Clearly you have forgotten the Halo honour rules then!Didn't know there was a rule against that.
Kylej's OT was the best Halo OT
Clearly you have forgotten the Halo honour rules then!Didn't know there was a rule against that.
The DMR has had enough rebalancing thanks. It's barely worth picking up on most maps as it is now. Removal? No thanks. The BR is basically very close to where "all" players want it, let's not bring it back to 95%+ dominance.
I love the BR but after 2/3 and now 4 giving it preference I just don't want to lose the DMR. Precision shot is my choice, especially in light of dedis.
Today I learned that HaloGAF seems to have a very poor understanding of physics. Why do bullets slow you down when they hit you? Well in "real life" the simple explanation is that you just got fucking shot. But conservation of momentum is the answer you're looking for.
I don't know much about weapons, so a google search of "50 caliber bullet mass" gave me 55.4 g at with a velocity of 820 m/s from some Wikipedia page. Sure. So that bullet has momentum of about 45 kg-m/s. Let's say all of that momentum is transferred to the target on impact (it won't be) but that's the easiest scenario. To make things easy, say the target is 100 kg moving at 5 m/s. 500 kg-m/s. So if all of the momentum is transferred to the target, the target's momentum is decreased by about 9%.
That is how being shot slows you down. Now add in all the future technology and and sci-fi bullshit on top of that, and there you go.
It slows you down because 343 intended for it to slow you down. It's that simple. You don't need to bring in any science or shit because it's a game. It'll function how the developer wants it to function.
Also repeatedly breaking the spawn trap on sandbox in a 2 v 6 is hilarious.
How the hell is the next Halo game OT claimed by a non-Halogaffer. Please don't tell me he is one of those "Halo 4 was awesome, Halo 2 and ODST are shit"- guys.
Also no Speedy OT
You are defending stopping power ...in a Halo game?
I'm not upset because science. Have you bothered to read my "megapost" (quotes because it's not the huge) about hamburger guns? That post explains why I believe it is bad design, beyond the whole "it has to cover up for sprint."
I think anyone who posts regularly in these threads has any right as any. This place has been a lot friendlier since we got bounced and brought back (Hola)
There aren't many Halo players left, let's not segregate us any further.
I thought it was a scientific explanation as to why Spartans are slowed by bullets. I wouldn't call it defending the mechanic. Just explaining it scientifically.
Yeah that's just a design decision. But it's a sci-fi game, so I can make an explanation, watch.Beautiful explanation. Too bad it doesn't explain why being shot at from behind slows you down. It's arbitrary, and I've already explained why it's bad game design.
That's what you got out of my post? ...ok then.You are defending stopping power ...in a Halo game?
So. You're not going to bother to read my argument, but still continue to argue with my position..
Why would you ask about the Viva Piñata 3 OT in this thread? *shrugs*Because I asked about whether I should do the Viva Pinata 3 OT and that somehow reminded Tashi he wanted to do the Halo 5 OT if nobody else was. Whatever.
The DMR has been rebalanced because its overpowered and easy to use with the addition of the AA's. It's not precision at all, actually I think landing and winning a BR battle is a lot more difficult. You can hit an opposing player on Haven over the half point line on the map, that is ridiculous. It's basically a camping weapon at long range.
It's sad how mythical science seems to people. Not a dig on you personally or anything, just the tendency for people to get defensive and mistrust that which they don't understand. Reminds me of the lunatics on Fox News acting like global warming is some conspiracy by the scientific community.Also, his explanation isn't as impressive as you might think. He has number that he knows, but it's not "OMYGODCHETTLARISWRONGBECAUSESCIENCEOHBURN."
I agree the DMR was OP prior to turbo update, in the current sandbox however I disagree and feel it has its role firmly in place for long range battles only. DMR rarely wins at mid range these days. I could go a tweak to strafe acceleration which would help reduce the DMR's effectiveness at long range and increase the "skill" in aiming other weapons at close+mid ranges too.
As for AA's realistically the jetpack has the same benefits for a BR, at long range you should be moving near cover or timing your run to avoid continuous fire. As for promethean vision again BR/DMR have much the same benefits and it's not too great and long or extreme ranges. Regen is again much the same between BR/DMR/LR etc.
As for camo AA, which is what you're really talking about then I agree. Personally I think it applies to snipers and DMR/LR at long ranges. Perhaps camo could have an effective radius range for modes with AA's? I think that halts sniper/DMR/LR+camo camping but still allows it to be effective in close+mid ranges.
Looking into next gen we'll definitely see a reduction in things like bullet magnetism so I don't think it's worth debating that sort of stuff at the moment. Personally I feel it will be far more skill based than any P2P precision weapon, burst or single shot, could hope to be.
We were all going to just merge into and slowly overtake DestinyGAF anyways, weren't we?
That was my plan at least. DestinyGAF is gonna be weird. It's basically going to be HaloGAF, but with more randoms.
BorderlandsGAF with HaloGAF and whatever else happens to jump in the soup.
Oh! Shifty, I forgot to mention but on your T1 version of Melting Point the rockets fell through the floor under where they're supposed to spawn. Didn't get a chance to check it out in Forge however. Just a heads up.
Already fixed it, Fated told me about it. New version should be up in my fileshare.
Could have fooled me...I have said relatively little of what I think of the Halo 4's AR's balance
Could have fooled me...Chettlar said:I know I say this as a relative noob
Could have fooled me...Bullet's don't slow people down in real life
Could have fooled me...A guy hitting another guy doesn't slow him down. It actually accelerates his speed for a moment.
Could have fooled me...I haven't taken super complex physics
the bullet, since it is supposed to go into him, will have even less resistance
YesJust a simple question, have you ever shot a gun?
Many fucking times. Many different guns. Many millions of rounds. Really.How much?
Could have fooled me...First of all, my point still stands that adding another mechanic to fix a broken/unnecessary one is bad thinking. That's the main point of my posts thus far.
Could have fooled me...Halo is not that unrealistic.
Could have fooled me...I'm always in megapost mode. I've been working on that, and I think up till now I've been doing a decent job.
Could have fooled me...teaching helps you learn better than being taught
Could have fooled me...I'm going to slow down
too much irony for a coherent reply to this one, sorry.I need a lot of posts to become a member, so I don't have to worry about a permaban for some random mistake if I make one. I really don't want that.
Could have fooled me...Ok, no more megaposts.
Could have fooled me...I literally never had difficulty with Halo 3's BR's bullet spread. A very satisfying gun to use.
Agree to disagree, mate!While I do agree with most of what you say and respect your opinion
Could have fooled me...I have things to do.
Could have fooled me...I'm not upset because science.
Cool beans. What was the issue? Was the ordnance too close to the floor?
Just the ordinance falling through an invisible hole between some of the forge objects. Basically i just filled in the gap with another object.
Ahh ok. Reserving judgment of the map until I play the version with obtainable rockets.
Are you going to have free spots for map testing like in the past? Would enjoy
It's a 2v2 map so we can definitely get something going.
Cool - hit me up if you'd like some assistance.
I agree with mostly what you are saying but the issue is how the DMR affects most of the maps and experience of the game in general. Play on Ragnorok now with DMR (and Sprint) Its terrible. The ability to ping people across the map removes most of the midrange game anyway. Think about it, out of the box what midrange game was there? Yes, the forge maps and Throwdown help but the DMR is a pick up weapon. I do think it's decent at mid range as well. IDK, maybe it works better as a pick up weapon on the map.
IMO if Halo is going to have sprint it's probably better to have stopping power than not, but really sprint shouldn't be there in the first place so
The moment he mentioned canon I stopped reading. I'm sorry but even mentioning canon aspects when arguing for/against an element of multiplayer is silly at best.
The moment he mentioned canon I stopped reading. I'm sorry but even mentioning canon aspects when arguing for/against an element of multiplayer is silly at best.
The moment he mentioned canon I stopped reading. I'm sorry but even mentioning canon aspects when arguing for/against an element of multiplayer is silly at best.
I just re installed the GFWL application after the game was installed and then it all worked smoothly again.
Also if you guys do re install it. do the following
Download DSfix
-put all files into the root Halo 2 folder
-Open dsfix.ini
-Force borderless windowed mode
-Force Windowed mode
-Unlock FPS to 60 or higher
*if using a non supported resolution just enter it in the resolution options.
It's simple, CoD and other shooters have sprint, Halo has to have sprint. CoD has perks/loadouts, Halo needs them too. Who cares if they utterly shit up the gameplay. Wasn't there someone here who wanted sprint because he wanted to feel like his Spartan was moving fast as opposed to walking.
I really don't like the OP of that thread Ozzy. One of his arguments is that sprint is what you expect of a modern FPS and it makes the game more fun. My head hurts. I'm going bed.
What a day. GG Chettlar.
Indeed. I was thinking about that.
This post was brought to you by Chettlar's insane desire to get his post count up without having to venture into dangerous territory (namely gaming side).
Naw I'll post in gaming side not to long from now.
Hey Frankie, If you would like to go ahead and send me the Halo 5 Forge Beta that would be great.
Dreams are free.
Hey Frankie, If you would like to go ahead and send me the Halo 5 Forge Beta that would be great.
Dreams are free.
Invasion was fucking awsome man, only negative was the need for specialized maps.