This is getting tiring. Somebody explain why the below is shit:
Oh because it's long. Right. Got it.
See it's easy to say my posts are shit, but it's another to explain how, or how I'm worse than a lot of other people.
Yes, I do know that's impossible. When I know something, I say it. When I don't know something, I asked. I asked Karl because it appeared he knew something I didn't. Unfortunately, I know that to be absolutely wrong. Those things are not related.
As you can see by the below post, karl doesn't even know what he's talking about and admitted it. It's just something he came up with to explain it. Do you understand what he's saying?
CEA has two concurrently running graphics versions: old graphics and new graphics. There are no other versions of the game running.
Ok, so now, 3D works like this: the image you are seeing splits in some sort of capacity. Different 3D methods split closer and further apart, but overall to put it in simple terms, it simply splits the image.
Ok, so in CEA, we have old graphics and new graphics. When I am playing the new graphics and turn 3D on, what happens? It takes the image and splits it. THE ONLY THING it takes and splits is in fact the new graphics. If I make a 3D image in photoshop, it simply takes the image I am seeing normally, duplicates it, and then overlays one on top of the other, with some divergence so that when you see them, and your brain puts it back together again, it looks three dimensional. Throughout the whole process, it is only using one image to do that.
This is why the old graphics have nothing to do with 3D. The game is taking an image from the screen and duplicating it (which is why 30 fps at 3D is essentially the same as 60 fps with no 3D). The old graphics never come into play here. The game simply takes what is appearing on screen (and remember only one version is onscreen at a time) and duplicates it.
Thus CEA is no different than any game using 3D. I mean think about it, if it was literally using both versions of the game, then one eye would be seeing new graphics and one would be seeing old! That's ridiculous. It's just not how it works.
I'm not asking how 3D works because I know how 3D works. I'm simply asking the logistics of how it would work from a business standpoint because I want to learn. Karl's reason was false as I have just explained, so thus it doesn't answer my question.
Why are people acting like I'm stupid? If you're going to tell me I'm stupid, then please prove it. I know the above explanation to be correct.
No. That's not how it works. :/ Read the above.
A concept I've been wondering about myself. Very interesting stuff.
Oh because it's long. Right. Got it.
See it's easy to say my posts are shit, but it's another to explain how, or how I'm worse than a lot of other people.
Do you know if it's impossible? Karl said he doesn't know how it works. He just relayed something he heard. Rather than wasting pages talking about something you don't know about (again) maybe you could do some research of your own.
Yes, I do know that's impossible. When I know something, I say it. When I don't know something, I asked. I asked Karl because it appeared he knew something I didn't. Unfortunately, I know that to be absolutely wrong. Those things are not related.
As you can see by the below post, karl doesn't even know what he's talking about and admitted it. It's just something he came up with to explain it. Do you understand what he's saying?
CEA has two concurrently running graphics versions: old graphics and new graphics. There are no other versions of the game running.
Ok, so now, 3D works like this: the image you are seeing splits in some sort of capacity. Different 3D methods split closer and further apart, but overall to put it in simple terms, it simply splits the image.
Ok, so in CEA, we have old graphics and new graphics. When I am playing the new graphics and turn 3D on, what happens? It takes the image and splits it. THE ONLY THING it takes and splits is in fact the new graphics. If I make a 3D image in photoshop, it simply takes the image I am seeing normally, duplicates it, and then overlays one on top of the other, with some divergence so that when you see them, and your brain puts it back together again, it looks three dimensional. Throughout the whole process, it is only using one image to do that.
This is why the old graphics have nothing to do with 3D. The game is taking an image from the screen and duplicating it (which is why 30 fps at 3D is essentially the same as 60 fps with no 3D). The old graphics never come into play here. The game simply takes what is appearing on screen (and remember only one version is onscreen at a time) and duplicates it.
Thus CEA is no different than any game using 3D. I mean think about it, if it was literally using both versions of the game, then one eye would be seeing new graphics and one would be seeing old! That's ridiculous. It's just not how it works.
I'm not asking how 3D works because I know how 3D works. I'm simply asking the logistics of how it would work from a business standpoint because I want to learn. Karl's reason was false as I have just explained, so thus it doesn't answer my question.
Why are people acting like I'm stupid? If you're going to tell me I'm stupid, then please prove it. I know the above explanation to be correct.
Okay, I said I wasn't sure of the specifics of it, but here goes my shot in the dark attempt at explaining how it works. This probably isn't right, but it's at the very least an educated guess. In the default state, CEA is running old and new graphics at the same time. Someone can correct me if I'm wrong, but in 3D you can only run the new graphics. Well, the game is still running twice at the same time, but I'd assume both instances are running the new graphics. If you overlay and offset them and send that signal, it's now possible for the TV to decode it as 3D.
No. That's not how it works. :/ Read the above.
I think that 343's Halo does have the kind of scope (Forerunners - > Present Day)
and bandwidth (Insurrection / Covie Civil War / Chief) but I will agree the story of Halo 4 was linear, but so was Halo CE
If you believe in the trend of 3's in movies or games
The first is always a closed loop
The second opens the loop
The third closes it again
The fact that its not longer "The Reclaimer Trilogy" is interesting for that reason.
I feel like Halo 4 might have been a standalone piece, and that there will be a new arc picked up when we get the sequel
A concept I've been wondering about myself. Very interesting stuff.