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Jokes on you! Not only do I love this song but I sang it in 8th grade at a talent show!!!
This is so true and I am not proud
Man card revoked.
Jokes on you! Not only do I love this song but I sang it in 8th grade at a talent show!!!
This is so true and I am not proud
Jokes on you! Not only do I love this song but I sang it in 8th grade at a talent show!!!
This is so true and I am not proud
Man card revoked.
My girlfriend has it actually. I have even trying to get it back since day 1. No such luckMan card revoked.
also I don't know where else to put this but Lukems is a part of HaloGAF's DNA, so close enough. I know most of the people here are fetuses who were 11 in 2007 too, but for those of you who remember the 1UP Show, remember Ryan O'Donnell? The obese dude with the crazy hair who smoked cigs?
I stumbled upon his twitter today and this is what he looks like. Crazy. Good for him.
Yep, very proud of Ryan. Basically just started walking and occasionally watching what he ate.
I dunno who it is here but someone owes me ten bucks since Borderlands 2 mappable controls never caused any serious glitches.
Actually I really feel it should be double since Halo 4 originally came with button glitches, which was the reason for not having mappable controls.
"This is the way google chrome ends."
Leave it to Trash to make a Tumblr quality gif.
My Chrome has never crashed because of gifs, get more RAM or something.
Simply put, Halo: Combat Evolved was a better designed, balanced, and tuned multiplayer experience than its sequel.
Halo: CE was designed so that on most maps and in most situations, players already had the best weapon-the human pistol. While the pistol is tremendously overpowered (two body shots and a headshot is a kill), everyone starts with one in most situations (Wizard was an example of where they didn't). By starting everyone with an equally powerful weapon, Bungie's map design demanded performance from the players. Victory is determined by skill rather than the randomness of the weapon. After all, if everyone has the same weapon, it's a Tombstone-style shoot-out.
Weapons should spawn on the same timer, regardless of the weapon being possessed by a team or player. This change would create combat situations built on holding down a specific area in which a weapon is about to respawn and would revive some of the most exciting parts of Halo: CE.
Had the plasma pistol retained its overheating function from Halo and that overheating served to prevent the player from switching immediately to a secondary weapon, the plasma pistol would've been more tolerable.
You need some 8GB GDDR5 for your chrome.It's not a ram thing, I'm running 8GB right now. It's a browser thing. It doesn't crash on me, just gifs take forever to fully load.
While we're quasi on the subject of Luke Smith, I'd like to remind everyone of how the proverbial "dark side" turned him.
For a brief history lesson, he authored the article in defense of the Halo 3 BR spread after it had been properly trounced on the MLG forums. He defended random factors, out of the players hands, in order to reduce the skill gap between players.
Contrast that with this article he wrote called "Broken Halo."
http://www.1up.com/features/broken-halo
My Chrome has never crashed because of gifs, get more RAM or something.
IE8 here. Running great!
also I don't know where else to put this but Lukems is a part of HaloGAF's DNA, so close enough. I know most of the people here are fetuses who were 11 in 2007 too, but for those of you who remember the 1UP Show, remember Ryan O'Donnell? The obese dude with the crazy hair who smoked cigs?
http://www.blogcdn.com/www.joystiq.com/media/2009/01/newshowjtm.jpg
http://ludusnovus.net/images/1upshow-deadspace.jpg
I stumbled upon his twitter today and this is what he looks like. Crazy. Good for him.
also I don't know where else to put this but Lukems is a part of HaloGAF's DNA, so close enough. I know most of the people here are fetuses who were 11 in 2007 too, but for those of you who remember the 1UP Show, remember Ryan O'Donnell? The obese dude with the crazy hair who smoked cigs?
http://www.blogcdn.com/www.joystiq.com/media/2009/01/newshowjtm.jpg[IMG]
[IMG]http://ludusnovus.net/images/1upshow-deadspace.jpg[IMG]
I stumbled upon his twitter today and this is what he looks like. Crazy. Good for him.
[IMG]http://i.imgur.com/R4ddnxF.jpg[IMG][/QUOTE]
Yea saw it recently. Fuckin crazy.
U4ix, can you link that Halo 3 article you're talking about
What the fuuuuuuuu, looks like a completely different person. I guess less hair magnifies that too.also I don't know where else to put this but Lukems is a part of HaloGAF's DNA, so close enough. I know most of the people here are fetuses who were 11 in 2007 too, but for those of you who remember the 1UP Show, remember Ryan O'Donnell? The obese dude with the crazy hair who smoked cigs?
I stumbled upon his twitter today and this is what he looks like. Crazy. Good for him.
Tashi how is the MLG controller?
lol I forgot about that, that's by far one of the most embarrassing things any game developer/publisher has said
Yea saw it recently. Fuckin crazy.
U4ix, can you link that Halo 3 article you're talking about
May as well compare it with Street Fighter.
We shouldn't even have to beg to have Halo PC on Steam.
What's the story here Frankie?
Borderlands and Halo have completely different engines. Halo button glitches are related to the way the animation and animation cancel works with the rest of the systems. It's intrinsic. The two games simply aren't comparable. May as well compare it with Street Fighter.
That said, controls, button glitches, animation and lots of other systems are stuff we're obviously set on improving in the future.
I wonder if button glitches will be fixed in Halo 2 Anniversary...
Oh it's a Bungie update. For some reason I got my chronology all messed up and thought it was going to be a 1up Article. But he joined Bungie before Halo 3 came out.
That doesn't really count