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Halo |OT19| 793 Posts, And None Worth Reading

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Nebula

Member
I think H5 should have something that prevents people with guests being matched up onto the same team. It always becomes a shit show when one team has 2 guys with guest/s.
 
Ive been wanting a cool tag for awhile. Mods rejected my request in the tag fishing thread.

Kinda odd that 343 put a perk that ejects the pilot from their vehicles after destruction and yet Titanfall has the eject button to launch the pilot whenever. Hmm.. Suspicious.
 

Fuchsdh

Member
Ive been wanting a cool tag for awhile. Mods rejected my request in the tag fishing thread.

Kinda odd that 343 put a perk that ejects the pilot from their vehicles after destruction and yet Titanfall has the eject button to launch the pilot whenever. Hmm.. Suspicious.
Like a lot of the tac mods, I hope they remain for custom games in the future. The eject thing is great for certain minigames (was perfect for Trenchball except you can't add it to loadouts due to DLC.)
 

Nebula

Member
Ive been wanting a cool tag for awhile. Mods rejected my request in the tag fishing thread.

Kinda odd that 343 put a perk that ejects the pilot from their vehicles after destruction and yet Titanfall has the eject button to launch the pilot whenever. Hmm.. Suspicious.

I expect we'll be able to call in a Mantis in H5.
 

IHaveIce

Banned
Ghaleon just wants to brand all the people we can blame for Halo's decline.

I think it is weird, GAF never really outed devs or industry people, I mean if Tashi and Domino are cool with it, good to go, but just strikes me as odd.


Also congrats to Ram and Trasher.
 

Booties

Banned
Yeah, I thought it was nice to be at a place where everyone was on the same level. Why highlight all the devs? They're just guys with an e-mail address like the rest of us.
 
Like a lot of the tac mods, I hope they remain for custom games in the future. The eject thing is great for certain minigames (was perfect for Trenchball except you can't add it to loadouts due to DLC.)
Remove them as "perks" and just add more settings to tweak for Custom Games. No more differing base traits for players unless for special gametypes that have leader traits, specific loadouts (ie: Invasion), etc..
 

Fuchsdh

Member
Remove them as "perks" and just add more settings to tweak for Custom Games. No more differing base traits for players unless for special gametypes that have leader traits, specific loadouts (ie: Invasion), etc..
My argument against that has always been simplicity. It's easier to add "modules" like support and tac mods than it is to individually tweak sliders, especially if they have highly esoteric effects.
 
Tashi, Donimo, they're onto us.

I thought the NeoGAF ToU stated they won't publicly out Developers unless they want to be outed. They're free to post anonymously unless they have some agenda.
 
Australian? Then you're alright in my book. Welcome!

Do you play Halo 4 any more?
I gave heavies a shot last week after a decent time away from 4. Im not sure if its the population or the crazy aim assist on the weapons, but the game felt to easy. After another game of going near 30 kills to 1-2 deaths i went back to 3.

Halo has exploding cheeseburgers now?
Yes, its a wonderful new concept. Expect to see it around Halo 9: the second trial of Halsey
 

Booties

Banned
I gave heavies a shot last week after a decent time away from 4. Im not sure if its the population or the crazy aim assist on the weapons, but the game felt to easy. After another game of going near 30 kills to 1-2 deaths i went back to 3.


Yes, its a wonderful new concept. Expect to see it around Halo 9: the second trial of Halsey

I think CSR is the culprit. I was donging in Team Slayer, then I realized my CSR was reset since I last played.

The heavies playlist makes getting the achievement using the survivor perk really easy. It's actually kind of fun using that perk in heavies. Gives some balance to all the anti-vehicle vehicles and weapons.
 

Mistel

Banned
.map would have been too meta as a tag, I guess (
FyreWulff
I made Cragmire in Reach, sorry everyone. :p

I assume Kyle alt talk stems from Absinthe Robette, redheads and porn?

Zealot CSR is all over the place in both heavies and team slayer it just doesn't work that well.
 

FyreWulff

Member
I'll try to have a writeup with the fundamentals of Breach in the next few days, Breach is a stage based objective gametype where two teams of spartans, Rookies and Veterans engage in combat to defend and control sensitive data contained inside an UNSC data core.

While Breach is not a port of Reach's Invasion it expands on some of the premises the gametype offered like stage based gameplay mechanics and class based roles.
 
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