Why is Reach saying my NAT isn't open? Never had this problem until now, is it a glitch?
Doubt it. I've never heard of the glitch. Happens to a lot of people and often so be lucky this the first time you've run into it.
Why is Reach saying my NAT isn't open? Never had this problem until now, is it a glitch?
Why is Reach saying my NAT isn't open? Never had this problem until now, is it a glitch?
Edit: NAT is open but not in Reach.
MW3 has you start with an M4 and end with a P99pg 203-205
well thats how COD did it. but finishing with plasma pistols would suck.
Do you have the new dashboard?
I do
That would be why, its pretty weird.
So how do you guys feel that the Black Ops 2 Multiplayer Trailer that was uploaded on August 7th has 4,700,000 views, and the Halo 4 Weapons Trailer uploaded August 8th, only has 270,000 views.
So how do you guys feel that the Black Ops 2 Multiplayer Trailer that was uploaded on August 7th has 4,700,000 views, and the Halo 4 Weapons Trailer uploaded August 8th, only has 270,000 views.
Wasn't the MP trailer the debut of MP for Black Ops 2?
For those who missed it, the latest episode of HaloGAF Radio is out. Guests are Demoncarnotaur and Mastrbiggy.
http://www.neogaf.com/forum/showthread.php?p=40904867#post40904867
If you guys could please leave any comments in the new thread, I would appreciate it. I would love to get more GAF members interested in the podcast. Thanks and enjoy!
Why do people compare Halo 4, a Xbox 360 exclusive title to a game, which is available on all platforms?
I don't dislike CoD, but seriously, why?
I'll record my own podcast. Today. Enfinit i'm lookin at you!
Why do people compare Halo 4, a Xbox 360 exclusive title to a game, which is available on all platforms?
I don't dislike CoD, but seriously, why?
MW3 has you start with an M4 and end with a P99
and CS, the original, has you end on knife
black ops i mean, that goes worst to best... i think.
never played MW3's version.
black ops i mean, that goes worst to best... i think.
never played MW3's version.
Needs moar zoojoo.
No.
Fine.
I'll record my own podcast. Today. Enfinit, Mix, and YourExWife, i'm lookin at you!
I can understand the comparisons, but "playing catch-up" is hardly the way any intelligent person would word it.Why would people compare two huge shooters releasing the same month, they have been in direct competition with each other since one eroded the other in popularity since 2007, and has been playing catch-up ever since with specializations and ordnance drops?
Are you seriously asking this question?
inv heckfu and i!
So how do you guys feel that the Black Ops 2 Multiplayer Trailer that was uploaded on August 7th has 4,700,000 views, and the Halo 4 Weapons Trailer uploaded August 8th, only has 270,000 views.
oh god i can imagine it now.
sorry. maybe next time.
I can understand the comparisons, but "playing catch-up" is hardly the way any intelligent person would word it.
Why would people compare two huge shooters releasing the same month, they have been in direct competition with each other since one eroded the other in popularity since 2007, and has been playing catch-up ever since with specializations and ordnance drops?
Are you seriously asking this question?
And Black Ops introducing Theater mode? Or File Shares in MW3? Both developers are creative enough to create new ways to play, and both developers are intelligent enough to notice player trends and give players many options to play the way they want to play. It's not "catching-up" as much as it is keeping strong in the industry."Utilizing the best ideas of contemporary shooters to further evolve this iconic franchise, Halo 4 introduces specializations, loadouts, and ordnance drops that reward constant, competitive play and more customization options then ever before to increase individuality of your Spartan."
Karl pls...And Black Ops introducing Theater mode? Or File Shares in MW3? Both developers are creative enough to create new ways to play, and both developers are intelligent enough to notice player trends and give players many options to play the way they want to play. It's not "catching-up" as much as it is keeping strong in the industry.
then I'm afraid your podcast has already failed...
The time difference might be a problem as I am traveling, but I would like to here Heckfu's thoughts on Halo 4's FOV.i'll add you to the list.
<3
When I was forced to get a new xbox, I got a slim with the 250 gig hard drive. I've been actively trying to fill it, it's just too hard to do.Got a new HDD.
SO.
MUCH.
SPACE.
what happened?
True, good point.
Added my ideas. I would love for that stuff to be more visual on your armor.Are we to expect all armor abilities will be distinguishable on each multiplayer character?
I remember in the halo reach beta trailer the player using armor lock had a large 'backpack' looking device, obviously this didn't make it in the game. But if it had it might have gone a long way in letting players "know" what they are up against
I'm thinking
Jet pack = obviously even in reach this was present
Thruster = distinguishable from jet pack
Hard light shield = a noticeable module on forearm
Hologram = Maybe a projector on the front of the armor?
Regen = A module on the belt area?
Turret = maybe on hip if small enough,
Is there any desire for aa's to be more visual?
Sorry, I guess you'll never know.
Sorry, I guess you'll never know.The time difference might be a problem as I am traveling, but I would like to here Heckfu's thoughts on Halo 4's FOV.
I don't really know what it is but I can remember FyreWulff saying something about Reach not having those progressing bars because of meglago ( I really don't know how to spell it, I'm just writing it down how I pronounced it).I thought it was a system Bungie implemented in Reach that allowed them to make all those weird gametypes like chess.
Someone needs to let me in on this podcast action.
Added my ideas. I would love for that stuff to be more visual on your armor.
have 0 problems with this
Why would people compare two huge shooters releasing the same month, they have been in direct competition with each other since one eroded the other in popularity since 2007, and has been playing catch-up ever since with specializations and ordnance drops?
Are you seriously asking this question?
? Not Jetpack.Are we to expect all armor abilities will be distinguishable on each multiplayer character?
I remember in the halo reach beta trailer the player using armor lock had a large 'backpack' looking device, obviously this didn't make it in the game. But if it had it might have gone a long way in letting players "know" what they are up against
I'm thinking
Jet pack = obviously even in reach this was present
Thruster = distinguishable from jet pack
Hard light shield = a noticeable module on forearm
Hologram = ?
Regen = ?
Turret = maybe on hip if small enough,
Is there any desire for aa's to be more visual?
someone named namesYo what happened to Ply?
What are you talking about? All he said is thrusters should be visually distinguishable from the jetpack. We know how it works.? Not Jetpack.
Thruster > Evade
Evade would launch you with a Barrel Roll lol
Thruster Pack is a quick strafe with similar distance as evade without the launch.
Someone needs to let me in on this podcast action.
? Not Jetpack.
Thruster > Evade
Evade would launch you with a Barrel Roll lol
Thruster Pack is a quick strafe with similar distance as evade without the launch.
Gotcha, My mistake. Could say the same for PV, yes or no?What are you talking about? All he said is thrusters should be visually distinguishable from the jetpack. We know how it works.
Gotcha, My mistake. Could say the same for PV, yes or no?
Just what the internet needs, more content from you.I'll record my own podcast. Today. Enfinit, Mix, and YourExWife, i'm lookin at you!
Things like PV and holo would be hard to communicate visually. I think it will be fine just knowing when someone is using one of those; they already said there will be visual and audio cues when someone uses it.Gotcha, My mistake. Could say the same for PV, yes or no?
Shots fired.Just what the internet needs, more content from you.