fine, be that wayI mean everyone else is talking about this CoD tourney. I just thought I would give my input brooooo
fine, be that wayI mean everyone else is talking about this CoD tourney. I just thought I would give my input brooooo
Haha sure ill try it
The variant was set to infinite time in the test. I tried to explain it to one of the forgers in the party who thought it was a terrible setting but he was too young to understand.Very impressive work, I'll make sure to download that. Sidewinder and to a lesser extent, Avalanche, are some of my favourite BTB maps.
Get some 2flag touch return going with infinite time on Sidewinder, and oh baby.
I thought of that. You can bump through 'the goods' grate from the side seat of a hog.Edit: just remembered you can't toss the flag, meaning Sidewinder's best and most famous back pass strat is no more :'( (please tell me that's going to be a tweakable option in that tool)
The variant was set to infinite time in the test. I tried to explain it to one of the forgers in the party who thought it was a terrible setting but he was too young to understand.
I thought of that. You can bump through 'the goods' grate from the side seat of a hog.
It is a different strategy and even easier than the original because the flag receiver doesn't have to fight/sneak his way to the other side. The ease of execution is offset by the waypoint so i decided to not make the grate impassible.
lol perfect
The variant was set to infinite time in the test. I tried to explain it to one of the forgers in the party who thought it was a terrible setting but he was too young to understand.
Stealth braggin with that Post game report lol.
Some of the most intense and rewarding matches were several hours long Blood Gulch/Sidewinder CTF matches.
I once shot a Rocket from Blue Base on SW to the middle of the map, timing my friend's walking path and it frikkin hit him DEAD ON! Got damn so many memories with that game.
I would trade erase any two Halo games from existence for a remade H1 with XBL Multiplayer.
Check your PMs.
Anyone else want a Free Copy of The Maw, Toy Soldiers, or need a 2 week gold trial?
Check your PMs.
Anyone else want a Free Copy of The Maw, Toy Soldiers, or need a 2 week gold trial?
I would trade erase any two Halo games from existence for a remade H1 with XBL Multiplayer.
So basically imagine if Reach were good. It hurts.
But it would have taken away from the great ending that Reach had. It would have been too awkward to play as Noble Six the whole game and then play as Chief.
Check your PMs.
Anyone else want a Free Copy of The Maw, Toy Soldiers, or need a 2 week gold trial?
I thought the newest patch was supposed to bring back Red X? I played a bunch of BTB games without them. Is it the next patch?
Yep, a large part of us have (including me, beat it last night).Man, anyone else beat Bioshock Infinite yet? Game of the year as far as I'm concerned. That ending!
I thought the newest patch was supposed to bring back Red X? I played a bunch of BTB games without them. Is it the next patch?
Man, anyone else beat Bioshock Infinite yet? Game of the year as far as I'm concerned. That ending!
Destiny launches this year (bungie pls)
Halo is boring zzzzzzzzzzzzzzzzzzzzzzzzzzzz.CoD tourney is boring as fuuuuuuck. I gave it a chance. Time to watch my boy DeMusliM.
You know it.
Anyways I fixed Halo
Man, anyone else beat Bioshock Infinite yet?
I just had a revelation -
If Reach had no AAs or Bloom, a power Pistol like the beta, good maps and better vehicle health, it would have basically been Halo CE 2. It would have been a true successor to the CE gameplay wrapped in the ultimate package with Forge, Theater, Firefight, and a Campaign, etc. Even though the narrative and characters weren't all that great, the missions weren't that bad themselves. They did give us plenty of enemies, space combat, varied locations, lots of vehicles (including a nice Falcon level with easter eggs), and beautiful detailed environments. I think most of its issues were just poor gameplay mechanics.
That depresses me because I miss the little things about Reach. I liked the skyboxes, the smaller Spartans and I liked healthpacks. Grenukes wouldn't have been bad with longer fuse time and increased base player traits.
Imagine if Bungie had also included the first CE mission as a send off. Man, Reach could have been much more of a tie in with CE than it was.
They are back. You'll see an X on your screen wherever a teammate dies. It's not red though and it goes away far too quick to be useful.
Co-op today?
Co-op today
Except the bad movement mechanics and the shitty mapsI just had a revelation -
If Reach had no AAs or Bloom, a power Pistol like the beta, good maps and better vehicle health, it would have basically been Halo CE 2. It would have been a true successor to the CE gameplay wrapped in the ultimate package with Forge, Theater, Firefight, and a Campaign, etc. Even though the narrative and characters weren't all that great, the missions weren't that bad themselves. They did give us plenty of enemies, space combat, varied locations, lots of vehicles (including a nice Falcon level with easter eggs), and beautiful detailed environments. I think most of its issues were just poor gameplay mechanics.
That depresses me because I miss the little things about Reach. I liked the skyboxes, the smaller Spartans and I liked healthpacks. Grenukes wouldn't have been bad with longer fuse time and increased base player traits.
Imagine if Bungie had also included the first CE mission as a send off. Man, Reach could have been much more of a tie in with CE than it was.
What time? And send me a fr so we can have our foursome: EagleBurn
I have all night after dinner, which is in about 4 hours. Depends if the other two bronanas can/want to get on.
Infinite is good, but I don't believe it compares to the original (I'd put it about on par with Bioshock 2, but then again, I really enjoyed Bioshock 2). It had a better ending, but that's it imo. Gunplay is just as stale, The characters are nowhere near as good (Characters like Fitzroy and Fink are barely used, and are largely 1 dimensional), and there's a lot less to explore. It's a good game, and I don't regret my purchase, but I can't help but be disappointed.
I actually need the heroic co-op achievement for 4 missions and I know how to cheese all the encounters in each one so I'd be down.
I actually need the heroic co-op achievement for 4 missions and I know how to cheese all the encounters in each one so I'd be down.
With three people, might as well do Legendary. Back during launch, my friend and I blew past Legendary missions in coop. And you can still get the Heroic achievements if you do it on Legendary, right?
If you guys get desperate then remember that you can just load the last checkpoint of a mission, complete it, and get the achievement/completion. I haven't tried it, but supposedly it worked back in December and I guess it may have been patched.