We should get a throwdown lobby going tonight. I want to have fun in halo again.
Halo already has instant respawns now. What's going to come next?
Are you kidding me? It will probably bring in more sales if anything. And sticking to tradition makes not a shred of sense since CE had fast kill times..
You know what's hilarious? I kind of wish they followed this way of thinking and actually borrowed the one feature that makes CoD CoD: the kill times.
Go to any CoD player and ask them why they don't like Halo. You'll get something along the lines of "It takes forever to kill someone in Halo."
Halo started off with fast kill times and subsequently increased it by 2.5x with Halo 2. Fast kill times, when paired with low aim assist and fast movement, raise the skill gap tremendously. It's probably my #1 most wanted feature in Halo and has been sorely missed since CE.
Instead, 343 borrows nearly every aspect from CoD EXCEPT fast kill times. And what's worse is they had the BR and DMR at 4 shot kills at one point in the development. It is literally maddening.
Great question. If you up the movement speed and lower the aim assist, landing a 3 shot will be 100x more satisfying than any 5-shot BR kill you've ever done due to the fact that involved so much more skill. Do you not find getting a head shot with a sniper satisfying?
You know what I meant.
I don't think it takes more skill. It's a twitch shooter. 90% of the time, the winner of an encounter is decided by whoever sees the other person first. You don't agree, many people won't. It's just how I feel about that game and why I like Halo.
I think you're already on my list. I'll be on this afternoonI may have no plans at all. Add me. (GT: Deadly Cyclone).
I know, sorry if I came off like an ass. Wasn't my intention.It's just my personal opinion.
Great post. A lot of people here haven't played CE and they believe you could perfectly 3 shot every time. Which is false. It was difficult due to the quickness of the strafe/movement and the low aim assist.
CE kill times weren't anywhere close to COD, which you mentioned in your post. In CE you still had a chance if someone got a jump on you, in CoD you do not (unless they are just horrible). Also Halo 1 was dominated by one weapon most of the time, it was unbalanced.
Trust me, I hate CoD as much as you do. You're not listening to what I'm saying. You have to balance ease of aiming with fast kill times otherwise it becomes the very thing you and I hate: a game like CoD which is based on who sees who first. CoD has slow as fuck movement and a SHIT ton of aim assist. This doesn't mesh well with fast kill times.I don't think it takes more skill. It's a twitch shooter. 90% of the time, the winner of an encounter is decided by whoever sees the other person first. You don't agree, many people won't. It's just how I feel about that game and why I like Halo.
Also Halo 1 was dominated by one weapon most of the time, it was unbalanced.
Odds are the way Halo 4 handles cinematic is responsible for breaking campaign theatre. In all honesty they probably just broke it and either didn't have time to fix it or couldn't fix it.
Edit: It's okay BigShow, when I was a lurker, I enjoyed your posts a lot. Usually well-thought and written in a way where you could explain what you mean. It's why I referenced you a few pages back when I said there are people here who like 1v1 pistols on Prisoner etc.
I'm on team GUI here. Long kill times are what define Halo's gunplay and separate it from COD. CE did have quick kill times, but only with one weapon, not every weapon like COD.
Non Sarcastic Truth Dong Kyle is Best Kyle.
Kyle is one of my favorite posters because even if he spends 90% of his time talking about porn and being a dick I share his opinions on halo (even if a flavor mine with more optimism) and it's hard to argue with him when he talks so much truth.
Thanks bud. I knew you'd understand since you're part of the OG MLG crew. Wtf happened to that site? RIP.
I'm on team GUI here. Long kill times are what define Halo's gunplay and separate it from COD. CE did have quick kill times, but only with one weapon, not every weapon like COD. And most people here (aside from Big Show) would say that Halo 2 or 3 had the best multiplayer anyway, so arguing that it's right because CE did it is a bit of a moot point.
If 343 did that, if they brought the kill times in line with COD, I'd be done with the series. It would not be the Halo I fell in love with any more.
"Team GUI" thinks that lowering the kill times will automatically make the game like CoD. A completely false assumption. Don't tell me you're also joining in on this false assumption.
Here, I want you to decide which one of the following two things is more important to you when it comes to Halo.
1. A game with longer kill times.
2. A game not based on who sees who first.
Which do you pick?
Aye, I read his post and was like:
"Ah! But what abou... You know the.. !!
...
The campaign was pretty good."
When you start talking about the areas of the community that have been cut out, it's really hard to put your 343 defense hat on. It's so odd as well, as HSH had been getting loads of front page coverage on Waypoint in the run up to Halo 4.
My assumption is that Theater was purposely not given attention because it would expose the visual trickery that makes halo look good.
Case in point load up complex in theater fly the cam out to sea and then turn around and look at the "map". Its a mess of untextured low poly geometry.
Halo 4 uses very cleverly designed smaller play spaces so they can crank the graphics on aging hardware.
Halo 3 was the best. There's a reason we're all so mad about the changes since then.
Yup B]
It's time.
I remember when I labeled you as one of my top 3 Juniors and heckfu loved Madness when he first joined.
I agree completely with you on ODST. I should've made that clearer in my post.
But with the Arbiter, I assumed he started to realize the truth in Uprising once he comes back from meeting up with MC and Gravemind. In that level there were bodies of dead Elites and they were fighting off the Brutes.
And yes, I really wish he got more screen time in Halo 3.
Something else I want to say because I feel like sharing.
I like Booties. I like Booties posts.
When I joined he never posted and then he called me out about me being a shitty member and i was all like. "Who the fuck are you dude?". But now Booties posts lots and I think he is good peoples.
inb4changgaayyy.flv
But don't I already have both of those things?
[Although I must admit the strafe speed in the E3 build much improved number 2]
EDIT: I pick number 2, but I have to drive home now, so I won't be on to continue this discussion for a little while, sorry.
I agree Duji is a great poster, and after his post where he won the Razer mouse for a tournament, I realized he goes to the same university I went to.
Take Halo 2 (post-patch) kill times. Remove the ungoldy amount of aim assistance. I'd say that's perfect for 4v4 Halo.
I'm come to terms that we will never see CE like kill times a long time ago. The above statement would be my compromise.
Halo 3 Kill times are best Kill times.
Halo 3 was the pinnacle of what made Halo great without all the garbage those 2 games had being in the way. It had better balance than Halo CE and a more well rounded and useful sandbox and less glitches than Halo 2.
Good, game is damn fun and we need to do co-op
Halo 2: CE. Look it up.
And it is quoted. Do you remember why I said that?
Halo 4 is not "an abomination" though, that's just ridiculous. I (and others) actually like Halo 4 (someone find Heckfu). It's taken some time for it to evolve a bit, but with Throwdown and the awesome new maps it really is something that I can say I enjoy playing. Was it what I envisioned when the first Halo 4 info was announced? Not specifically, but no one knew what 343 was going to do. We all knew it would be something a bit different from Bungie though, and it is. They've added back weapon spawns, they've restricted loadouts, they've tweaked gametypes. The game is becoming better and better, and I enjoyed it mostly from the get-go. I posted my massive list of dislikes, so obviously there are things I'd change, but it's a fun game.
Honestly I question if there is a Halo game you like. I'd have to guess back when Halo 2/3 were out you bitched just as much about them. Maybe it's a sliding scale of disapproval, you hate Halo 2/3 but less than Reach, and less than 4. I mean, you said you "enjoyed" Reach, but anyone reading this forum would know you bitched about how bad it was for months.
Not everyone hates Halo 4. Is it 100% what we want? No. But it's not an abomination.
After that .gif from Unknown. I now have to look up Halo 2 CE when I get home from work.
Look what CMT (the halo mod team) are working on.
Cool shit
Frankie plz
Look what CMT (the halo mod team) are working on.
Cool shit