The one in campaign had limited energy, yes.
So bizarre that it was changed for MP.
The one in campaign had limited energy, yes.
Still with all it's faults, Halo 2 MP was the best.
The best armor abilitiesHey, what is the current Armor Ability setup for Objective? I want to start throwing ideas around for basic map gimmicks, but because I still don't have access to Live (and won't until Tuesday) I need to know what I can do.
I was thinking of making an asymmetrical map that supports 1 Bomb, 1 Flag and Territories. Sort of a combination of High Ground and Zanzibar, with some Terminal thrown in for good measure as far as design goes. What say you, GAF?
The best armor abilities
are no armor abilities.
TO has Jetpack, Hologram, Sprint and Active Camo. They're not all in every gametype though.Hey, what is the current Armor Ability setup for Objective? I want to start throwing ideas around for basic map gimmicks, but because I still don't have access to Live (and won't until Tuesday) I need to know what I can do.
I was thinking of making an asymmetrical map that supports 1 Bomb, 1 Flag and Territories. Sort of a combination of High Ground and Zanzibar, with some Terminal thrown in for good measure as far as design goes. What say you, GAF?
I am not sure if posted but HaloDestiny found two new tracks of the Halo 4 OST. The one posted seems legit for me.
http://www.halodestiny.net/news-2029-deux-nouvelles-musiques-pretes-a-l-ecoute.html#skip
Im surprised nobody agrees about Cortana, everybody was up in arms about that when the GI article hit, and it seems they are on par to that art.
Am I the only one that likes the sniper design?
Hi all, I'm thinking about getting the maps for Reach, but from what I've heard through the thread it sounds like they don't show up often. Should I still get them?
Is anyone after the Anniversary map pack for reach?
Try that.
Already did.pm me dude got a code for you.
Funny thing is brought Anniversary thinking it would work like Halo 3 ODST's multiplayer disc.
Only get Anniversary. The other maps packs aren't worth it.Hi all, I'm thinking about getting the maps for Reach, but from what I've heard through the thread it sounds like they don't show up often. Should I still get them?
Only get Anniversary. The other maps packs aren't worth it.
I'm not sure if I mind it that much, most of the DLC maps are garbage anyway.Literally, because you won't see them unless you play in the playlist of only 200 people. Such bullshit.
I remember when Urk told us that matchmaking would put people with DLC together.
They show up in doubles and super slayer.Literally, because you won't see them unless you play in the playlist of only 200 people. Such bullshit.
Yup, a shame because those maps are pretty decent.Literally, because you won't see them unless you play in the playlist of only 200 people. Such bullshit.
Literally, because you won't see them unless you play in the playlist of only 200 people. Such bullshit.
Literally, because you won't see them unless you play in the playlist of only 200 people. Such bullshit.
I remember when Urk told us that matchmaking would put people with DLC together, lol.
Funny thing is brought Anniversary thinking it would work like Halo 3 ODST's multiplayer disc.
Already did.
Urk was right, and 343 Industries increased the weighting on DLC matching. Check http://halo.xbox.com/en-US/games/HaloReach/Playlists to verify that the maps you want to play are available in the list you want to play, and of course, search with your friends who have the DLC. The more friends you search with, the better your chance of having it show up in matchmaking.
My guess is its a "D-pad down" weapon like the needler a little stronger than the loadout weapons but not a power weapon.
And obviously it will spawn on the map in certain gametypes much like the carbine did in h3
Team Slayer has 10x the population of Super Slayer and has been the game's most popular list for many weeks. Most of the other lists have 85% bloom: Rumble Pit, Double Team, The Arena, Super Slayer, Team Objective, Multi-Team, and Big Team Battle, as well as non-Anniversary gametypes in Anniversary FFA and Anniversary BTB.
Urk was right, and 343 Industries increased the weighting on DLC matching. Check http://halo.xbox.com/en-US/games/HaloReach/Playlists to verify that the maps you want to play are available in the list you want to play, and of course, search with your friends who have the DLC. The more friends you search with, the better your chance of having it show up in matchmaking.
It's not as bad as these guys are making it out to be. I play mostly Team Slayer, and I see DLC show up all the time, especially when I'm in a group of 4 that has all the DLC.
Don't buy it. There was a reason they didn't publish the results of their poll, however flawed it was. Also, Team Slayer wasn't the most popular list before, and the Anniversary lists are given higher priority on the list, and look how popular they are. There is also a component of people who dislike the TU, and their options are limited: Team Slayer, Invasion, and Squad DLC.Team Slayer has more population for two reasons: It's the first playlist listed in MM and it's called 'Team Slayer'.
Don't buy it. There was a reason they didn't publish the results of their poll, however flawed it was. Also, Team Slayer wasn't the most popular list before, and the Anniversary lists are given higher priority on the list, and look how popular they are. There is also a component of people who dislike the TU, and their options are limited: Team Slayer, Invasion, and Squad DLC.
http://halocouncil.com/content.php?r=461-H2V-1v1-Tournament-Sign-UpsThe Halo Council is excited to announce a Halo 2 Vista 1v1 tournament! Prizes will be awarded, but are TBD.
Registration
-Registration closes on June 31st, 11:59 EST.
-There is no cap on participants.
-The tournament will begin on July 1st.
-Players will be required to finish a round of the bracket per week.
-To register, you must correctly fill out the template detailed below.
-THC reserves the right to deny any participant from competing.
To sign-up, please use the copy, paste, and fill out the following template and post it in this thread:
Gamertag:
Location:
Times Available:
Capturing/Streaming Equipment (Y/N):
Speedtest.net Result:
Rules
-Players will be seeded randomly.
-Every round is a best of three. For game 1, the higher-seeded player will choose to either host the game, or pick the map. For all games afterwards, the loser of the previous game chooses to host or pick the map.
-At any point during a game, a player can choose to forfeit the match. The same applies to the series.
-Players are not allowed to use any method to get outside the normal playspace of the maps.
-The use of any mods or hacks will result in a disqualification in the tournament. This also includes the "Guardian glitch".
Settings and Maps
-The following settings will be used. If a setting is not listed below, it is meant to be left as the default setting. Use the "Slayer" gametype as the base setting.
Score to Win Round = Unlimited
Round Time Limit = 10 Minutes
Suicide Penalty = None
Starting Weapon = Battle Rifle
Weapons on Map = No Duals
Motion Sensor = Off
Maps: Warlock, Midship, Lockout
I really hope 343 doesn't go down this path like Bungie has done so many times in the past. What the 343 member said during one of the MLG videos about putting power weapons on the map that are appropriate worries me. This is because he mentions not putting a Sniper on small maps even though the size doesn't have much to do with whether a power weapon is good fit on a certain map or not. I depends more on the layout.
Designers HAVE to use shorthand examples to describe problems or even basic design ethics. If they laid out the xceptions, the tables, the feedback data, the spawn constraints, the player habits, the funnel descriptions etc etc, outside of a GDC talk, they would be completely obtuse to all but about .ooo1% of readers when doing interviews. Taking an example and making it a blanket literal is an inelegant and inflexible approach to understanding the broad discussion.
This is why I just shook my head at the responses to one of our designers saying rock/paper/scissors. as if that phrase carried some every secret power of evil. He is not just talking to you, or some very narrow layer of design-aficionados. In fact he is, if you're reading an interview with him, talking to EVERYBODY who is reading.
I am also sure astrophysicists And serious hobbyists shake their head at metaphors and examples Amy Mainzer gives. With her sharp knees.
Frank droppin' troof bombs.
Also, soundtrack is sounding amazing; wish I could download the tracks to put on my ipod though. I suppose I could just get some Massive Attack songs for the time being
...that's what he just said.Yeah, i rarely give much credence to statements like this because they are blanket statements intended for the masses to give some basic understanding, Its why i never brought the point up for discussion.
What mainly sparked my concerns is the fact that the Sword spawns (as of now) on Adrift which seems to have a twist and turns with cramped hallways throughout the map. Doesn't sound appropriate for a Sword to be on, especially combined with Sprint and Thrusters.Designers HAVE to use shorthand examples to describe problems or even basic design ethics. If they laid out the xceptions, the tables, the feedback data, the spawn constraints, the player habits, the funnel descriptions etc etc, outside of a GDC talk, they would be completely obtuse to all but about .ooo1% of readers when doing interviews. Taking an example and making it a blanket literal is an inelegant and inflexible approach to understanding the broad discussion.
This is why I just shook my head at the responses to one of our designers saying rock/paper/scissors. as if that phrase carried some every secret power of evil. He is not just talking to you, or some very narrow layer of design-aficionados. In fact he is, if you're reading an interview with him, talking to EVERYBODY who is reading.
I am also sure astrophysicists And serious hobbyists shake their head at metaphors and examples Amy Mainzer gives. With her sharp knees.
I had to compress them from lossless to MP3 for simplicity of car listening. Felt bad man. Not that I can tell the difference in my flimsy Honda Fit.
Spartans lived with nothing, still they were the best on the field. Glory times for Halo are coming.The boss of Halo is driving a mere Honda Fit? Halo is in troubled times indeed.
The boss of Halo is driving a mere Honda Fit? Halo is in troubled times indeed.
What mainly sparked my concerns is the fact that the Sword spawns (as of now) on Adrift which seems to have a twist and turns with cramped hallways throughout the map. Doesn't sound appropriate for a Sword to be on, especially combined with Sprint and Thrusters.
His diamond-encrusted dubs more than make up for that.
Soundtrack sounds good so far, I liked Halo Reach but the menu music can burn, it's so ingrained into my head it hurts now. Something about those drums drive me nuts after 1 1/2 years.
Which firefight has the energy sword?