Who the hell comes up with these Achievements?
Someone who shouldn't have a job anymore.Who the hell comes up with these Achievements?
Probably not, but it's all part of the experience that 343i is giving us with these maps. They don't appear in any other playlist (and if they did, I'd never get them just like the Crimson maps) so it's all I can base my opinion on. In the games tonight, all I've played is Infinity this or Infinity that (though admittedly I played a game of KoTH which was alright... until people started going for achievements...)If its purely gameplay related, is that fair on the map at all? I think any of these maps would be great for swat, throwdown or most non-infinity gametypes.
Dumb AAs which can be easily abused were used often, weapons which require a good portion of skill not.
Who would have thought.
If its purely gameplay related, is that fair on the map at all? I think any of these maps would be great for swat, throwdown or most non-infinity gametypes.
My point was, they're in because they're used, not because anyone thought whether they require skill or not... Popularity matters, at least nowadays in AAA game design.
Which is no good of course, not always.
Probably not, but it's all part of the experience that 343i is giving us with these maps. They don't appear in any other playlist (and if they did, I'd never get them just like the Crimson maps) so it's all I can base my opinion on. In the games tonight, all I've played is Infinity this or Infinity that (though admittedly I played a game of KoTH which was alright... until people started going for achievements...)
Yes, the gameplay argument has been brought up time and time again, but it is still an issue. The maps don't feel any different to the others when you've got people running around with boltshots, rockets and whatever else they got in an ordnance drop.
I assume the radar thing is a mistake and will be fixed, since they had the settings in the bulletin and everything.Even MLG had radar enabled for their FFA gametypes. As long as the map and weapons on the map are not conducive to camping there should always be radar in FFA.
Bought the 800 points yesterday for the maps, will download either tonight or tomorrow. It's a shame they put these appalling 'achievements' in; instead of allowing playstyles to evolve organically over time in the new maps players are incentivised to behave and play in a really artificial, awkwardly forced manner. Achievements really ought to be '1000 kills on Skyline' etc.
They do appear in other lists, I believe. From the bulletin:Probably not, but it's all part of the experience that 343i is giving us with these maps. They don't appear in any other playlist (and if they did, I'd never get them just like the Crimson maps) so it's all I can base my opinion on. In the games tonight, all I've played is Infinity this or Infinity that (though admittedly I played a game of KoTH which was alright... until people started going for achievements...)
On a fundamental level, though, I do think that sometimes you have to take it as a whole and not separate out the extraneous elements. Some maps might not be bad structurally, but add in Global Ordnance and yeah, I would absolutely say the map is a pile of junk. There's often not a clean way to distinguish the two.To start, here’s how these maps will be integrated into existing playlists at launch.
Landfall
Infinity Slayer
SWAT
Team Doubles
Monolith
Infinity Slayer
Capture the Flag
SWAT
Regicide
Team Doubles
Skyline
Infinity Slayer
Capture the Flag
SWAT
Regicide
Team Doubles
Maps are pretty good. So many power weapons though. Infinity settings etc. Without letting that get in the way the maps seem pretty solid. And the splitscreen framerate was fine, which was great for a change.
Although yeah, achievements blow. Camo sniping guy on Monolith was not fun to deal with.
ZalinKrow
Although yeah, achievements blow.
Well why'd you make them like that?!
Well why'd you make them like that?!
On a fundamental level, though, I do think that sometimes you have to take it as a whole and not separate out the extraneous elements. Some maps might not be bad structurally, but add in Global Ordnance and yeah, I would absolutely say the map is a pile of junk. There's often not a clean way to distinguish the two.
Yes, the issue ultimately lies with Global Ordnance in that case, which is why I picked it specifically since it is a gamewide system rather than something specific to a single gametype or set of gametypes (Throwdown being the exception to the rule) - I don't necessarily think that the original example of tying Infinity settings, which are very gametype-specific, to the maps' quality is justified. I think the difference lies in how close to the core design philosophy of the game the offending elements are and whether the map allows for their strengths and mitigates their weaknesses. At a certain point, if a map isn't designed to accomodate something as key as GO was supposed to be, then it's fair to call it bad. That doesn't generalize very well and I realize that, but I'd say the same for stuff like flag and weapon placement (the biggest reason I hated Boardwalk in Reach was because the flag placement was completely asinine, and I wouldn't hesitate to say that the map was bad because of it). Don't take that as me saying that Infinity makes the maps bad, just that sometimes bad things are so core to the gameplay experience that they can't be separated from the merits (or weaknesses) of a map's layout without sounding like someone is creating a caveat-filled fantasy land where the game mechanics are perfect in order to discuss map quality (not to say that's what you or anyone else is doing, just that "well, if this and this and this weren't like they were, then I think it would be good" is fundamentally uninteresting to me).But surely your issue is with what Global Ordnance does to the game and not the map.
If you remove Global Ordnance, or indeed any facet of gameplay, does the map change? Yes. Which is why its ok to say jetpack ruins an otherwise great map.
If you have gameplay elements which don't contribute to a good gameplay experience, how can any map be considered good? You simply cannot say that Skyline is a bad map because of infinity settings. You can say infinity settings on Skyline don't work together. At what point do you stop saying that Infinity settings are bad and instead say the map is bad? When you play that map with more than one gametype.
I thought it would be funny..?
Are you laughing right now?!
IDK if someone answered, but they are in doubles, but not throwdown yet.Dumb AAs which can be easily abused were used often, weapons which require a good portion of skill not.
Who would have thought.
I really want to try the maps, but I don't want to play infinity on them Aren't they in doubles or Throwdown already?
One thing I noticed playing on these maps is that the top player's top weapon was a power weapon.
I think you use the in-game marketplace. I haven't downloaded it yet, but I think that's what I did for the Crimson map pack.How do you download the maps if you have the map pass?
I think you use the in-game marketplace. I haven't downloaded it yet, but I think that's what I did for the Crimson map pack.
The main problem I had with Invasion was the last phase turned into "die repeatedly trying to inch the objective closer to the finish line." Ten there was the lack of maps (though 343i helped ameliorate that last problem with tr community maps.)Gabo invasion is crap, just deal with it
And thanks for the invite, whoever's playing!
Gabo invasion is crap, just deal with it
And thanks for the invite, whoever's playing!
You should join me. I'm streaming, too. GT: CrazY CroaTia
If you're better than Ryaan there's no reason to be ashamed.The less proof that I'm horrible at Halo the better
The less proof that I'm horrible at Halo the better
One thing I noticed playing on these maps is that the top player's top weapon was a power weapon.
So who made the majestic maps? 343, certain affinity or whoever made the crimson maps?
Thanks, who made the crimson maps?Certain Affinity. 343 "helped" (read: they legally own halo 4).
Gabo invasion is crap, just deal with it
And thanks for the invite, whoever's playing!
Thanks, who made the crimson maps?
Digital Extremes I think.
Nope, it was Certain Affinity this time.
Thanks, who made the crimson maps?
Digital Extremes I think.
Nope, it was Certain Affinity this time.
Nope, it was Certain Affinity this time.
u shut your crêpe filled mouth
If you're better than Ryaan there's no reason to be ashamed.
You can't be that bad... And their is always the option to blame someones connection.
Alright HaloGAF, so should I buy Majestic? Impressions seem good reading the thread, but their are also some complaints. Is it worth buying?
In Majestic DLC matchmaking
Required playlist? Can't be.