Prinz Eugn
Member
Chettlar has posted in this thread 87 times in 92 hours
Responding to his posts just makes him post faster, as per physics
I'm going to have to quote this again for the new page.
Chettlar has posted in this thread 87 times in 92 hours
Responding to his posts just makes him post faster, as per physics
I'm going to have to quote this again for the new page.
I hate the kill times in Halo 4. They feel way to quick. In Halo 3 I felt like I had a chance to react if I was shot from the side or in the back if I felt comfortable reacting aggressively. On Halo 4 I'm normally dead the moment I see who shot me. Not a fan of it at all and it just makes me feel like I'm playing CoD clone #343.
If a teacher learns by teaching, others how does the teacher know how to teach?Any teacher knows teaching helps you learn better than being taught.
I like Halo
sorry just wanna be a member, gotta increase that post count
Gotta step it up man, Stormtrooper's already at 450 posts in this OT with Wahrer at a close 2nd. You'll have to do a lot of posting to catch up!
The last thread I was top poster in got locked and HaloGAF got orders to move.
Never again.
If a teacher learns by teaching, others how does the teacher know how to teach?
This gif is appropriate:
I hate the kill times in Halo 4. They feel way to quick. In Halo 3 I felt like I had a chance to react if I was shot from the side or in the back if I felt comfortable reacting aggressively.
Um...*raises hand*
Stormtrooper is a member, as per several days ago...
And to Stormtrooper....I'm really, really bad with sarcasm. You know the answer to that question. I'd love to think of it as funny, but...it makes perfect sense to me already? idk.
I totally just want to get top poster so I can say I did it and never come close to the list again.
I mean, you guys....*sigh, clicks done* you guys just do not know how hard it is being a junior. Lordy, it's so difficult. We have to make all these posts, and then we have to perfectly good, strait A posters for 3 WHOLE MONTHS. Can you believe it? Can you even comprehend the difficulty here? You guys jest...you don't the troubles I see.
Longer times like in Halo 3 has little to do with you having a chance to react and overpower the other player. It comes down to the weapons themselves having some sort of skill gap and better movement. All longer kill times does, coupled with a deliberately inconsistent utility weapon, is create stale gameplay without much depth and player satisfaction.
Bro, I got top poster the first OT I was involved (not bragging, that's fairly embarrassing to me), then I slowed down. It's the reason I'm not getting involved in trying to convince you to slow down, because I know it'll come naturally. Go through the last couple of pages and look at how many times you've posted in comparison to other members (minus Stormtrooper).and Ora
Longer times like in Halo 3 has little to do with you having a chance to react and overpower the other player. It comes down to the weapons themselves having some sort of skill gap and better movement. All longer kill times does, coupled with a deliberately inconsistent utility weapon, is create stale gameplay without much depth and player satisfaction.
is this starwolf
Halo 3 BR feels 10x more satisfying to get a kill with than the Halo 4 BR. Even with the small bullet spread and general registration issues with it not being hitscan.
I get what you're saying about a bad weapon coupled with crap movement creating boring gameplay. I'd go as far as saying that Reach is essentially that.
You guys need to focus your attention on reducing the aim assist, not increasing the kill times. The problem with Halo 4's weapons isn't that they kill fast (lol "kill fast"), the problem is that they're too damn easy to use.
Read my breakdown of that CE match and watch the video to understand what I'm saying. CE had the fastest kill times, but if you were shot first that doesn't mean you were instantly dead and had no chance.. Several times OGRE 2 (one of the best Halo players ever) shot the enemy first and got overpowered because the enemy was strafing and capitalized on missed shots.
is this starwolf
You guys need to focus your attention on reducing the aim assist, not increasing the kill times. The problem with Halo 4's weapons isn't that they kill fast (lol "kill fast"), the problem is that they're too damn easy to use.
Read my breakdown of that CE match and watch the video to understand what I'm saying. CE had the fastest kill times, but if you were shot first that doesn't mean you were instantly dead and had no chance.. Several times OGRE 2 (one of the best Halo players ever) shot the enemy first and got overpowered because the enemy was strafing and capitalized on missed shots.
I do agree kill assist can be very bad when excessive. I've seen videos (on le innernet) that showcase how bad aim assist (and bullet magnetism, that's another issue) really is, so I don't doubt that is another bad aspect in Halo 4.
Even in just normal videos I can see how bad it is. "Wha...wahaaaa, he didn't even hit him!?" is my response most of the time.
http://www.neogaf.com/forum/showpost.php?p=96902477&postcount=8211
That's a post by me not that long ago. I understand that aim assist is a huge culprit in Halo 4 feeling like such a crap game. I was just saying the kill times definitely played a huge part in it, which is obviously linked to all the weapons having little to no skill gap because of the huge aim assist they have.
I literally never had difficulty with Halo 3's BR's bullet spread. A very satisfying gun to use.
This video is why aim assist (bullet magnetism, auto aim, crosshair stickiness, etc.) is more problematic than having fast kill times. CE kill times were potentially fast if you could land 3sk's, but when many people can easily land the minimum shots required to kill in the fastest time, the problem lays with the depth of said weapons.
So that's why I disagree with your usage of kill times having a "huge impact" on gameplay when in practice, it's mostly due to other issues like high levels of aim assist and poor movement options like sluggish walking speed.
Until you play off USA host...bullet refund, bullet spread, non-hitscan...Ugh. Even on LAN this past weekend we all preferred Halo 2 or 4 over 3. We barely played Halo 3 at all TBH. The maps in 3 were great but I could leave the gameplay behind when compared to 2 or 4. And I loved Halo 3 ranked objective, weird, I guess it hasn't aged well for me.
If Halo 2/3 objective maps and settings were put into Halo 4's engine and current sandbox I'd be in heaven. I don't pretend to know more than game developers but please can we just simplify the great stuff from Halo's past and not reinvent the Halo wheel again?
Really quick question that is completely ot, but nobody has responded to me in the other thread.
Are we allowed to claim rights to making the OT of a game in the OT OT if it has only been hinted at being published?
The game I am thinking of has had interest in it expressed several times, and it is likely that it will be released sometime in the future from what we know.
Juniors are allowed to claim titles. That is confirmed. I can, as long as I'm a member with posting status when the time comes to make the OT. I only desire organization and posting of the thread. I will gladly accept help for things like graphic work and the like, just for the record.
EDIT - Also why aren't CE or 2 available in GonD? It sucks not having them. I found two of my Halo 2 game boxes...both empty. Thank fuck a mate brought 3 copies so we could get our Halo 2 on. CE didn't fair too great, only 4 copies from 9 LAN guys made it to the party...I wanted to play more CE TBH.
This video is why aim assist (bullet magnetism, auto aim, crosshair stickiness, etc.) is more problematic than having fast kill times. CE kill times were potentially fast if you could land 3sk's, but when many people can easily land the minimum shots required to kill in the fastest time, the problem lays with the depth of said weapons.
So that's why I disagree with your usage of kill times having a "huge impact" on gameplay when in practice, it's mostly due to other issues like high levels of aim assist and poor movement options like sluggish walking speed or poor strafe.
EDIT: I bring all this up because it reminds me of people demanding a BR nerf in Halo 3 when the problems were with the rest of the weapons not being up to par.
No one reads the OT, why bother?
What game, out of curiosity?
I was agreeing with you. I guess I didn't word my response well enough.
Evilore apparently initiated the original OT OT, so if you're refering to that, it's because I don't want to get in trouble.
And if you're referring to the OT I want to do...um yes, lots of people read OTs...
And plus I just love this particular game to bits. It's the only OT I really want to do.
Evilore apparently initiated the original OT OT, so if you're refering to that, it's because I don't want to get in trouble.
And if you're referring to the OT I want to do...um yes, lots of people read OTs...
And plus I just love this particular game to bits. It's the only OT I really want to do.
You should tell us what game?
There's a good chance it's taken, as most OTs are claimed at popular games' announcement or whatever unless people really don't care about the game.
It's Hamburger Guns isn't it
It's Hamburger Guns isn't it
Out BRd.
Really quick question that is completely ot, but nobody has responded to me in the other thread.
Are we allowed to claim rights to making the OT of a game in the OT OT if it has only been hinted at being published?
CE is available in the arcade.
Halo 2 is not available GoD or Arcade iirc.
Seriously what was the discussion about the past several pages? Whether bullets should be able to stop Spartans if they are getting shot in the back?
I should probably claim the Halo Xbox One/5 OT. Any objections? Thoughts?
I should probably claim the Halo Xbox One/5 OT. Any objections? Thoughts?
I should probably claim the Halo Xbox One/5 OT. Any objections? Thoughts?
Off-topic but if you loved ChromeHounds or always regretted not playing it (you should feel bad), next month is going to be pretty cool