If we go by the stats then, nearly 12 million people have played the game. Accounting for guests, people who buy used, rent, borrow. You can still say over 7 million+ people have bought the game. How many are still playing?
It's easy to say Halo fatigue, it's what I believe somewhat too, but almost every single one of us, isn't playing as much as we used to and yet we discuss the game here every single day, over and over.
Prior to the launch of Halo 4, HaloGAF was crazy with hype and excitement. Slrp has turned to heavy salt.
Maybe it is fatigue. Oh well, at least they're acknowledging they have to do better for next game. And the experience and learning does help. Look how much Ellis and his team turned Spartan Ops around.
You can bet they'll be fixing everything from UI, Music and Sound, level design, enemy encounters and AI.
The power and storage of the Nextbox should help as well. I just hope they have the hard core competitive community in mind from day one. In game ranks visible for the ranked playlists, static weapon spawns, and equal starts, no random elements.
I was just screwing around with forge island. You can make some great looking maps with the trees and rocks they've added, even if the ground is barebones. I think forge island is a great addition.