Going from being able to see who's online and what they're playing all the time to having to bring up an extra menu to see it is not exactly an improvement.
lol epic win
I think you have to personally attack Hydra and Frankie now to be complete from what I've seen.
There's just...grey...everywhere...
...How do I spend my money on this!?
I am so getting this. I AM SO GETTING THIS!Sideshow + Halo = Amazing!
Do you really want to know? Expect about $300.Haha yeah the really cool thing is h..HNNGGGGGG..
...How do I spend my money on this!?
Do you really want to know? Expect about $300.
That's a damn good figure...
My girlfriend would make fun of me though if I got something like that. :/
That's a damn good figure...
My girlfriend would make fun of me though if I got something like that. :/
I'm 13 because I think one UI element is better than the other? Okay.When you turn 14 next year, you'll look back at how ridiculous you are being now and laugh.
Hey 343 when do the life size Cortana pillows come out?
Now you're just stealing my analysis, jerk.Controls feel great
Kills are satisfying
AA's don't ruin the game flow
Very fast and fluid gameplay
...you might wanna wait on the Halogaf Radio until after Comicon. If the builds are the same, it might be best to get several opinions/playstyles going (esp. from biggy, since it'll be his second time playing the same thing), rather than just a couple.
Just my two cents.
buy a FAMAS?I'm still waiting for someone to make a working assault rifle/battle rifle. Now that would be sweet.
I'm 13 because I think one UI element is better than the other? Okay.
Damn that Halo 4 Master Chief! That will be mine.
There's things to get incensed about and then there's pressing one button. The act you put on complaining about every little thing gets old fast.I'm 13 because I think one UI element is better than the other? Okay.
I came.
But he's right, the button thing is a step back imo. Maybe he complains because he cares, uh?There's things to get incensed about and then there's pressing one button. The act you put on complaining about every little thing gets old fast.
There's things to get incensed about and then there's pressing one button. The act you put on complaining about every little thing gets old fast.
Haha I couldnt afford it anyway so it's probably a blessing in disguise.Sideshow usually has exclusive limited run editions of their statues that come with a different accessory.. I wonder what this one will have.
Whaaa..? Get it anyways. Hell, my girlfriend bought me the Weta MC vs Flood statue for my birthday, so you should have her buy it!
Controls feel great
Kills are satisfying
AA's don't ruin the game flow
Very fast and fluid gameplay
This is what we call the 20 minute got to play it before everyone else impression.
Kills and movement look pretty slow from what I've seen.
"Teamshot or Die 4", here we come.
Kills and movement look pretty slow from what I've seen.
Kills and movement look pretty slow from what I've seen.
"Teamshot or Die 4", here we come.
I think MLG is the only place I can actually get away from those ridiculous grenades. They're magnetized to me in super slayer.MLG = Ice Skating Rink
Supah Slayer = Tolerable Bloom Status
Serious? Huh, the game looks way faster than Reach to me. That's what has me excited the most. Love sprint.
mastrbiggy (and HBO's Tex) will be posting impressions from the show floor on HBO's SDCC Coverage page:I think I just became the wolf pack leader. http://mobile.twitter.com/mastrbiggy/status/223461111071129600/photo/1
Couldn't really give a shit about the menu's UI so long as they're adequately functional. What people should really be up in arms about is the fact that active camo at the press of a button is back. It's the ability that is the hardest to make sense as an AA and it has been conspicuously absent from the public eye... Waiting for miracles in its Halo 4 incarnation..
Maybe we'll get lucky and they have just decided to remove invisibility or something.This, many times this.
UI is small stuff.
mastrbiggy (and HBO's Tex) will be posting impressions from the show floor on HBO's SDCC Coverage page:
http://halo.bungie.org/eventcoverage.html
Keep an eye on it!
you're kidding, right?Kills and movement look pretty slow from what I've seen.
"Teamshot or Die 4", here we come.
You'll be using active roster nearly every time you play. I don't see how complaining about them taking a step backwards in the UI of this feature is crazy.There's things to get incensed about and then there's pressing one button. The act you put on complaining about every little thing gets old fast.
Making things up: it's pretty obvious when you do it.Kills and movement look pretty slow from what I've seen.
"Teamshot or Die 4", here we come.
Maybe we'll get lucky and they have just decided to remove invisibility or something.
What people should really be up in arms about is the fact that active camo at the press of a button is back. It's the ability that is the hardest to make sense as an AA and it has been conspicuously absent from the public eye... Waiting for miracles in its Halo 4 incarnation.
I'm on a phone at a con, it won't be very detailed.This is what we call the 20 minute got to play it before everyone else impression.
Kills and movement look pretty slow from what I've seen.
"Teamshot or Die 4", here we come.
Making things up: it's pretty obvious when you do it.
Good question. It's possible they won't be there (like Reach has no power ups), or they may be ordnance drops that show up on the HUD like Rockets and Sniper.That would be the best scenario.
Question: We know there's overshield, speed boost and damage boost in the form of personal ordnance in Infinity Slayer but do we know how these power-ups will be distributed in the 'random' ordnance drop gametype? Will they appear on the UI like the power weapons and spawn in fixed but random locations or will they be more traditionally placed?
Will the site URL ever gonna changed to halo.343i.org ?mastrbiggy (and HBO's Tex) will be posting impressions from the show floor on HBO's SDCC Coverage page:
http://halo.bungie.org/eventcoverage.html
Keep an eye on it!