Eh Halo:Reach was nowhere close OT the frustration I get with Halo 4.
I try infinity slayer for fun, after months. I usually only play BTB infinity. If I want small combat I usually go for throwdown.
I wonder if I'll get some majestic maps. I get Adrift, Complex, Solace. I sigh, I say maybe I'll suffer through a match, get those maps after. It's adrift. Whole match is a clusterfuck of campers with PV, Camo, boltshots, assault rifles, etc. Not even halfway through match and other team has incineration cannons, saw etc. I get needler and pulse grenade. We lose.
Next match selection it's Haven, Solace and Abandon. I go for Haven, as does everyone else. Play close game, but it's full of jetpack and promethean vision. Whatever, we win this.
Next map selection is Complex, Adrift and Abandon. I quit out.
I try Castle DLC. I get JiP'ed into a SWAT match on Outcast. It's such a piss poor map for Swat with its caves. I get killed the second I spawn. I respawn near a guy who just got killed and die again. I quit out.
Played two matches of Swat and I'm done. I like Throwdown, have no one to play with. So frustrating. If this is the future of Halo, I don't want it. Mainstream Halo is now infinity, and classic Halo is now relegated to niche status for a few playlists. And it's the truth.
Someone said the other day, Halo 4 makes them want to play Black Ops II, I agree. If I'm forced to play this random killstreak, loadout, rock paper scissors stuff the majority of the time I'll go back to Modern Warfare 3.