I am thinking of picking up halo reach reach or halo3.
Which have the better MP at the moment?
Thanks.
I am thinking of picking up halo reach reach or halo3.
Which have the better MP at the moment?
Thanks.
I am thinking of picking up halo reach reach or halo3.
Which have the better MP at the moment?
Thanks.
I am thinking of picking up halo reach reach or halo3.
Which have the better MP at the moment?
Thanks.
Thanks for the advice, much appreciated.
Is it worth buying the map packs or is the rotation bad?
Thanks for the advice, much appreciated.
Is it worth buying the map packs or is the rotation bad?
Thanks for the advice, much appreciated.
Is it worth buying the map packs or is the rotation bad?
I'll eco the statement that the Anni map pack is worth it.Thanks for the advice, much appreciated.
Is it worth buying the map packs or is the rotation bad?
Huh, really? Can the player go out there? Or is it purely visible, like the vehicles behind the fence on The Pit?On Warhouse, outside of that mech manufacturing area is a large battleground.
Huh, really? Can the player go out there? Or is it purely visible, like the vehicles behind the fence on The Pit?
I'd get Reach. Anny packs are good, there's still decent playlist rotations going out. There's bad ones in 3 right now also. AR starts plaguing everything in social, and even in Ranked TS.Thanks for the advice, much appreciated.
Is it worth buying the map packs or is the rotation bad?
So no new information.Frankie, can you please bring back Mister Chief for the Weekly Bulletins?
I was looking through the old Bungie ones and I overflowed with nostalgia.
It would make my banana stand.
Also here is all the info from the magazine that stuck out to me:
You fight the covenant, although they are not the main enemy.
Master Chief character is fleshed out through actions rather than words.
There is lens flare. They really want you to feel as if you are in the suit. (compared to Battlefield 3)
Players are going to have custom load outs.
Outside of Warhouse is a large battleground.
Wraparound has lots of verticality and long sight lines.
It is very important to them that the multiplayer is wrapped into the fiction.
Cool. We need flythroughs asap. C'mon Franklez + Ellis.Yeah I'm pretty sure you can go outside
So no new information.
You CAN hold it steady. Or at least, SuperSoldiers like me and Tashi can. If you can't, then you should be wearing Scrubs as you go home in the waaahmbulance. Actually, this is a true statement - if I can control the recoil, anyone can.
Boo.Players are going to have custom load outs.
The only new thing for me was the large battleground outside of Warhouse.Lens flare and map descriptions were new to me.
Battlefield 3 was able to cover up really low res textures with their lighting and shadows, going to be interesting to see all of that with HD resolution
Finally, the lighting and skyboxes of H3 > Reach.
Boo.
Hey guys, there was a map and gametype doing the rounds about 6 months ago that I'm trying to track down.
It was a massive slanted tunnel with teleporters at the bottom, one team goes down the tunnel in Warthogs, the other stands in the tunnel with hammers and has to whack the 'Hogs before they get splattered.
What was it called?
Huh, really? Can the player go out there? Or is it purely visible, like the vehicles behind the fence on The Pit?
That's the reason he died less this time.You missed an enemy Xenoscrub
I was stunned at how vibrant and full of life even on the sand filled areas of The Ark the game can be.Preach it brother Plywood.
Actually I skipped out on two hunters. I regret nothing.You missed an enemy Xenoscrub
You know it.That's the reason he died less this time.
:OThe outside area is a key component to War House. Best to think of the map as a circle within a circle within a circle. The sky box on that particular level is one of my favorite of all time.
Halo is about beginning on an even playing field. Reach already ruined this and if 343 doesn't understand that...It's what players want nowadays, for better or for worse.
And it is possible to have really competitive games with custom load outs.
Look at Rainbox Six Vegas, Ghost Recon, etc.
Just has to be balanced out really well with limited customization... Or else you get COD.
I was stunned at how vibrant and full of life even on the sand filled areas of The Ark the game can be.
The outside area is a key component to War House. Best to think of the map as a circle within a circle within a circle. The sky box on that particular level is one of my favorite of all time.
Halo is about beginning on an even playing field. Reach already ruined this and if 343 doesn't understand that...
smh
The outside area is a key component to War House. Best to think of the map as a circle within a circle within a circle. The sky box on that particular level is one of my favorite of all time.
Speed on Nascar Pro
Or vice versa.. Fun game!
Of course I do.You know it.
So... can we get back in time where Halo 4 wasn't showed the first time and people cried that they didn't have any Halo 4 information?The outside area is a key component to War House. Best to think of the map as a circle within a circle within a circle. The sky box on that particular level is one of my favorite of all time.
A circle within a circle within a circle.. Sounds like powerhouse :/
The water in the back when you fight the Scarab on that level:Superior water aswell in general.
The outside area is a key component to War House. Best to think of the map as a circle within a circle within a circle. The sky box on that particular level is one of my favorite of all time.
Sounds more like a Zealot map than Powerhouse. Anxious to hear more on these maps, and everything else.A circle within a circle within a circle.. Sounds like powerhouse :/
Oh crap. Halo 3 is still better looking than Reach. People should deal with it. Hope Halo 4 can have these skyboxes and these interesting scenarios.The water in the back when you fight the Scarab on that level:
High res: http://i.minus.com/izsLFmKYBXxtU.jpg
Premium Quality
Regardless of your feelings on Powerhouse, that is not an apt comparison.
I noticed there was a gravity lift shaft in one of the walls, Im interested to know where that leads
The outside area is a key component to War House. Best to think of the map as a circle within a circle within a circle. The sky box on that particular level is one of my favorite of all time.
Oh hey it's Construct.
There are also mancannons.
Man cannons! Oh how I have missed you!
It looked like there were mancannons on wraparound too, in one of the clips it seemed like a spartan jumped extraordinarily high. Plus the trajectory was weird.