GI all over again.That's simply not correct. That mod has no effect on firing from the hip. Only when you're zoomed in.
Just to clarify. These specializations will appear as tactical and support packages?
Ok maybe Ellis can confirm this.
Say we have 50 levels to progress through.
1
2 [Unlock Armor piece X]
3
...
49 [Unlock something Y]
50
So we get to 50. Then we can pick one of 8 classes to specialise in.
1 1 1 ...
2 2 2 ...
... ... ... ...
9 9 9 ...
10 10 10 ...
These last levels before the '60' will unlock armor pieces which have no effect on the player. The last unlock is an armor mod. Is this something that would appear below tactical package and support package in the Loadout menu and something that can be switched on the fly in the game?
And with that I just lost my shit entirely. LOL.
I hate stuff like this. Its like opening a chest in Fable only to find a silver key for another chest.I love how one of these perks is literally a boosting perk, and let me guess, 1-50 is XP only.
I see Kyle, Juices, BigShow, and Over are on their top game tonight.
How will any of these perks make the game feel fresh? lolSpecializations are just another opportunity to make the play experience months and even years after release feel fresh.
Yes. The armor mods you unlocks by leveling up your specializations will appear as either a tactical or support package.
The mods talked about in the article are just armor mods, not some new class of loadout option.
Yes. The armor mods you unlocks by leveling up your specializations will appear as either a tactical or support package.
Oh okay, so just extra options for the existing Support and Tactical slot, but only achieved after hitting max rank.
Can players obtain more than one? Say I hit the 60th rank, can I choose a new specilization and get two mods and potentially use them at the same time?
Eh these "perks" seems to have very little effect on actual gameplay. More like tweaks than Buffs.
As you’re taking shots [with the Stability mod], it allows you to keep your reticule more stable.” Yep, this one is almost straight out of Call of Duty, as it will also improve your from-the-hip firing accuracy.
according to Ellis, “Pops up on the HUD an icon of the last person that killed you.” This also applies to attacking enemies as well, making it useful for both retaliation and revenge.
“This [Wheelman armor mod] gives you a bit of a resistance against that. It won’t necessarily stop you in your tracks [anymore].”
I see Kyle, Juices, BigShow, and Over are on their top game tonight.
Everyone freak out based on basic, poorly-explained information! Before playing the game!
ThisisNeoGafDude.gif
It's so unnecessarily complicated.
Wait, seriously?! Holy shit, I feel like that's something I should know.
Yes.
You can only use one tactical and one support mod at a time in each loadout.
Also, and this is an important part: two of the Specializations – Pioneer and Wetwork – will be available at launch. The rest will come online later…unless you purchase the Halo 4 Limited Edition, in which case you’ll have access to all 10 at launch.
edit: top post three pages running (50 pp ftw).
That's the thing, I really wish it would stop being poorly-explained right off the bat.
This is how i see it.
XP Ranks 1-50
Once you hit 50 you get the option to enlist in a specialization.
Enlist in "Stalker" Go Rank 1-10 Get bonuses ending in a Armor Mod
Enlist in "Operator" Go Rank 1-10 Get bonuses ending in a Armor Mod
Repeat for All 8 Specialization.
Congratz max rank have a special reward.
Oh okay, so just extra options for the existing Support and Tactical slot, but only achieved after hitting max rank.
Yeah! Agreed.Frank, David, PLEASE explain how all these tactical, support, armor mods, packages, etc fit into a loadout.
It's so unnecessarily complicated.
That's the thing, I really wish it would stop being poorly-explained right off the bat.
Freak out? Get a grip, dude.I see Kyle, Juices, BigShow, and Over are on their top game tonight.
Everyone freak out based on basic, poorly-explained information! Before playing the game!
ThisisNeoGafDude.gif
We all are.I am so confused right now.
Yeah! Agreed.
yup, but good that David is on Damage Control, he knew some stuff would be misunderstood.
And the stuff that isn't correted now, will probably right in the bulletin.
You can only use one tactical and one support mod at a time in each loadout.
I am so confused right now.
Dat Tashi Feeling.