Der Flatulator
Member
I haven't taken a close look at Haven yet. The past few days I've been playing with Unity so I can finally mock up a prototype of my multiplayer stealth game concept that I've been designing for a little under a year. Unity is MUCH easier than I expected... I only started playing with it because that is the program we are using for Game Dev 2 this fall. So thanks to that I've been distracted. I've got to put out a new mindful cartography vid tomorrow though so I may do it during that time.
When I find the time I will definitely be mocking them up in sketchup because I plan to use them for Mindful Cartography to encourage theoretical analysis of a map that is guaranteed to hit a large audience to help compare first impression play vs veteran play. Theoretical analysis definitely helps with planning maps and having two maps to analyze before they are actually played on a large scale is going to really help gauge where their analysis skills lie once we see how Haven and Adrift are played a few months after release. I'm looking forward to seeing how they play once people learn the maps to see how close my theories are to how it will be played. Of course that is just initial theories. Once I have the maps drafted in Sketchup I will be able to get a better feel of them.
Gotta keep practicing if I'm ever going to land a designer job in 343i or Bungie.
Do you have Unity pro? I've got a code that I haven't used that lasts till mid July if you want it.