance?
The people you're referring to have already stopped playing Halo 4 for the most part, some of them for months now. They're not going to stop giving opinions on news that's being released. At this point you should probably be used to their posting style instead of using it to paint with a broader brush.
I guess you can ignore all those posts that detailed the fairly specific issues that some people (I don't happen to be one of them, but hey, I get where they're coming from) have towards the TU and Throwdown details that have been released so far, but you probably couldn't throw in some sneer quotes or overgeneralizations then (y'know, despite the fact that one of the "big ticket items" is a literal bugfix, so yes, "fix" and "broken" are accurate), so that might not have been an option.
That stuff is just as obnoxious as the other extreme can be.
Apparently. 343 is making big steps to "fix" what people thought was "broken" with Halo 4. They add rankings (albeit online) they add a competitive playlist made by Walshy and Bravo themselves that removes AAs, instant spawn, join in progress, etc etc, they add a TU that fixes heaps of things and helps further balance the game, and what do you see the next day?
"343 has no idea what they are doing"
"Kevin Franklin is a confused dog.jpg"
etc. etc.
At this point why don't you guys just stop playing? Or go LAN Halo 2, or play on PC if that's what you want Halo 4 to be.
Uh no, while yes the BR is suited for mid-range combat, you don't factor in that most games are not 1v1 straight duels. The size of the maps, the spawns, teammates all factor into overall gameplay.
What this means is, rarely if ever is any BR user going to even get close enough to you on Valhalla to effectively negate the DMR's usefulness. Then you factor in things like the boltshot.
So I can pick off most BR users before they even get close, if it's not me, it'll be my 4+ teammates who spawn close by and also most likely have DMR's. If you somehow still manage to get the drop on me, I'll sprint away or hide and have my boltshot ready.
Add in flinch, and you can pretty much guarantee the DMR will down you before you even get close.
By having the Personal Ordnance not be random?
Totally, I get that - for the most part, I personally thought yesterday's news was largely a nice step in the right direction, but I just don't like how pages of actual nuance tend to get skimmed over and all that ends up sticking in someone's mind are the loudest dissenting opinions from folks who prooobably weren't going to change their minds at this point without radical overhauls. It's really not directed at you specifically, but there's been a lot of that in the last few months (see: every instance of that "oh, they just want Halo 2 HD, any change is unwelcome!" fallacy that's been uttered since November) and it's frustrating to see. You and I have no problems as far as I'm concerned, that just kind of bugs me when it happens.Oh come on, don't generalize my replies in that kind of way. You know where I stand overall. It just bothers me that the minute 343 tries to work with the community and build any kind of goodwill by bringing in MLG pros and competitive gamers to make a playlist for those looking for something more competitive in Halo 4 a handful of the people that were clamoring for pros to intervene just write it off before even playing it.
I just think Halo 4 will never be Halo 2, or Halo 3, it's a new game. They can do tweaks like this to make playlists feel better to people who like the Halo 2 gameplay, but it's still going to have the Halo 4 flare.
I typically just brush it off anymore, just every once in a while it'll bug me. Today is one of those days. 343 announces a good amount of changes and people just write them off in the first hour. Oh well!
Nonetheless, I could upload hundreds of films where there was a BR user at close to mid-range and I had a DMR and won. I'm a good player, but I'm nowhere near top tier and it occurs quite frequently. It's essentially the same argument Ozzy put up, that I put down quite frequently: it works in theory, but not in practice.Huh? We are talking about small sized maps.
How is it not random in the playlist?
Nonetheless, I could upload hundreds of films where there was a BR user at close to mid-range and I had a DMR and won. I'm a good player, but I'm nowhere near top tier and it occurs quite frequently. It's essentially the same argument Ozzy put up, that I put down quite frequently: it works in theory, but not in practice.
Totally, I get that - for the most part, I personally thought yesterday's news was largely a nice step in the right direction, but I just don't like how pages of actual nuance tend to get skimmed over and all that ends up sticking in someone's mind are the loudest dissenting opinions from folks who prooobably weren't going to change their minds at this point without radical overhauls. It's really not directed at you specifically, but there's been a lot of that in the last few months (see: every instance of that "oh, they just want Halo 2 HD, any change is unwelcome!" fallacy that's been uttered since November) and it's frustrating to see. You and I have no problems as far as I'm concerned, that just kind of bugs me when it happens.
Except for sneer quotes. I don't like them so much.
Sorry for double post
If you won close range you are better, there is nothing more to it than that. I have beaten people using DMR at large range, that doesnt make the BR better, doesn't it?
Frequency is the point I'm making. My winning with the DMR happens so much more frequently than the BR.Sorry for double post
If you won close range you are better, there is nothing more to it than that. I have beaten people using DMR at large range, that doesnt make the BR better, doesn't it?